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path: root/src/gallium/drivers/freedreno
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* freedreno/a3xx: fix TOTALATTRTOVSRob Clark2014-04-234-1/+7
* gallium: add a way to query min/max texture gather offsetsIlia Mirkin2014-04-101-0/+2
* freedreno/a3xx: assert() -> debug_assert()Rob Clark2014-04-091-1/+1
* freedreno/a3xx/compiler: add CEILRob Clark2014-04-091-0/+1
* freedreno/a3xx/compiler: fix neg mov'sRob Clark2014-04-091-20/+1
* freedreno/a3xx: deal with optimized tex instructionsRob Clark2014-04-087-25/+41
* gallium: add support for LODQ opcodes.Dave Airlie2014-04-071-0/+1
* mesa/soft/llvmpipe: add fake MSAA supportDave Airlie2014-04-021-0/+1
* freedreno/a3xx/compiler: fix RECT texturesRob Clark2014-03-301-7/+24
* freedreno/a3xx/compiler: avoid negative register idsRob Clark2014-03-301-2/+2
* freedreno/a3xx: missing wfiRob Clark2014-03-304-3/+20
* freedreno/a3xx: little extra debugRob Clark2014-03-302-0/+5
* freedreno: handle null samplerRob Clark2014-03-302-3/+8
* WIP: freedreno/a3xx: incorrect scissor for binning passRob Clark2014-03-053-8/+35
* freedreno/a3xx/compiler: overflow in trans_endifRob Clark2014-03-021-13/+5
* freedreno/a3xx/compiler: fix for resolving PHI'sRob Clark2014-03-021-18/+33
* freedreno/lowering: two-sided-colorRob Clark2014-03-025-57/+269
* freedreno/a3xx/compiler: add SSGRob Clark2014-03-022-0/+2
* freedreno/a3xx: fix gl_PointSizeRob Clark2014-03-025-13/+20
* freedreno: resync generated headersRob Clark2014-03-024-5/+7
* freedreno/a3xx: binning-pass vertex shader variantRob Clark2014-03-023-18/+57
* freedreno/a3xx: add support for frag coord/faceRob Clark2014-03-027-123/+408
* freedreno/a3xx: fix for unused inputsRob Clark2014-03-022-5/+11
* gallium: the other drivers don't support ARB_buffer_storageMarek Olšák2014-02-251-0/+1
* gallium: add texture gather support to gallium (v3)Dave Airlie2014-02-251-0/+2
* freedreno/a3xx/compiler: half-precision outputRob Clark2014-02-236-10/+130
* freedreno/a3xx: add shader variantsRob Clark2014-02-2310-196/+283
* freedreno/a3xx/compiler: collapse nop's with repeatRob Clark2014-02-232-0/+15
* freedreno/a3xx: drop hand-coded blit/solid shadersRob Clark2014-02-2310-287/+181
* freedreno/lowering: cleanup apiRob Clark2014-02-235-24/+138
* freedreno/a3xx: add float 16 and 32bit formatsRob Clark2014-02-231-0/+22
* freedreno: resync generated headersRob Clark2014-02-234-4/+20
* freedreno: tweak ringbuffer sizes/countRob Clark2014-02-192-2/+2
* freedreno/a3xx/compiler: scheduling/legalize fixesRob Clark2014-02-193-2/+30
* freedreno/a3xx/compiler: use (ss) for WAR hazardsRob Clark2014-02-161-2/+19
* freedreno/a3xx/compiler: fix RA typoRob Clark2014-02-162-4/+4
* freedreno/a3xx/compiler: handle kill properly (new compiler)Rob Clark2014-02-164-26/+105
* freedreno/a3xx/compiler: trans_cmp() sanityRob Clark2014-02-161-51/+35
* freedreno: fix problems if no color buf boundRob Clark2014-02-162-2/+7
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-091-0/+5
* gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák2014-02-041-2/+0
* freedreno: enabling binning and opt by defaultRob Clark2014-02-033-16/+11
* freedreno/a3xx/compiler: new compilerRob Clark2014-02-0317-209/+2777
* freedreno/a3xx/compiler: split out old compilerRob Clark2014-02-036-1/+1531
* freedreno/a3xx/compiler: prepare for new compilerRob Clark2014-02-039-146/+308
* freedreno/a3xx: remove useless reg tracking in disasm-a3xxRob Clark2014-02-031-174/+0
* freedreno: better manage our WFI'sRob Clark2014-02-017-24/+36
* freedreno/a3xx: add logicopRob Clark2014-02-013-6/+27
* freedreno/a3xx: handle frag z writeRob Clark2014-02-017-25/+53
* freedreno: resync generated headersRob Clark2014-02-014-9/+39