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path: root/src/gallium/drivers/freedreno
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* freedreno/a5xx: fix draw packet size with index bufferRob Clark2016-12-061-1/+1
* freedreno/a5xx: gmem bypass modeRob Clark2016-12-061-0/+72
* freedreno/a5xx: fix emit_string_marker()Rob Clark2016-12-061-1/+4
* freedreno: pitch alignment should match gmem alignmentRob Clark2016-12-065-15/+22
* freedreno/a5xx: more formatsRob Clark2016-12-061-41/+41
* freedreno/a5xx: fix fragfaceRob Clark2016-12-061-2/+4
* freedreno/a5xx: fix fragcoordRob Clark2016-12-061-4/+11
* freedreno: update generated headersRob Clark2016-12-067-20/+129
* freedreno/a5xx: fix alpha testRob Clark2016-12-063-5/+1
* freedreno/a5xx: fix VPC_VAR[n].DISABLE bitsRob Clark2016-12-061-13/+13
* freedreno: no-op render when we need a fenceRob Clark2016-12-013-7/+40
* freedreno: native fence fd supportRob Clark2016-12-017-8/+69
* freedreno: some fence cleanupRob Clark2016-12-019-27/+23
* gallium: support for native fence fd'sRob Clark2016-12-011-0/+2
* freedreno/a5xx: fix negative branchesRob Clark2016-11-302-1/+6
* freedreno: fix android build with a5xxRob Clark2016-11-301-0/+1
* freedreno/a5xx: fix discardRob Clark2016-11-301-3/+4
* freedreno/a5xx: initial supportRob Clark2016-11-3033-17/+4470
* freedreno: update generated headersRob Clark2016-11-3010-100/+4125
* freedreno: make gmem tile size alignment configurableRob Clark2016-11-303-8/+17
* freedreno/ir3: don't offset inloc by 8Rob Clark2016-11-304-27/+15
* freedreno/a3xx: use new shader linkage helperRob Clark2016-11-301-27/+16
* freedreno/a4xx: use new shader linkage helperRob Clark2016-11-301-27/+16
* freedreno/ir3: add new helper for shader linkageRob Clark2016-11-301-0/+47
* gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTSNicolai Hähnle2016-11-301-0/+1
* freedreno: fix slice size for imported buffersRob Clark2016-11-271-0/+1
* freedreno/a3xx: make _emit_const() staticRob Clark2016-11-272-5/+1
* freedreno/a4xx: make _emit_const() staticRob Clark2016-11-273-6/+2
* gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLDMarek Olšák2016-11-151-0/+1
* freedreno/ir3: fixup ralloc falloutRob Clark2016-11-122-2/+2
* ralloc: use rzalloc where it's necessaryMarek Olšák2016-10-311-1/+1
* nir/i965/anv/radv/gallium: make shader info a pointerTimothy Arceri2016-10-261-1/+1
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-0/+1
* gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTSNicolai Hähnle2016-10-121-0/+1
* freedreno: don't try to shadow layered texturesRob Clark2016-10-071-0/+3
* freedreno/a3xx+a4xx: fix clip-plane lowering stateRob Clark2016-10-072-0/+6
* nir: Make nir_foo_first/last_cf_node return a block insteadJason Ekstrand2016-10-061-7/+4
* freedreno: use the new parent/child pools for transfersNicolai Hähnle2016-10-055-6/+12
* nir: Add a flag to lower_io to force "sample" interpolationJason Ekstrand2016-09-151-1/+1
* nir: Report progress from nir_lower_phis_to_scalar.Kenneth Graunke2016-09-141-1/+1
* nir: Report progress from nir_lower_alu_to_scalar.Kenneth Graunke2016-09-141-1/+1
* freedreno/a3xx: disable filtering for texture buffers and int texturesIlia Mirkin2016-09-111-0/+2
* gallium: remove PIPE_BIND_TRANSFER_READ/WRITEMarek Olšák2016-09-083-15/+0
* freedreno: reject imports with bogus pitchRob Clark2016-09-073-8/+7
* gallium: switch drivers to the slab allocator in src/utilMarek Olšák2016-09-064-22/+22
* a3xx: use window scissor to simulate viewport xy clipIlia Mirkin2016-09-031-10/+26
* a3xx: make use of software clipping when hw can't handle itIlia Mirkin2016-09-036-4/+36
* a3xx: make sure to actually clamp depth as requestedIlia Mirkin2016-09-032-2/+30
* Introduce .editorconfigEric Engestrom2016-08-311-0/+2
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-293-3/+4