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src
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gallium
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drivers
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freedreno
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ir3
Commit message (
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Author
Age
Files
Lines
*
freedreno/ir3: Add missing braces in initializer
[email protected]
2016-07-23
1
-1
/
+1
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
2
-4
/
+4
*
freedreno/ir3: support glsl linking for cmdline compiler
Rob Clark
2016-07-02
1
-24
/
+47
*
freedreno/ir3: support non-user_buffer consts
Rob Clark
2016-07-02
1
-1
/
+1
*
freedreno: switch emit_const_bo() to take prsc's
Rob Clark
2016-07-02
1
-8
/
+8
*
Remove wrongly repeated words in comments
Giuseppe Bilotta
2016-06-23
1
-1
/
+1
*
freedreno/ir3: do idiv lowering after main opt loop
Rob Clark
2016-06-03
1
-16
/
+27
*
freedreno/ir3: fix coverity warning
Rob Clark
2016-06-02
1
-1
/
+3
*
freedreno/ir3: use nir_shader_get_entrypoint() helper
Rob Clark
2016-06-02
1
-10
/
+1
*
compiler: Move glsl_to_nir to libglsl.la
Jason Ekstrand
2016-05-26
1
-1
/
+1
*
freedreno/ir3: cmdline compiler for glsl
Rob Clark
2016-05-25
1
-14
/
+75
*
freedreno/ir3: disable cp for indirect src's
Rob Clark
2016-05-23
1
-0
/
+9
*
freedreno/ir3: need to lower fmod too
Rob Clark
2016-05-20
1
-0
/
+2
*
freedreno/ir3: fix compiler warning
Rob Clark
2016-05-17
1
-0
/
+1
*
freedreno/ir3: small standalone compiler cleanup
Rob Clark
2016-05-15
1
-2
/
+1
*
freedreno/ir3: lower fdiv
Rob Clark
2016-05-15
1
-0
/
+1
*
freedreno/ir3: handle VARYING_SLOT_PNTC
Rob Clark
2016-05-15
1
-0
/
+12
*
freedreno/ir3: disable TGSI specific hacks in nir case
Rob Clark
2016-05-15
4
-2
/
+7
*
freedreno/ir3: add support for NIR as preferred IR
Rob Clark
2016-05-15
4
-17
/
+41
*
nir/algebraic: Separate ffma lowering from fusing
Jason Ekstrand
2016-05-11
1
-0
/
+1
*
freedreno/ir3: size input/output arrays properly
Rob Clark
2016-05-10
1
-3
/
+14
*
freedreno/ir3: lower lrp when operating with double operands
Samuel Iglesias Gonsálvez
2016-05-10
1
-0
/
+1
*
freedreno/ir3: fix fallout from new block iterators
Rob Clark
2016-05-09
1
-1
/
+1
*
freedreno/ir3: allow for additional VS sysval inputs
Rob Clark
2016-05-09
1
-2
/
+5
*
ir3: fixup for new nir_foreach_block()
Connor Abbott
2016-05-05
1
-30
/
+21
*
freedreno: move shader-stage dirty bits to global dirty flag
Rob Clark
2016-05-04
1
-2
/
+2
*
freedreno/ir3: remove a couple redundant is_flow()s
Rob Clark
2016-05-04
2
-2
/
+2
*
freedreno/ir3: cp small negative integers too
Rob Clark
2016-05-04
1
-1
/
+2
*
freedreno/ir3: fix # of registers
Rob Clark
2016-05-04
1
-1
/
+1
*
freedreno/ir3: lower immeds to const
Rob Clark
2016-05-04
1
-0
/
+70
*
freedreno/ir3: add ir3_cp_ctx
Rob Clark
2016-05-04
3
-12
/
+22
*
freedreno: s/Elements/ARRAY_SIZE/
Brian Paul
2016-05-03
1
-1
/
+1
*
freedreno/ir3: use pipe_debug_callback for shader-db traces
Rob Clark
2016-04-30
2
-25
/
+33
*
freedreno/ir3: handle color clamp variant ourselves
Rob Clark
2016-04-30
2
-1
/
+8
*
nir: Switch the arguments to nir_foreach_use and friends
Jason Ekstrand
2016-04-28
1
-1
/
+1
*
nir: Switch the arguments to nir_foreach_function
Jason Ekstrand
2016-04-28
2
-2
/
+2
*
nir: Switch the arguments to nir_foreach_phi_src
Jason Ekstrand
2016-04-28
1
-1
/
+1
*
nir: Switch the arguments to nir_foreach_instr
Jason Ekstrand
2016-04-28
2
-4
/
+4
*
nir: rename lower_flrp to lower_flrp32
Samuel Iglesias Gonsálvez
2016-04-28
1
-1
/
+1
*
freedreno/ir3: convert over to ralloc
Rob Clark
2016-04-25
2
-40
/
+6
*
freedreno: disallow cat4 immed src
Rob Clark
2016-04-25
1
-1
/
+1
*
freedreno/ir3: fix sin/cos
Rob Clark
2016-04-25
3
-0
/
+39
*
freedreno/ir3: relax restriction in grouping
Rob Clark
2016-04-24
1
-3
/
+5
*
freedreno/ir3: fix small memory leak
Rob Clark
2016-04-24
1
-0
/
+2
*
freedreno/ir3: fix small RA bug
Rob Clark
2016-04-24
1
-1
/
+2
*
freedreno/a4xx: better workaround for astc+srgb
Rob Clark
2016-04-24
5
-12
/
+107
*
Revert "freedreno/a4xx: lower srgb in shader for astc textures"
Rob Clark
2016-04-24
3
-8
/
+0
*
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Marek Olšák
2016-04-22
1
-3
/
+3
*
nir: rename nir_foreach_block*() to nir_foreach_block*_call()
Connor Abbott
2016-04-20
1
-1
/
+1
*
freedreno/a4xx: lower srgb in shader for astc textures
Rob Clark
2016-04-19
3
-0
/
+8
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