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path: root/src/gallium/drivers/freedreno/freedreno_util.h
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* freedreno: extract helper for stage->sb for a4xx+Rob Clark2017-04-171-0/+23
* freedreno: enable draw/batch reordering by defaultRob Clark2017-04-141-1/+1
* freedreno: add "nogrow" debug paramRob Clark2017-01-101-0/+1
* freedreno: fdN_gmem_restore_format() is not gen specificRob Clark2016-12-181-0/+1
* freedreno/a5xx: initial supportRob Clark2016-11-301-5/+111
* freedreno: a bit of micro-optimizationRob Clark2016-07-301-0/+3
* freedreno: shadow textures if possible to avoid stall/flushRob Clark2016-07-301-0/+6
* freedreno: spiff up some debug tracesRob Clark2016-07-301-0/+1
* freedreno: add batch-cache and batch reorderingRob Clark2016-07-301-0/+1
* freedreno: dynamically sized/growable cmd buffersRob Clark2016-07-301-13/+18
* freedreno: introduce fd_batchRob Clark2016-07-301-5/+4
* freedreno/ir3: add support for NIR as preferred IRRob Clark2016-05-151-0/+1
* freedreno: add some debug_asserts() to catch insane offsetsRob Clark2016-05-041-0/+2
* freedreno: add flag to enable dEQP hacksRob Clark2016-04-131-0/+1
* freedreno: per-generation OUT_IB packetRob Clark2016-01-181-3/+3
* freedreno: add debug option to dirty state after drawRob Clark2015-10-151-1/+2
* freedreno/a3xx+a4xx: add texture buffer object supportRob Clark2015-08-121-0/+16
* freedreno/a4xx: add s8/z32/z32_s8x24 supportRob Clark2015-08-101-1/+1
* freedreno/a4xx: MRT supportRob Clark2015-08-041-1/+1
* freedreno: move the half-precision logic into coreRob Clark2015-08-041-0/+36
* freedreno: small bit of cleanup about max rendertargetsRob Clark2015-08-041-0/+6
* freedreno/ir3: move emit_const to ir3Rob Clark2015-07-271-0/+1
* freedreno/ir3: shader-db tracesRob Clark2015-07-101-0/+1
* freedreno/ir3: move inputs/outputs to shaderRob Clark2015-06-211-2/+2
* freedreno/ir3: dump nocp optionRob Clark2015-06-211-1/+0
* freedreno/ir3: remove tgsi f/eRob Clark2015-06-211-1/+0
* freedreno/ir3: drop dot graph dumpingRob Clark2015-06-211-1/+0
* freedreno/ir3: add NIR compilerRob Clark2015-04-051-0/+1
* freedreno/ir3: remove old compilerRob Clark2015-03-151-1/+0
* freedreno: replace glsl130 debug flag with glsl120Rob Clark2015-03-081-1/+1
* freedreno: drop ARRAY_SIZE macroRob Clark2015-02-251-2/+0
* freedreno: pass number of instances to drawIlia Mirkin2015-02-191-2/+4
* freedreno: fix signed vs unsigned lolsRob Clark2014-12-031-1/+1
* freedreno: rename a couple debug flagsRob Clark2014-10-251-2/+2
* freedreno/ir3: add debug flag to disable cpRob Clark2014-10-201-0/+1
* freedreno: query fixesRob Clark2014-10-031-1/+5
* freedreno/a3xx: initial texture border-colorRob Clark2014-09-241-0/+9
* freedreno: "fix" problems with excessive flushesRob Clark2014-09-121-1/+1
* freedreno/a3xx: format fixesRob Clark2014-09-121-0/+12
* freedreno/a3xx: fix blend opcodeRob Clark2014-05-211-1/+0
* freedreno/a3xx: add debug flag to expose glsl130Rob Clark2014-05-141-0/+1
* freedreno: add support for hw queriesRob Clark2014-05-131-1/+8
* freedreno: enabling binning and opt by defaultRob Clark2014-02-031-5/+4
* freedreno/a3xx/compiler: new compilerRob Clark2014-02-031-0/+2
* freedreno/a3xx/compiler: split out old compilerRob Clark2014-02-031-0/+1
* freedreno/a3xx: support for hw binning passRob Clark2014-01-081-9/+35
* freedreno/a3xx/compiler: highp frag shaderRob Clark2013-11-011-0/+2
* freedreno: add debug option to disable GMEM bypassRob Clark2013-09-141-0/+1
* freedreno/a3xx: use INDIRECT state load for shadersRob Clark2013-09-141-0/+1
* freedreno: emit markers to scratch registersRob Clark2013-09-141-0/+19