| Commit message (Collapse) | Author | Age | Files | Lines |
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Similar to fee0686c21c631d96d6042741267a3c218c23ffc, but in this case to
ensure that drm_gralloc and libGLES_mesa are sharing a single screen.
Bumps libdrm_freedreno version dependency, as it requires the new
fd_device_fd() API.
Signed-off-by: Rob Clark <[email protected]>
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Move a few things around to group stuff that is common to a3xx/a4xx
together. Also, introduce is_ir3() for things that are more specific to
the compiler / shader-ISA than to the gpu generation.
Signed-off-by: Rob Clark <[email protected]>
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Generated by running:
git grep -l INLINE src/gallium/ | xargs sed -i 's/\bINLINE\b/inline/g'
git grep -l INLINE src/mesa/state_tracker/ | xargs sed -i 's/\bINLINE\b/inline/g'
git checkout src/gallium/state_trackers/clover/Doxyfile
and manual edits to
src/gallium/include/pipe/p_compiler.h
src/gallium/README.portability
to remove mentions of the inline define.
Signed-off-by: Ilia Mirkin <[email protected]>
Acked-by: Marek Olšák <[email protected]>
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Right now, just provides a cleaner way to get at the gpu-id, given the
separation between compiler and context. But we will need this also to
hold the reg-set for new register allocation.
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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A bunch of open-coded 'gpu_id > 300's seems like it will eventually
cause problems with future generations. There were already a few minor
problems with caps for features that still need additional work on a4xx.
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Opps, I should use larger fonts, I guess.
Reported-by: Ilia Mirkin <[email protected]>
Signed-off-by: Rob Clark <[email protected]>
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It seems like for the most part, different behaviors, workarounds, etc,
should be conditional on GPU patch revision (ie. a320.0 vs a320.2)
rather than GPU id (a320 vs a330).
Signed-off-by: Rob Clark <[email protected]>
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Split the parts that are specific to adreno a2xx series GPUs from the
parts that will be in common with a3xx, so that a3xx support can be
added more cleanly.
Signed-off-by: Rob Clark <[email protected]>
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Currently works on a220. Others in the a2xx family look pretty similar
and should be pretty straightforward to support with the same driver.
The a3xx has a new shader ISA, and while many registers appear similar,
the register addresses have been completely shuffled around. I am not
sure yet whether it is best to support with the same driver, but
different compiler, or whether it should be split into a different
driver.
v1: original
v2: build file updates from review comments, and remove GPL licensed
header files from msm kernel
v3: smarter temp/pred register assignment, fix clear and depth/stencil
format issues, resource_transfer fixes, scissor fixes
Signed-off-by: Rob Clark <[email protected]>
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