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path: root/src/gallium/drivers/freedreno/freedreno_screen.c
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* gallium: add cap for MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-271-0/+3
* gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTEDTobias Klausmann2014-08-191-0/+1
* gallium/freedreno: handle query_renderer capsEmil Velikov2014-08-151-0/+12
* gallium: add opcodes/cap for fine derivative supportIlia Mirkin2014-08-141-0/+1
* automake: gallium/freedreno: drop spurious include dirsEmil Velikov2014-08-131-2/+2
* gallium: remove PIPE_SHADER_CAP_MAX_ADDRSMarek Olšák2014-08-111-2/+0
* gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZEMarek Olšák2014-07-281-2/+2
* freedreno/a3xx: enable/disable wa's based on patch-levelRob Clark2014-07-251-0/+17
* gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORTIlia Mirkin2014-07-031-1/+1
* gallium: add facilities for indirect drawingChristoph Bumiller2014-07-021-0/+1
* gallium: add a cap for max vertex streamsIlia Mirkin2014-07-011-0/+1
* gallium: create TGSI_PROPERTY to disable viewport and clippingChristoph Bumiller2014-06-021-0/+1
* freedreno: few caps fixesRob Clark2014-05-261-4/+4
* freedreno: don't advertise texture arrays for nowRob Clark2014-05-201-1/+1
* freedreno: fix capsRob Clark2014-05-181-2/+2
* freedreno/a3xx: fix MAX_INPUTS shader capRob Clark2014-05-141-1/+1
* freedreno/a3xx: add debug flag to expose glsl130Rob Clark2014-05-141-3/+7
* freedreno/a3xx: occlusion query supportRob Clark2014-05-131-3/+6
* gallium: add a cap for supporting 4-offset TG4 opcodesIlia Mirkin2014-05-071-4/+5
* gallium: add basic support for ARB_sample_shadingIlia Mirkin2014-04-261-0/+1
* gallium: add a way to query min/max texture gather offsetsIlia Mirkin2014-04-101-0/+2
* gallium: add support for LODQ opcodes.Dave Airlie2014-04-071-0/+1
* mesa/soft/llvmpipe: add fake MSAA supportDave Airlie2014-04-021-0/+1
* gallium: the other drivers don't support ARB_buffer_storageMarek Olšák2014-02-251-0/+1
* gallium: add texture gather support to gallium (v3)Dave Airlie2014-02-251-0/+2
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-091-0/+5
* gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák2014-02-041-2/+0
* freedreno: enabling binning and opt by defaultRob Clark2014-02-031-10/+6
* freedreno/a3xx/compiler: new compilerRob Clark2014-02-031-0/+2
* freedreno/a3xx/compiler: split out old compilerRob Clark2014-02-031-0/+1
* freedreno/a3xx: handle frag z writeRob Clark2014-02-011-1/+1
* freedreno: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Ian Romanick2014-01-291-0/+3
* gallium: remove PIPE_CAP_SCALED_RESOLVEMarek Olšák2014-01-231-1/+0
* freedreno: add basic query supportRob Clark2014-01-081-0/+2
* freedreno/a3xx: support for hw binning passRob Clark2014-01-081-0/+9
* gallium/winsys/drm: Prepare for passing prime fds in winsys_handleChristopher James Halse Rogers2013-12-101-0/+5
* freedreno/a3xx: add adreno 330 supportRob Clark2013-12-071-0/+1
* gallium: add support for AMD_vertex_shader_layerMarek Olšák2013-12-031-0/+1
* gallium: new shader cap bit for the amount of sampler viewsRoland Scheidegger2013-11-281-0/+1
* freedreno/a3xx/compiler: highp frag shaderRob Clark2013-11-011-0/+1
* freedreno: we do actually support sqrtRob Clark2013-11-011-0/+4
* gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin2013-10-261-0/+1
* freedreno/a3xx: fix const/rel/const-rel encodingRob Clark2013-10-241-3/+5
* freedreno: add debug option to disable GMEM bypassRob Clark2013-09-141-0/+1
* freedreno/a3xx: use INDIRECT state load for shadersRob Clark2013-09-141-0/+1
* freedreno: multi-slice resources (cubemap, mipmap, etc)Rob Clark2013-09-141-1/+1
* freedreno: add debug option to disable scissor optimizationRob Clark2013-08-241-0/+1
* gallium: Add PIPE_CAP_ENDIANNESSTom Stellard2013-07-221-0/+3
* mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependenciesMarek Olšák2013-07-021-1/+0
* freedreno: add a3xx supportRob Clark2013-06-081-0/+4