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path: root/src/gallium/drivers/freedreno/freedreno_screen.c
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* gallium/winsys/drm: Prepare for passing prime fds in winsys_handleChristopher James Halse Rogers2013-12-101-0/+5
* freedreno/a3xx: add adreno 330 supportRob Clark2013-12-071-0/+1
* gallium: add support for AMD_vertex_shader_layerMarek Olšák2013-12-031-0/+1
* gallium: new shader cap bit for the amount of sampler viewsRoland Scheidegger2013-11-281-0/+1
* freedreno/a3xx/compiler: highp frag shaderRob Clark2013-11-011-0/+1
* freedreno: we do actually support sqrtRob Clark2013-11-011-0/+4
* gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin2013-10-261-0/+1
* freedreno/a3xx: fix const/rel/const-rel encodingRob Clark2013-10-241-3/+5
* freedreno: add debug option to disable GMEM bypassRob Clark2013-09-141-0/+1
* freedreno/a3xx: use INDIRECT state load for shadersRob Clark2013-09-141-0/+1
* freedreno: multi-slice resources (cubemap, mipmap, etc)Rob Clark2013-09-141-1/+1
* freedreno: add debug option to disable scissor optimizationRob Clark2013-08-241-0/+1
* gallium: Add PIPE_CAP_ENDIANNESSTom Stellard2013-07-221-0/+3
* mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependenciesMarek Olšák2013-07-021-1/+0
* freedreno: add a3xx supportRob Clark2013-06-081-0/+4
* freedreno: prepare for a3xxRob Clark2013-06-081-92/+29
* freedreno: clear fixes and debuggingRob Clark2013-04-241-0/+2
* freedreno: implement fd_screen_destroy()Rob Clark2013-04-241-6/+26
* st/mesa: optionally apply texture swizzle to border color v2Christoph Bumiller2013-04-181-0/+1
* gallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICSChristoph Bumiller2013-04-031-0/+1
* freedreno: use u_debug for debug env varsRob Clark2013-03-251-3/+10
* freedreno: prefer sw upload for texturesRob Clark2013-03-251-0/+2
* gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3Christoph Bumiller2013-03-201-0/+2
* freedreno: gallium driver for adrenoRob Clark2013-03-111-0/+471