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* drm-uapi: use local files, not system libdrmEric Engestrom2019-02-141-1/+1
| | | | | | | | | There was an issue recently caused by the system header being included by mistake, so let's just get rid of this include path and always explicitly #include "drm-uapi/FOO.h" Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>
* freedreno: Consolidate u_blitter functions in freedreno_blitter.cKristian H. Kristensen2019-02-111-75/+0
| | | | | Reviewed-by: Rob Clark <[email protected]> Signed-off-by: Kristian H. Kristensen <[email protected]>
* freedreno/a6xx: Use tiling for all resourcesKristian H. Kristensen2019-02-061-1/+0
| | | | | | | | We used to restrict this to just PIPE_BIND_SAMPLER_VIEW resources, but most resources benefit from being tiled. Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Rob Clark <[email protected]>
* freedreno: fix invalidate logicJonathan Marek2019-01-291-1/+7
| | | | | | | | Set dirty bits on invalidate to trigger invalidate logic in fd_draw_vbo. Also, resource_written for color needs to be after the invalidate logic. Signed-off-by: Jonathan Marek <[email protected]>
* freedreno: stop frob'ing pipe_resource::nr_samplesRob Clark2019-01-291-4/+3
| | | | | | | | | | | | Previously we tried to normalize nr_samples to MAX2(1, nr_samples) to avoid having to deal with 0 vs 1 everywhere. But this causes problems in mesa/st, for example st_finalize_texture() will think there is a nr_samples mismatch and recreate the texture. Somehow this manifests as corrupt x11 font rendering on generations that do not support MSAA (but apparently works fine on a5xx and a6xx which do support MSAA.) Fixes: cf0c7258ee0 freedreno/a5xx: MSAA Signed-off-by: Rob Clark <[email protected]>
* freedreno: add renderonly scanoutJonathan Marek2019-01-261-3/+38
| | | | | | | | | | This allows creating a fd_screen with a renderonly object which will be used to allocated scanout resources. Signed-off-by: Jonathan Marek <[email protected]> Reviewed-by: Eric Anholt <[email protected]> [slight tweak to fix uninitialized 'prsc' in debug print] Signed-off-by: Rob Clark <[email protected]>
* freedreno: limit tiling to PIPE_BIND_SAMPLER_VIEWRob Clark2019-01-251-0/+1
| | | | | | | | | | | | | 1ce5d757d04 dropped this limit.. which is probably the right thing to do. But it results in an extra tiled->linear blit for glReadPixels() (ie. dEQP/piglit) which is hitting some intermittent corruption (looks like cache) on a6xx, causing a lot of spurious fails. Since we are getting close to 19.0 branchpoint, re-instate this limit for now, until the blitter problems are resolved. Fixes: 1ce5d757d04 freedreno: core buffer modifier support Signed-off-by: Rob Clark <[email protected]>
* freedreno: set modifier when exporting bufferRob Clark2019-01-231-0/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes an assert we start hitting with kms/gbm: #0 0x0000007fbf3d6e3c in raise () from /lib64/libc.so.6 #1 0x0000007fbf3c4a68 in abort () from /lib64/libc.so.6 #2 0x0000007fbf3d04e8 in __assert_fail_base () from /lib64/libc.so.6 #3 0x0000007fbf3d0550 in __assert_fail () from /lib64/libc.so.6 #4 0x0000007fbf5a73c4 in gbm_dri_bo_create (gbm=0x5820f0, width=2160, height=1440, format=875713112, usage=0, modifiers=0x695e00, count=1) at ../src/gbm/backends/dri/gbm_dri.c:1150 #5 0x0000007fbf5a49c4 in gbm_bo_create_with_modifiers (gbm=0x5820f0, width=2160, height=1440, format=875713112, modifiers=0x695e00, count=1) at ../src/gbm/main/gbm.c:491 #6 0x0000007fbbac3d64 in get_back_bo (dri2_surf=0x6f4cc0) at ../src/egl/drivers/dri2/platform_drm.c:258 #7 0x0000007fbbac4318 in dri2_drm_image_get_buffers (driDrawable=0x704490, format=4098, stamp=0x6fc730, loaderPrivate=0x6f4cc0, buffer_mask=1, buffers=0x7fffffe210) at ../src/egl/drivers/dri2/platform_drm.c:409 #8 0x0000007fbf5a5318 in image_get_buffers (driDrawable=0x704490, format=4098, stamp=0x6fc730, loaderPrivate=0x70e150, buffer_mask=1, buffers=0x7fffffe210) at ../src/gbm/backends/dri/gbm_dri.c:135 #9 0x0000007fbe4308c4 in dri_image_drawable_get_buffers (drawable=0x6fc730, images=0x7fffffe210, statts=0x6f2660, statts_count=1) at ../src/gallium/state_trackers/dri/dri2.c:339 #10 0x0000007fbe430c44 in dri2_allocate_textures (ctx=0x614b30, drawable=0x6fc730, statts=0x6f2660, statts_count=1) at ../src/gallium/state_trackers/dri/dri2.c:466 #11 0x0000007fbe435580 in dri_st_framebuffer_validate (stctx=0x714160, stfbi=0x6fc730, statts=0x6f2660, count=1, out=0x7fffffe3b8) at ../src/gallium/state_trackers/dri/dri_drawable.c:85 #12 0x0000007fbe7b2c84 in st_framebuffer_validate (stfb=0x6f2190, st=0x714160) at ../src/mesa/state_tracker/st_manager.c:222 #13 0x0000007fbe7b4884 in st_api_make_current (stapi=0x7fbf0430d8 <st_gl_api>, stctxi=0x714160, stdrawi=0x6fc730, streadi=0x6fc730) at ../src/mesa/state_tracker/st_manager.c:1074 #14 0x0000007fbe434f44 in dri_make_current (cPriv=0x703c20, driDrawPriv=0x704490, driReadPriv=0x704490) at ../src/gallium/state_trackers/dri/dri_context.c:301 #15 0x0000007fbe42c910 in driBindContext (pcp=0x703c20, pdp=0x704490, prp=0x704490) at ../src/mesa/drivers/dri/common/dri_util.c:579 #16 0x0000007fbbabab40 in dri2_make_current (drv=0x69d170, disp=0x69c6e0, dsurf=0x6f4cc0, rsurf=0x6f4cc0, ctx=0x70cb40) at ../src/egl/drivers/dri2/egl_dri2.c:1456 #17 0x0000007fbbaa8ef4 in eglMakeCurrent (dpy=0x69c6e0, draw=0x6f4cc0, read=0x6f4cc0, ctx=0x70cb40) at ../src/egl/main/eglapi.c:862 #18 0x0000007fbf5736ac in InternalMakeCurrentVendor (dpy=dpy@entry=0x614fb0, draw=draw@entry=0x6f4cc0, read=read@entry=0x6f4cc0, context=context@entry=0x70cb40, apiState=apiState@entry=0x6fc940, vendor=0x6975f0) at libegl.c:861 #19 0x0000007fbf573764 in InternalMakeCurrentDispatch (dpy=0x614fb0, draw=0x6f4cc0, read=0x6f4cc0, context=0x70cb40, vendor=0x6975f0) at libegl.c:630 #20 0x0000000000403640 in init_egl (egl=0x5805a8 <gl>, gbm=0x580528 <gbm>, samples=0) at ../common.c:263 #21 0x0000000000403c1c in init_cube_smooth (gbm=0x580528 <gbm>, samples=0) at ../cube-smooth.c:225 #22 0x0000000000408618 in main (argc=1, argv=0x7fffffe8d8) at ../kmscube.c:145 Fixes: 1ce5d757d04 freedreno: core buffer modifier support Signed-off-by: Rob Clark <[email protected]>
* freedreno: core buffer modifier supportRob Clark2019-01-221-4/+83
| | | | | Split out of a patch from Fritz Koenig to decouple from a6xx UBWC enablement, and added fd_resource_create_with_modifiers().
* freedreno: Synchronize batch and flush for staging resourceKristian H. Kristensen2019-01-181-1/+15
| | | | | | | | Staging blit downloads would wait on the src resource instead of the staging resource and didn't make sure to submit the blit batch first. Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Rob Clark <[email protected]>
* freedreno: fix staging resource size for arraysRob Clark2019-01-031-2/+10
| | | | | | | | | | | A 2d-array texture (for example), should get the # of array elements from box->depth, rather than depth0 which is minified. Fixes dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darray_bias_float_fragment with tiled textures. Reported-by: Kristian H. Kristensen <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* freedreno: remove blit_via_copy_region()Rob Clark2019-01-031-4/+0
| | | | | | | | | | | | | If we hit the memcpy() path for copy_region(), that will try to do a transfer_map(), which goes badly for blits to/from staging triggered by transfer_map() or transfer_unmap(). We could possibly add fd_blit2() which has allow_transfer_map param, and call that for staging blits. But I'm not really sure if trying the blit via copy_region() is very useful. At least for newer gens that implement fd_context::blit(), it probably isn't. Signed-off-by: Rob Clark <[email protected]>
* freedreno: rework blit APIRob Clark2019-01-031-15/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | First step to unify the way fd5 and fd6 blitter works. Currently a6xx bypasses the blit API in order to also accelerate resource_copy_region() But this approach can lead to infinite recursion: #0 fd_alloc_staging (ctx=0x5555936480, rsc=0x7fac485f90, level=0, box=0x7fbab29220) at ../src/gallium/drivers/freedreno/freedreno_resource.c:291 #1 0x0000007fbdebed04 in fd_resource_transfer_map (pctx=0x5555936480, prsc=0x7fac485f90, level=0, usage=258, box=0x7fbab29220, pptrans=0x7fbab29240) at ../src/gallium/drivers/freedreno/freedreno_resource.c:479 #2 0x0000007fbe5c5068 in u_transfer_helper_transfer_map (pctx=0x5555936480, prsc=0x7fac485f90, level=0, usage=258, box=0x7fbab29220, pptrans=0x7fbab29240) at ../src/gallium/auxiliary/util/u_transfer_helper.c:243 #3 0x0000007fbde2dcb8 in util_resource_copy_region (pipe=0x5555936480, dst=0x7fac485f90, dst_level=0, dst_x=0, dst_y=0, dst_z=0, src=0x7fac47c780, src_level=0, src_box_in=0x7fbab2945c) at ../src/gallium/auxiliary/util/u_surface.c:350 #4 0x0000007fbdf2282c in fd_resource_copy_region (pctx=0x5555936480, dst=0x7fac485f90, dst_level=0, dstx=0, dsty=0, dstz=0, src=0x7fac47c780, src_level=0, src_box=0x7fbab2945c) at ../src/gallium/drivers/freedreno/freedreno_blitter.c:173 #5 0x0000007fbdf085d4 in fd6_resource_copy_region (pctx=0x5555936480, dst=0x7fac485f90, dst_level=0, dstx=0, dsty=0, dstz=0, src=0x7fac47c780, src_level=0, src_box=0x7fbab2945c) at ../src/gallium/drivers/freedreno/a6xx/fd6_blitter.c:587 #6 0x0000007fbde2f3d0 in util_try_blit_via_copy_region (ctx=0x5555936480, blit=0x7fbab29430) at ../src/gallium/auxiliary/util/u_surface.c:864 #7 0x0000007fbdec02c4 in fd_blit (pctx=0x5555936480, blit_info=0x7fbab29588) at ../src/gallium/drivers/freedreno/freedreno_resource.c:993 #8 0x0000007fbdf08408 in fd6_blit (pctx=0x5555936480, info=0x7fbab29588) at ../src/gallium/drivers/freedreno/a6xx/fd6_blitter.c:546 #9 0x0000007fbdebdc74 in do_blit (ctx=0x5555936480, blit=0x7fbab29588, fallback=false) at ../src/gallium/drivers/freedreno/freedreno_resource.c:129 #10 0x0000007fbdebe58c in fd_blit_from_staging (ctx=0x5555936480, trans=0x7fac47b7e8) at ../src/gallium/drivers/freedreno/freedreno_resource.c:326 #11 0x0000007fbdebea38 in fd_resource_transfer_unmap (pctx=0x5555936480, ptrans=0x7fac47b7e8) at ../src/gallium/drivers/freedreno/freedreno_resource.c:416 #12 0x0000007fbe5c5c68 in u_transfer_helper_transfer_unmap (pctx=0x5555936480, ptrans=0x7fac47b7e8) at ../src/gallium/auxiliary/util/u_transfer_helper.c:516 #13 0x0000007fbde2de24 in util_resource_copy_region (pipe=0x5555936480, dst=0x7fac485f90, dst_level=0, dst_x=0, dst_y=0, dst_z=0, src=0x7fac47b8e0, src_level=0, src_box_in=0x7fbab2997c) at ../src/gallium/auxiliary/util/u_surface.c:376 #14 0x0000007fbdf2282c in fd_resource_copy_region (pctx=0x5555936480, dst=0x7fac485f90, dst_level=0, dstx=0, dsty=0, dstz=0, src=0x7fac47b8e0, src_level=0, src_box=0x7fbab2997c) at ../src/gallium/drivers/freedreno/freedreno_blitter.c:173 #15 0x0000007fbdf085d4 in fd6_resource_copy_region (pctx=0x5555936480, dst=0x7fac485f90, dst_level=0, dstx=0, dsty=0, dstz=0, src=0x7fac47b8e0, src_level=0, src_box=0x7fbab2997c) at ../src/gallium/drivers/freedreno/a6xx/fd6_blitter.c:587 ... Instead rework the API to push the fallback back to core code, so that we can rework resource_copy_region() to have it's own fallback path, and then finally convert fd6 over to work in the same way. This also makes ctx->blit() optional, and cleans up some unnecessary callers. Signed-off-by: Rob Clark <[email protected]>
* freedreno: combine fd_resource_layer_offset()/fd_resource_offset()Rob Clark2018-12-221-13/+2
| | | | | | We really only need this logic in one place. Signed-off-by: Rob Clark <[email protected]>
* freedreno: move fd_resource_copy_region()Rob Clark2018-12-131-62/+1
| | | | | | Code-motion prep for next patch. Signed-off-by: Rob Clark <[email protected]>
* freedreno: debug GEM obj namesRob Clark2018-12-131-3/+5
| | | | | | | With a recent enough kernel, set debug names for GEM BOs, which will show up in $debugfs/gem Signed-off-by: Rob Clark <[email protected]>
* freedreno/a6xx: MSAARob Clark2018-12-061-0/+9
| | | | | Reviewed-by: Kristian H. Kristensen <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* freedreno: implements get_sample_positionHyunjun Ko2018-11-271-0/+45
| | | | | | | | | | Since 1285f71d3e landed, it needs to provide apps with proper sample position for MSAA. Currently no way to query this to hw, these are taken from blob driver. Fixes: dEQP-GLES31.functional.texture.multisample.samples_#.sample_position Signed-off-by: Rob Clark <[email protected]>
* freedreno: use MSM_BO_SCANOUT with scanout buffersJonathan Marek2018-11-271-1/+3
| | | | Signed-off-by: Jonathan Marek <[email protected]>
* freedreno: avoid no-op flushes by re-using last-fenceRob Clark2018-10-261-0/+3
| | | | | | | | Noticed that with webgl (in chromium, at least) we end up generating a lot of no-op submits just to get a fence. Tracking the last fence and returning that if there is no rendering since last flush avoids this. Signed-off-by: Rob Clark <[email protected]>
* freedreno: add resource seqnoRob Clark2018-10-171-0/+2
| | | | | | | Intended to be something more compact than a 64b pointer, which could be used as a key into hashtables. Prep work for texture state objects. Signed-off-by: Rob Clark <[email protected]>
* freedreno: Remove the Emacs mode linesNeil Roberts2018-10-171-2/+0
| | | | | | | | | | | | | | | These are not necessary because the corresponding settings are set via the .dir-locals.el file anyway. Most of them were missing a ‘:’ after “tab-width” which was making Emacs display an annoying warning whenever you open the file. This patch was made with: sed -ri '/-\*- mode:/,/^$/d' \ $(find src/gallium/{drivers,winsys} -name \*.\[ch\] \ -exec grep -l -- '-\*- mode:' {} \+) Signed-off-by: Rob Clark <[email protected]>
* gallium/u_transfer_helper: Add support for separate Z24/S8 as well.Kenneth Graunke2018-10-141-1/+1
| | | | | | | | | | | | | | | | u_transfer_helper already had code to handle treating packed Z32_S8 as separate Z32_FLOAT and S8_UINT resources, since some drivers can't handle that interleaved format natively. Other hardware needs depth and stencil as separate resources for all formats. For example, V3D3 needs this for 24-bit depth as well. This patch adds a new flag to lower all depth/stencils formats, and implements support for Z24_UNORM_S8_UINT. (S8_UINT_Z24_UNORM is left as an exercise to the reader, preferably someone who has access to a machine that uses that format.) Reviewed-by: Eric Anholt <[email protected]>
* freedreno/a5xx+a6xx: fix LRZ pitch alignmentRob Clark2018-10-081-1/+1
| | | | | | | Both RB_2D_DST_SIZE.PITCH (a6xx) and RB_MRT[n].PITCH (a5xx) need alignment to 64. Signed-off-by: Rob Clark <[email protected]>
* freedreno: fix corrupted fb stateRob Clark2018-09-271-2/+1
| | | | | | | | | | | In c3d9f29b we allowed ctx->batch to be null, and started tracking the current framebuffer state in fd_context. But the existing logic in fd_blitter_pipe_begin() would, if !ctx->batch, set null fb state to be restored after blit. Which broke the world of deqp (and probably other things) Fixes: c3d9f29b781 freedreno: allocate ctx's batch on demand Signed-off-by: Rob Clark <[email protected]>
* freedreno: Add a6xx backendKristian H. Kristensen2018-08-161-1/+2
| | | | | | | | | | This adds a freedreno backend for the a6xx generation GPUs, which at the time of this commit is about 98% GLES2 conformant. Much remains to be done - both performance work and feature work towards more recent GLES versions, but this is a good start. Signed-off-by: Kristian H. Kristensen <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* freedreno: Fix warningsKristian H. Kristensen2018-08-161-4/+4
| | | | | Signed-off-by: Kristian H. Kristensen <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* gallium: add storage_sample_count parameter into is_format_supportedMarek Olšák2018-07-311-0/+1
| | | | Tested-by: Dieter Nützel <[email protected]>
* freedreno/a5xx: MSAARob Clark2018-06-211-9/+4
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/a5xx: texture tilingRob Clark2018-01-141-8/+78
| | | | | | | | | | | | | | | | | | | | | | | | | | Overall a nice 5-10% gain for most games. And more for things like glmark2 texture benchmark. There are some rough edges. In particular, the hardware seems to only support tiling or component swap. (Ie. from hw PoV, ARGB/ABGR/RGBA/ BGRA are all the same format but with different component swap.) For tiled formats, only ARGB is possible. This isn't a big problem for *sampling* since we also have swizzle state there (and since util_format_compose_swizzles() already takes into account the component order, we didn't use COLOR_SWAP for sampling). But it is a problem if you try to render to a tiled BGRA (for example) surface. The next patch introduces a workaround for blitter, so we can generate tiled textures in ABGR/RGBA/BGRA, but that doesn't help the render- target case. To handle that, I think we'd need to keep track that the tiled format is different from the linear format, which seems like it would get extra fun with sampler views/etc. So for now, disabled by default, enable with FD_MESA_DEBUG=ttile. In practice it works fine for all the games I've tried, but makes piglit grumpy. Signed-off-by: Rob Clark <[email protected]>
* freedreno: add screen->setup_slices() for tex layoutRob Clark2018-01-141-19/+40
| | | | | | | | The rules are sufficiently different for a5xx with tiled textures, so split this out into something that can be implemented per-generation. The a5xx specific implementation will come in a later patch. Signed-off-by: Rob Clark <[email protected]>
* freedreno: set missing internal_format when importing textureIlia Mirkin2017-12-221-0/+1
| | | | | | | Fixes running piglits without -fbo. Probably lots of other stuff too. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Rob Clark <[email protected]>
* freedreno: add generic blitterRob Clark2017-12-171-2/+2
| | | | | | | Basically a clone of util_blitter_blit() but with special handling to blit PIPE_BUFFER as a PIPE_TEXTURE_1D. Signed-off-by: Rob Clark <[email protected]>
* freedreno: track staging and shadow perf ctrs for the HUDRob Clark2017-12-171-0/+3
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno: staging upload transfersRob Clark2017-12-171-42/+133
| | | | | | | | | | In the busy && !needs_flush case, we can support a DISCARD_RANGE upload using a staging buffer. This is a bit different from the case of mid- batch uploads which require us to shadow the whole resource (because later draws in an earlier tile happen before earlier draws in a later tile). Signed-off-by: Rob Clark <[email protected]>
* freedreno: use u_transfer_helperRob Clark2017-12-151-228/+43
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno: remove use of u_transferRob Clark2017-12-041-26/+16
| | | | | | | Freedreno doesn't treat buffers and images differently, so it's use was kind of pointless. Signed-off-by: Rob Clark <[email protected]>
* freedreno: small cleanupsRob Clark2017-12-031-17/+8
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno: avoid mem2gmem for invalidated buffersRob Clark2017-12-031-0/+5
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno: rework fence trackingRob Clark2017-12-031-3/+3
| | | | | | | | | ctx->last_fence isn't such a terribly clever idea, if batches can be flushed out of order. Instead, each batch now holds a fence, which is created before the batch is flushed (useful for next patch), that later gets populated after the batch is actually flushed. Signed-off-by: Rob Clark <[email protected]>
* freedreno: proper locking for iterating dependent batchesRob Clark2017-12-031-7/+19
| | | | | | | | | In transfer_map(), when we need to flush batches that read from a resource, we should be holding screen->lock to guard against race conditions. Somehow deferred flush seems to make this existing race more obvious. Signed-off-by: Rob Clark <[email protected]>
* freedreno: implement pipe->invalidate_resource()Rob Clark2017-10-261-0/+27
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/a5xx: rename invalidate_resource()Rob Clark2017-10-261-8/+9
| | | | | | This is different from pipe->invalidate_resource().. Signed-off-by: Rob Clark <[email protected]>
* freedreno: per-context fd_pipeRob Clark2017-10-241-2/+2
| | | | | | | | To enable per-context priorities, we need to have per-context pipe's. Unfortunately we still need to keep the global screen pipe, mostly just for screen->get_timestamp(). Signed-off-by: Rob Clark <[email protected]>
* freedreno/a5xx: align height to GMEMRob Clark2017-10-021-1/+5
| | | | | | | | | | | | | | | | | Similar to the way width/pitch alignment works, it seems like we need to do similar for height. Otherwise the BLIT from system memory to GMEM can over-fetch beyond the end of the buffer, triggering a fault. I'm not sure if there is a better solution yet. Possibly we could fall back to pre-a5xx style DRAW packets for cases where BLIT might over- fetch. (We in theory have that problem already with rendering to higher mipmap levels, although fortunately those tend to use GMEM bypass.) This fixes issues reported with glamor. Reported-by: [email protected] Cc: 17.2 <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* freedreno/a5xx: LRZ supportRob Clark2017-06-071-2/+38
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno: drop timestamp fieldRob Clark2017-06-071-2/+0
| | | | | | unused. Signed-off-by: Rob Clark <[email protected]>
* gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák2017-05-101-4/+0
| | | | | | | | | | | | | | pipe_draw_info::indexed is replaced with index_size. index_size == 0 means non-indexed. Instead of pipe_index_buffer::offset, pipe_draw_info::start is used. For indexed indirect draws, pipe_draw_info::start is added to the indirect start. This is the only case when "start" affects indirect draws. pipe_draw_info::index is a union. Use either index::resource or index::user depending on the value of pipe_draw_info::has_user_indices. v2: fixes for nine, svga
* gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytesMarek Olšák2017-05-101-1/+1
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* freedreno: core SSBO supportRob Clark2017-05-041-0/+9
| | | | | | The generation-independent support for binding shader buffer objects. Signed-off-by: Rob Clark <[email protected]>