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path: root/src/gallium/drivers/freedreno/freedreno_program.c
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* freedreno: a2xx: NIR backendJonathan Marek2019-01-221-5/+4
* freedreno: use GENERIC instead of TEXCOORD for blit programJonathan Marek2018-11-271-1/+1
* freedreno: Remove the Emacs mode linesNeil Roberts2018-10-171-2/+0
* freedreno: refactor dirty state handlingRob Clark2017-04-181-2/+4
* freedreno: assume builtin shaders do compileRob Clark2016-06-021-1/+2
* freedreno: move shader-stage dirty bits to global dirty flagRob Clark2016-05-041-4/+2
* gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák2016-04-221-1/+1
* freedreno: small bit of cleanup about max rendertargetsRob Clark2015-08-041-1/+5
* freedreno/a3xx: add Z32F supportIlia Mirkin2015-04-271-3/+16
* freedreno: convert blit program to array for each number of rtsIlia Mirkin2015-04-021-13/+33
* freedreno/a3xx: add flat interpolation modeRob Clark2014-09-271-2/+2
* freedreno/a3xx: drop hand-coded blit/solid shadersRob Clark2014-02-231-0/+128
* freedreno: prepare for a3xxRob Clark2013-06-081-504/+0
* freedreno: don't patch and re-emit same shader as muchRob Clark2013-04-251-4/+2
* freedreno: use u_math macros/helpers moreRob Clark2013-04-241-1/+1
* freedreno: move ir -> ir2Rob Clark2013-04-201-65/+65
* freedreno: use autogenerated register defsRob Clark2013-04-051-7/+7
* freedreno: gallium driver for adrenoRob Clark2013-03-111-0/+506