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path: root/src/gallium/drivers/freedreno/a6xx
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* freedreno/a6xx: enable tiled imagesRob Clark2019-02-211-5/+2
* freedreno/a6xx: samplerBuffer fixesRob Clark2019-02-201-4/+4
* freedreno/a6xx: 3d and cube image fixesRob Clark2019-02-201-4/+31
* freedreno/ir3: fix crash in compile fail caseRob Clark2019-02-201-5/+4
* freedreno/a6xx: Support MSAA resolve blits on blitterKristian H. Kristensen2019-02-201-3/+23
* freedreno/a6xx: Copy stencil as R8_UINTKristian H. Kristensen2019-02-201-4/+14
* freedreno/a6xx: fix helper_invocation (sampler mask/id)Rob Clark2019-02-181-1/+6
* freedreno/a6xx: cache flush harderRob Clark2019-02-165-7/+37
* freedreno/a6xx: compute supportRob Clark2019-02-165-39/+285
* freedreno/a6xx: image/ssbo state emitRob Clark2019-02-166-215/+259
* freedreno/a6xx: border-color offset helperRob Clark2019-02-162-13/+31
* freedreno/a6xx: clean up some open-coded bitsRob Clark2019-02-161-2/+4
* freedreno/a6xx: move stream-out emit to helperRob Clark2019-02-161-64/+72
* freedreno/a6xx: Fix point coordKristian H. Kristensen2019-02-133-8/+4
* freedreno/a6xx: Front facing needs UNK3 bitKristian H. Kristensen2019-02-131-2/+5
* freedreno/a6xx: Update headersKristian H. Kristensen2019-02-132-7/+7
* freedreno/a6xx: Clean up mixed use of swap and swizzle for texture stateKristian H. Kristensen2019-02-132-39/+28
* freedreno/a6xx: small compiler warning fixRob Clark2019-02-131-0/+2
* freedreno/a6xx: Fall back to masked RGBA blits for depth/stencilKristian H. Kristensen2019-02-111-5/+44
* freedreno/a6xx: Add format argument to fd6_tex_swiz()Kristian H. Kristensen2019-02-114-8/+10
* freedreno/a6xx: Support y-inverted blitsKristian H. Kristensen2019-02-111-5/+2
* freedreno/a6xx: Support some depth/stencil blits on blitterKristian H. Kristensen2019-02-111-1/+84
* freedreno/a6xx: Move blit check so as to restore commentKristian H. Kristensen2019-02-111-4/+4
* freedreno/a6xx: Combine emit_blit and fd6_blitKristian H. Kristensen2019-02-111-12/+5
* freedreno/a6xx: Use the right resource for separate stencil strideKristian H. Kristensen2019-02-111-1/+1
* freedreno/a6xx: Drop render condition check in blitterKristian H. Kristensen2019-02-111-5/+16
* freedreno/a6xx: Emit blitter dst with OUT_RELOCWKristian H. Kristensen2019-02-061-1/+1
* freedreno/a6xx: fix blitter nr_samples checkRob Clark2019-01-291-1/+3
* mesa: add MESA_SHADER_KERNELKarol Herbst2019-01-213-0/+3
* freedreno/a6xx: Turn on texture tiling by defaultKristian H. Kristensen2019-01-187-43/+64
* freedreno/a6xx: fix 3d+tiled layoutRob Clark2019-01-101-34/+52
* freedreno/a6xx: move tile_mode to sampler-view CSORob Clark2019-01-102-7/+7
* freedreno/a6xx: separate stencil restore/resolve fixesRob Clark2019-01-101-14/+21
* freedreno: Move register constant files to src/freedreno.Bas Nieuwenhuizen2019-01-081-5506/+0
* freedreno/a6xx: rework blitter APIRob Clark2019-01-031-54/+8
* freedreno: rework blit APIRob Clark2019-01-031-2/+0
* freedreno/a6xx: fix 3d texture layoutRob Clark2018-12-222-2/+14
* freedreno: update generated headersRob Clark2018-12-221-3/+10
* freedreno/a6xx: improve setup_slices() debug msgsRob Clark2018-12-221-6/+5
* freedreno/a6xx: simplify special case for 3d layoutRob Clark2018-12-221-9/+10
* freedreno/a6xx: fix corrupted uniformsRob Clark2018-12-141-1/+2
* freedreno/a6xx: fix resource_copy_region()Rob Clark2018-12-131-9/+24
* freedreno/a6xx: more blitter fixesRob Clark2018-12-131-10/+22
* freedreno: update generated headersRob Clark2018-12-132-6/+15
* freedreno/a6xx: fix blitter crashRob Clark2018-12-131-0/+17
* freedreno: also set DUMP flag on shadersRob Clark2018-12-131-1/+1
* freedreno: debug GEM obj namesRob Clark2018-12-131-3/+3
* freedreno/ir3: track max flow control depth for a5xx/a6xxRob Clark2018-12-071-2/+2
* freedreno/a6xx: blitter fixesRob Clark2018-12-072-3/+80
* freedreno: update generated headersRob Clark2018-12-071-5/+26