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path: root/src/gallium/drivers/freedreno/a5xx
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* freedreno: import libdrm_freedreno + redesign submitRob Clark2018-10-262-4/+1
* freedreno: use fd_bc_alloc_batch instead of fd_batch_create.Hyunjun Ko2018-10-251-1/+1
* freedreno/ir3: shader variant cacheRob Clark2018-10-171-0/+2
* freedreno/ir3: move binning_pass out of shader variant keyRob Clark2018-10-175-17/+20
* freedreno/ir3: track # of samplers used by shaderRob Clark2018-10-171-2/+2
* freedreno: update generated headersRob Clark2018-10-081-5/+5
* freedreno: update generated headersRob Clark2018-10-021-3/+3
* freedreno: handle invalidated buffers harderRob Clark2018-09-271-0/+3
* freedreno: simplify pctx->clear()Rob Clark2018-09-271-6/+0
* freedreno: fix scissor state emitRob Clark2018-09-271-1/+2
* freedreno: update generated headersRob Clark2018-09-271-4/+4
* freedreno: fix context teardown harderRob Clark2018-09-051-2/+2
* freedreno: fix context teardown raceRob Clark2018-08-201-2/+2
* freedreno: update generated headersRob Clark2018-08-171-3/+3
* freedreno: update generated headersRob Clark2018-08-161-11/+17
* freedreno: Fix warningsKristian H. Kristensen2018-08-161-1/+1
* freedreno/ir3: stop hard-coding FS input regsRob Clark2018-08-141-6/+5
* freedreno: move free() into fdN_context_destroy()Rob Clark2018-08-141-0/+2
* gallium: add storage_sample_count parameter into is_format_supportedMarek Olšák2018-07-311-0/+4
* freedreno/a5xx: fix txf_msRob Clark2018-07-301-0/+2
* freedreno/a5xx: small cleanupRob Clark2018-07-291-26/+24
* freedreno/a5xx: remove unused prototypeRob Clark2018-07-291-3/+0
* freedreno/a5xx: perfmance countersRob Clark2018-07-183-1/+978
* freedreno: rework accumulated query result vfuncRob Clark2018-07-181-7/+7
* freedreno: register usage queriesRob Clark2018-07-181-0/+3
* gallium/util: remove dummy function util_format_is_supportedMarek Olšák2018-06-291-2/+1
* freedreno/ir3: fix unused variable warningRob Clark2018-06-231-1/+0
* freedreno/a5xx: MSAARob Clark2018-06-217-24/+54
* freedreno: update generated headersRob Clark2018-06-213-7/+16
* freedreno/a5xx: fix gpu hangs with large compute shadersRob Clark2018-06-211-3/+11
* freedreno/a5xx: move emit_marker5() into a5xx backendRob Clark2018-06-194-0/+24
* freedreno/a5xx: fix crash in dEQP-GLES31.stress.vertex_attribute_binding.buff...Rob Clark2018-06-191-0/+7
* freedreno/a5xx: don't crash if compute shader compile failsRob Clark2018-06-191-0/+2
* freedreno/a5xx: better FOUR_QUAD/TWO_QUAD decision for computeRob Clark2018-06-191-4/+12
* freedreno/a5xx: bordercolor fixesRob Clark2018-06-191-4/+27
* freedreno: remove per-stateobj dirty_mask'sRob Clark2018-06-191-5/+3
* freedreno/a5xx: remove one image stateblockRob Clark2018-06-191-13/+0
* freedreno/a5xx: cubemap image fixesRob Clark2018-06-191-1/+1
* freedreno/ir3: images can be arrays tooRob Clark2018-06-191-3/+29
* freedreno/a5xx: correct image/ssbo offsetRob Clark2018-06-111-1/+1
* freedreno/a5xx: add sample-id/sample-mask-inRob Clark2018-06-111-3/+12
* freedreno: update generated headersRob Clark2018-06-113-34/+148
* freedreno/a5xx: remove fd5_shader_stateobjRob Clark2018-05-153-23/+10
* freedreno/a5xx: don't align height for PIPE_BUFFERRob Clark2018-04-011-1/+1
* freedreno/a5xx: fix page faults on last levelRob Clark2018-04-011-0/+10
* freedreno/a5xx: handle compute resourcesRob Clark2018-03-051-2/+4
* freedreno: add global_bindings stateRob Clark2018-03-051-0/+30
* freedreno/a5xx: work around SWAP vs TILE_MODE constraintRob Clark2018-01-141-0/+20
* freedreno/a5xx: texture tilingRob Clark2018-01-148-16/+240
* freedreno: update generated headersRob Clark2018-01-141-5/+14