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path: root/src/gallium/drivers/freedreno/a4xx
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* freedreno/a4xx: wire up ucp supportRob Clark2015-09-171-0/+1
* freedreno/ir3: convert from tgsi semantic/index to varying-slotRob Clark2015-09-172-37/+50
* freedreno/ir3: switch to shader_enums.h interp constantsRob Clark2015-09-171-3/+2
* freedreno/a4xx: more texture formatsRob Clark2015-09-151-7/+8
* freedreno/a4xx: border-color supportRob Clark2015-09-154-2/+31
* freedreno/a4xx: wire up texture clamp loweringRob Clark2015-09-152-20/+80
* freedreno: update generated headersRob Clark2015-09-151-4/+5
* gallium: add flags parameter to pipe_screen::context_createMarek Olšák2015-08-262-2/+2
* freedreno/a4xx: formats updateRob Clark2015-08-241-5/+5
* freedreno: update generated headersRob Clark2015-08-241-1/+4
* freedreno/a4xx: add cube map array supportIlia Mirkin2015-08-151-2/+2
* freedreno/a4xx: fix srgb render targetsRob Clark2015-08-153-8/+22
* freedreno: update generated headersRob Clark2015-08-151-4/+5
* freedreno/a4xx: format updatesRob Clark2015-08-121-4/+4
* freedreno/a3xx+a4xx: add texture buffer object supportRob Clark2015-08-122-3/+4
* freedreno/a4xx: point-size and spritelist fixesRob Clark2015-08-126-45/+46
* freedreno/a4xx: add s8/z32/z32_s8x24 supportRob Clark2015-08-103-36/+150
* freedreno: update generated headersRob Clark2015-08-101-1/+179
* freedreno/a4xx: fix vpsrepl for blit shadersRob Clark2015-08-101-5/+14
* freedreno/a4xx: clear cached fp when switching blit progRob Clark2015-08-101-0/+2
* freedreno/a4xx: add independent blend function supportRob Clark2015-08-041-6/+6
* freedreno/a4xx: MRT supportRob Clark2015-08-048-128/+207
* freedreno: small bit of cleanup about max rendertargetsRob Clark2015-08-044-4/+6
* freedreno/a3xx+a4xx: add support for vtxcnt semanticRob Clark2015-07-271-4/+10
* freedreno/ir3: move emit_const to ir3Rob Clark2015-07-274-114/+51
* freedreno/ir3: bit of shader API refactoringRob Clark2015-07-271-1/+1
* gallium: replace INLINE with inlineIlia Mirkin2015-07-215-6/+6
* freedreno/a4xx: occlusion query supportRob Clark2015-07-101-1/+85
* freedreno: update generated headersRob Clark2015-07-103-17/+76
* freedreno/a4xx: fix for sparse-samplersRob Clark2015-06-301-3/+7
* freedreno/ir3: fix crash in fail pathRob Clark2015-06-301-0/+3
* freedreno: remove int sampler shader variantsRob Clark2015-06-213-42/+3
* freedreno/ir3: introduce ir3_compiler objectRob Clark2015-06-211-1/+4
* freedreno: misc minor cleanupsRob Clark2015-04-221-6/+5
* freedreno/a4xx: (partial) gl_FragCoord.zwRob Clark2015-04-221-5/+11
* freedreno/a4xx: primitive-restartRob Clark2015-04-221-0/+5
* freedreno/nir: sysval fixesRob Clark2015-04-221-1/+1
* freedreno/a4xx: wire up integer texture samplingRob Clark2015-04-223-5/+44
* freedreno/a4xx: formats updates/fixesRob Clark2015-04-223-32/+84
* freedreno: update generated headersRob Clark2015-04-222-12/+107
* freedreno/a4xx: support for large shadersRob Clark2015-04-171-3/+26
* freedreno: update generated headersRob Clark2015-04-174-15/+207
* freedreno/a4xx: sysvals and UBOsRob Clark2015-04-171-22/+53
* freedreno: remove tex_resourceIlia Mirkin2015-04-053-4/+1
* freedreno: convert blit program to array for each number of rtsIlia Mirkin2015-04-023-2/+3
* freedreno: remove alpha key from ir3_shaderIlia Mirkin2015-04-023-4/+5
* freedreno: update generated headersRob Clark2015-03-151-1/+1
* freedreno/ir3: handle flat bypass for a4xxRob Clark2015-03-032-2/+4
* freedreno/a3xx,a4xx: silence some warningsRob Clark2015-03-031-3/+1
* freedreno/a4xx: aniso filteringRob Clark2015-02-241-4/+6