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path: root/src/gallium/drivers/freedreno/a3xx
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* freedreno/a3xx: more texture array fixesRob Clark2014-09-211-1/+1
* freedreno/a3xx: 3d/array texturesRob Clark2014-09-131-1/+18
* freedreno: update generated headersRob Clark2014-09-131-1/+19
* freedreno/a3xx: alpha render-target shenanigansRob Clark2014-09-121-0/+2
* freedreno/a3xx: format fixesRob Clark2014-09-122-5/+8
* freedreno: update generated headersRob Clark2014-09-121-1/+3
* freedreno/a3xx: handle rendering to layer != 0Rob Clark2014-09-121-2/+12
* freedreno/a3xx: enable hw primitive-restartRob Clark2014-09-093-8/+17
* freedreno: update generated headersRob Clark2014-09-091-4/+5
* freedreno/ir3: fix constlen with relative addressingRob Clark2014-09-041-2/+2
* freedreno/a3xx: handle first/last level properlyRob Clark2014-08-243-9/+13
* freedreno/ir3: split out shader compiler from a3xxRob Clark2014-07-2521-9429/+55
* freedreno/a3xx/compiler: rename ir3_shader to ir3Rob Clark2014-07-2512-55/+55
* freedreno/a3xx/compiler: scheduler vs pred regRob Clark2014-07-252-3/+51
* freedreno/a3xx/compiler: little cleanupsRob Clark2014-07-254-39/+19
* freedreno/a3xx: enable/disable wa's based on patch-levelRob Clark2014-07-251-6/+7
* freedreno/a3xx/compiler: make IR heap dyanmicRob Clark2014-07-252-8/+43
* freedreno/a3xx/compiler: fix p0 (kill, etc)Rob Clark2014-07-231-1/+2
* freedreno/a3xx: more vtx formatsRob Clark2014-07-231-0/+17
* freedreno/a3xx/compiler: const file relative addressingRob Clark2014-07-238-68/+203
* freedreno/a3xx/compiler: move functionRob Clark2014-07-231-35/+35
* freedreno/a3xx: add back a few stallsRob Clark2014-07-231-0/+8
* freedreno: update generated headersRob Clark2014-07-231-5/+5
* freedreno/a3xx: WFI fixes/cleanupRob Clark2014-06-224-48/+30
* freedreno/a3xx: vtx formatsRob Clark2014-06-132-63/+79
* freedreno: update generated headersRob Clark2014-06-131-4/+11
* freedreno: fix for null texturesRob Clark2014-06-131-4/+8
* freedreno/a3xx: texture fixesRob Clark2014-05-261-1/+3
* freedreno: update generated headersRob Clark2014-05-261-2/+4
* freedreno/a3xx: fix blend opcodeRob Clark2014-05-212-8/+37
* freedreno/a3xx: fix depth/stencil gmem restoreRob Clark2014-05-211-1/+1
* freedreno/a3xx: fix depth/stencil GMEM positioningRob Clark2014-05-211-12/+18
* freedreno: update generated headersRob Clark2014-05-211-2/+2
* freedreno: use OUT_RELOCW when buffer is writtenRob Clark2014-05-211-4/+4
* freedreno/a3xx: shadow sampler supportRob Clark2014-05-192-3/+46
* freedreno/a3xx/compiler: refactor trans_samp()Rob Clark2014-05-191-47/+90
* freedreno: update generated headersRob Clark2014-05-191-1/+7
* freedreno/a3xx: use util_format_compose_swizzles()Rob Clark2014-05-181-9/+9
* freedreno/a3xx/compiler: 1D texturesRob Clark2014-05-181-4/+25
* freedreno/a3xx: add sRBG texture supportRob Clark2014-05-162-0/+15
* freedreno: update generated headersRob Clark2014-05-161-5/+6
* freedreno/a3xx: fix write to bogus registerRob Clark2014-05-141-2/+2
* freedreno/a3xx: account for special inputs/outputsRob Clark2014-05-141-2/+2
* freedreno/a3xx: fix MAX_INPUTS shader capRob Clark2014-05-142-0/+8
* freedreno/a3xx/compiler: add KILL_IFRyan Houdek2014-05-141-1/+35
* freedreno/a3xx/compiler: start adding integer supportRyan Houdek2014-05-141-0/+169
* freedreno/a3xx: occlusion query supportRob Clark2014-05-133-0/+178
* freedreno/a3xx: add point-sizeRob Clark2014-05-131-4/+14
* freedreno: update generated headersRob Clark2014-05-131-39/+112
* freedreno/a3xx: fix TOTALATTRTOVSRob Clark2014-04-234-1/+7