Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | freedreno/ir3: fix sin/cos | Rob Clark | 2016-04-25 | 1 | -0/+38 |
We seem to need range reduction to get sane results. Fixes glmark2 jellyfish bench, and a whole bunch of dEQP-GLES3.functional.shaders.builtin_functions.precision.{sin,cos,tan}.* v2: squashed in android build fixes from Rob Herring Signed-off-by: Rob Clark <[email protected]> |