| Commit message (Collapse) | Author | Age | Files | Lines |
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Bind all the samplers/textures at once rather than piecemeal.
This is easier for drivers to understand.
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These functions are now per-screen, not per-context.
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These are now per-screen functions, not per-context.
State tracker updated, code in drivers and p_context.h disabled.
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Called whenever texture data is changed (glTexImage, glTexSubImage,
glCopyTexSubImage, etc).
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Don't define ASM_SOURCES variable globally -- reserve that variable to be defined
locally by makefiles, together with C_SOURCES and CPP_SOURCES.
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Update the Makefiles and includes for the new paths.
Note that there hasn't been no separation of the Makefiles yet, and make is
jumping all over the place. That will be taken care shortly. But for now, make
should work. It was tested with linux and linux-dri. Linux-cell and linux-llvm
might require some minor tweaks.
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This is in a separate commit to ensure renames are properly preserved.
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