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* nir/lower_idiv: add new llvm-based pathRhys Perry2019-10-211-1/+1
* etnaviv: keep track of buffer valid ranges for PIPE_BUFFERChristian Gmeiner2019-10-203-2/+35
* etnaviv: store updated usage in pipe_transfer objectChristian Gmeiner2019-10-201-8/+8
* etnaviv: fix code styleChristian Gmeiner2019-10-201-1/+2
* etnaviv: fix compile warningsChristian Gmeiner2019-10-203-7/+0
* etnaviv: check NO_ASTC feature bitJonathan Marek2019-10-181-1/+2
* etnaviv: fix TS samplers on GC7000LJonathan Marek2019-10-181-1/+2
* etnaviv: fix linear_nearest / nearest_linear filters on GC7000LiteJonathan Marek2019-10-181-2/+4
* etnaviv: GC7000: flush TX descriptor and instruction cacheLucas Stach2019-10-181-0/+7
* etnaviv: add linear texture support on GC7000Lucas Stach2019-10-181-1/+3
* etnaviv: GC7000: Texture descriptorsWladimir J. van der Laan2019-10-188-1/+440
* etnaviv: check for softpin availability on Halti5 devicesLucas Stach2019-10-181-0/+5
* etnaviv: Rework lockingMarek Vasut2019-10-189-16/+28
* etnaviv: Rework resource status trackingMarek Vasut2019-10-184-32/+93
* etnaviv: rework the stream flush to always go through the context flushLucas Stach2019-10-181-36/+43
* etnaviv: keep references to pending resourcesLucas Stach2019-10-182-11/+10
* etnaviv: Make contexts track resourcesMarek Vasut2019-10-185-15/+40
* etnaviv: remove variable from global namespaceLionel Landwerlin2019-10-151-1/+1
* etnaviv: fix vertex buffer state emission for single stream GPUsLucas Stach2019-10-141-1/+1
* etnaviv: rework etna_resource_create tiling choiceJonathan Marek2019-10-111-40/+26
* etnaviv: rework compatible render baseJonathan Marek2019-10-117-58/+64
* etnaviv: get addressing mode from tiling layoutJonathan Marek2019-10-115-24/+8
* etnaviv: clear texture cache and flush ts when texture is modifiedJonathan Marek2019-10-113-29/+53
* etnaviv: output the same shader-db format as freedreno, v3d and intelChristian Gmeiner2019-10-111-6/+3
* etnaviv: nir: start to make use of compile_error(..)Christian Gmeiner2019-10-112-12/+15
* gallium: remove PIPE_SHADER_CAP_SCALAR_ISAMarek Olšák2019-10-101-1/+0
* etnaviv: set texture INT_FILTER bitJonathan Marek2019-10-051-1/+2
* etnaviv: implement texture comparatorJonathan Marek2019-10-056-5/+51
* etnaviv: update headers from rnndbJonathan Marek2019-10-053-31/+40
* etnaviv: enable triangle strips only when the hardware supports itGert Wollny2019-10-021-1/+7
* etnaviv: fix bitmask typoEric Engestrom2019-09-301-1/+1
* etnaviv: nir: fix gl_FragDepthJonathan Marek2019-09-281-3/+17
* etnaviv: disable earlyZ when shader writes fragment depthJonathan Marek2019-09-283-3/+8
* etnaviv: nir: make lower_alu easier to followJonathan Marek2019-09-281-32/+36
* etnaviv: remove extra allocation for shader codeJonathan Marek2019-09-281-1/+1
* etnaviv: nir: remove "options" structJonathan Marek2019-09-282-41/+24
* etnaviv: nir: use store_deref instead of store_outputJonathan Marek2019-09-282-70/+59
* etnaviv: nir: add native integers (HALTI2+)Jonathan Marek2019-09-285-34/+170
* qetnaviv: nir: use new immediates when possibleJonathan Marek2019-09-281-1/+21
* etnaviv: nir: set num_components for inputs/outputsJonathan Marek2019-09-281-3/+3
* etnaviv: nir: allocate contiguous components for LOAD destinationJonathan Marek2019-09-281-8/+53
* etnaviv: nir: fix gl_FrontFacingJonathan Marek2019-09-283-1/+9
* etnaviv: support ARB_framebuffer_objectChristian Gmeiner2019-09-271-0/+1
* etnaviv: etna_resource_copy_region(..): drop assertChristian Gmeiner2019-09-271-3/+0
* etnaviv: fix two-sided stencilJonathan Marek2019-09-185-30/+44
* etnaviv: disable ARB_shadowChristian Gmeiner2019-09-181-0/+2
* etnaviv: a bit of micro-optimizationChristian Gmeiner2019-09-172-1/+4
* nir: allow specifying filter callback in lower_alu_to_scalarVasily Khoruzhick2019-09-061-20/+29
* etnaviv: rs: add support for 64bpp clearsChristian Gmeiner2019-08-191-7/+5
* etnaviv: update headers from rnndbChristian GMEINER2019-08-1913-115/+204