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path: root/src/gallium/drivers/etnaviv/etnaviv_shader.c
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* etnaviv: disable earlyZ when shader writes fragment depthJonathan Marek2019-09-281-0/+3
* etnaviv: update headers from rnndbChristian GMEINER2019-08-191-1/+1
* etnaviv: split destroy_shaderChristian Gmeiner2019-08-141-1/+5
* etnaviv: split link_shaderChristian Gmeiner2019-08-141-1/+7
* etnaviv: split dump_shaderChristian Gmeiner2019-08-141-2/+7
* etnaviv: add alternative NIR compilerJonathan Marek2019-08-061-9/+17
* etnaviv: prep for UBOsJonathan Marek2019-08-061-5/+1
* etnaviv: drop redundant ctx function parameterChristian Gmeiner2018-12-141-4/+3
* etnaviv: Use write combine instead of unached mappings for shader boGuido Günther2018-10-041-1/+1
* etnaviv: GC7000: Make point sprites work on HALTI5Wladimir J. van der Laan2017-11-301-0/+8
* etnaviv: Implement ICACHEWladimir J. van der Laan2017-08-061-1/+44
* etnaviv: adapt shader-db output for variant supportChristian Gmeiner2017-04-051-15/+15
* etnaviv: bring back shader-db tracesChristian Gmeiner2017-04-051-0/+9
* etnaviv: add etna_shader_key and generate variants if neededChristian Gmeiner2017-04-051-26/+28
* etnaviv: pass a preallocated variant to compilerChristian Gmeiner2017-04-051-4/+14
* etnaviv: add struct etna_shader_stateChristian Gmeiner2017-04-051-8/+8
* etnaviv: add basic shader variant supportChristian Gmeiner2017-04-051-4/+45
* etnaviv: s/etna_shader/etna_shader_variantChristian Gmeiner2017-04-051-7/+7
* etnaviv: shader-db tracesChristian Gmeiner2017-02-111-1/+43
* etnaviv: gallium driver for Vivante GPUsThe etnaviv authors2017-01-121-0/+285