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path:
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src
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gallium
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drivers
/
ddebug
/
dd_context.c
Commit message (
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Author
Age
Files
Lines
*
ddebug: add pass-through of set_device_reset_callback
Nicolai Hähnle
2016-10-05
1
-0
/
+10
*
gallium: Use enum pipe_shader_type in set_shader_images()
Kai Wasserbäch
2016-08-29
1
-1
/
+2
*
gallium: Use enum pipe_shader_type in set_sampler_views()
Kai Wasserbäch
2016-08-29
1
-1
/
+2
*
gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)
Kai Wasserbäch
2016-08-29
1
-1
/
+2
*
ddebug: implement pipelined hang detection mode
Marek Olšák
2016-07-26
1
-4
/
+51
*
ddebug: move all states into a separate structure
Marek Olšák
2016-07-26
1
-23
/
+27
*
ddebug: implement create_batch_query
Marek Olšák
2016-07-26
1
-0
/
+27
*
gallium: split transfer_inline_write into buffer and texture callbacks
Marek Olšák
2016-07-23
1
-9
/
+21
*
ddebug: record and dump apitrace call numbers
Marek Olšák
2016-07-05
1
-1
/
+3
*
ddebug: implement emit_string_marker
Marek Olšák
2016-07-05
1
-3
/
+10
*
gallium: make image_view const
Rob Clark
2016-06-20
1
-1
/
+1
*
gallium: make constant_buffer const
Rob Clark
2016-06-20
1
-1
/
+1
*
gallium: make shader_buffers const
Rob Clark
2016-06-20
1
-1
/
+1
*
gallium/ddebug: Support compute states.
Bas Nieuwenhuizen
2016-05-13
1
-16
/
+40
*
gallium: add bool return to pipe_context::end_query
Nicolai Hähnle
2016-04-21
1
-2
/
+2
*
gallium: add pipe_context::set_active_query_state for pausing queries
Marek Olšák
2016-04-12
1
-0
/
+9
*
gallium: make image views non-persistent objects
Ilia Mirkin
2016-02-15
1
-27
/
+1
*
gallium/ddebug: new pipe for hang detection and driver state dumping (v2)
Marek Olšák
2015-08-26
1
-0
/
+771