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path: root/src/gallium/drivers/ddebug/dd_context.c
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* gallium: add flags parameter to texture barrierIlia Mirkin2017-01-161-2/+2
* ddebug: add pass-through of set_device_reset_callbackNicolai Hähnle2016-10-051-0/+10
* gallium: Use enum pipe_shader_type in set_shader_images()Kai Wasserbäch2016-08-291-1/+2
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-291-1/+2
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-291-1/+2
* ddebug: implement pipelined hang detection modeMarek Olšák2016-07-261-4/+51
* ddebug: move all states into a separate structureMarek Olšák2016-07-261-23/+27
* ddebug: implement create_batch_queryMarek Olšák2016-07-261-0/+27
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-231-9/+21
* ddebug: record and dump apitrace call numbersMarek Olšák2016-07-051-1/+3
* ddebug: implement emit_string_markerMarek Olšák2016-07-051-3/+10
* gallium: make image_view constRob Clark2016-06-201-1/+1
* gallium: make constant_buffer constRob Clark2016-06-201-1/+1
* gallium: make shader_buffers constRob Clark2016-06-201-1/+1
* gallium/ddebug: Support compute states.Bas Nieuwenhuizen2016-05-131-16/+40
* gallium: add bool return to pipe_context::end_queryNicolai Hähnle2016-04-211-2/+2
* gallium: add pipe_context::set_active_query_state for pausing queriesMarek Olšák2016-04-121-0/+9
* gallium: make image views non-persistent objectsIlia Mirkin2016-02-151-27/+1
* gallium/ddebug: new pipe for hang detection and driver state dumping (v2)Marek Olšák2015-08-261-0/+771