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path: root/src/gallium/drivers/cell
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* cell: check for NULL shader pointer in cell_bind_vs_state()Brian2008-03-111-1/+2
* Move SPE register allocator to rtasm codeIan Romanick2008-03-101-72/+29
* cell: sync up with sampler/texture state-setting changesBrian2008-03-103-12/+28
* cell: convert all points/lines to tris for the time beingBrian2008-02-281-0/+4
* cell: remove obsolete texture fieldBrian2008-02-281-1/+0
* cell: fix minor get_tex_surface() breakageBrian2008-02-271-1/+2
* cell: Use unified data cache for textures tooIan Romanick2008-02-273-117/+72
* gallium: remove pipe_context->texture_create/release/get_tex_surface()Brian2008-02-271-30/+0
* gallium: move is_format_supported() to pipe_screen structBrian2008-02-272-23/+19
* gallium: start removing pipe_context->get_name/vendor/param/paramfBrian2008-02-271-29/+0
* Cell: implement pipe_screen for cell driverBrian2008-02-277-63/+249
* cell: insert a (disabled) call to spe_cpu_info_get()Brian2008-02-261-0/+3
* gallium: remove pipe parameter from pipe_texture_reference()Brian2008-02-261-2/+1
* cell: Multiple rendering contexts don't work yetIan Romanick2008-02-261-0/+10
* cell: Additional changes to match changes in draw/draw_vertex_shader.cIan Romanick2008-02-251-1/+2
* cell: Fix off-by-one error in spu_dcache_fetch_unalignedIan Romanick2008-02-251-18/+32
* cell: Trivial compiler warning clean-ups.Ian Romanick2008-02-254-5/+8
* Cell: Remove unnecessary include filesIan Romanick2008-02-252-4/+0
* Cell: Use multiple DMA tags for the dcache.Ian Romanick2008-02-252-2/+5
* cell: added function prototypes to silence warningsBrian2008-02-222-0/+6
* cell: fix build: s/dest/vertex/Brian2008-02-221-1/+1
* Cell: Remove erroneous ALIGN16_ATTRIB attributesIan Romanick2008-02-211-3/+3
* Cell: Add spu_dcache.c to Makefile.Ian Romanick2008-02-211-0/+1
* Cell: Initial scalar implementation of spu_dcache_mark_dirtyIan Romanick2008-02-211-6/+16
* Cell: Fix off-by-one error in spu_dcache_fetch_unalignedIan Romanick2008-02-212-6/+6
* Cell: Initial pass at unified data cacheIan Romanick2008-02-218-95/+194
* cell: use pipe_texture_reference()Brian2008-02-201-1/+3
* gallium: replace some ordinary assignments with pipe_reference_texture()Brian2008-02-201-0/+1
* cell: rename cell_state_fs.c -> cell_state_shader.cBrian2008-02-202-1/+1
* cell: init shader-related functions in cell_init_shader_functions()Brian2008-02-204-36/+55
* cell: #includes to silence warningsBrian2008-02-202-0/+2
* cell: plug in cell_set_sampler_textureBrian2008-02-201-0/+2
* Remove obsolete files replaced by cell_pipe_state.cBrian2008-02-205-454/+0
* cell: put most simple state-setter functions in new cell_pipe_state.c fileBrian2008-02-207-124/+389
* gallium: new pipe->texture_update() functionBrian2008-02-203-0/+12
* gallium: updated cell buildBrian2008-02-191-4/+8
* Cell: emit vertex shaders and uniforms more intelligentlyIan Romanick2008-02-197-60/+85
* Cell: trivial clean-upsIan Romanick2008-02-191-6/+2
* Bring in ppc spe rtasm into gallium's rtasm module.José Fonseca2008-02-192-2/+2
* More llvm -> gallivm.José Fonseca2008-02-191-1/+1
* Cell: Enable code gen for SPE attribute fetchIan Romanick2008-02-158-490/+71
* Move cell_vertex_fetch.c for recent code reorg.Ian Romanick2008-02-151-0/+392
* Code reorganization: s/aux/auxiliary/ -- update build.José Fonseca2008-02-152-2/+2
* Code reorganization: update build.José Fonseca2008-02-1529-45/+52
* Code reorganization: move files into their places.José Fonseca2008-02-1558-0/+10301