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* cell: replace FREE() with align_free()Brian Paul2008-10-141-1/+1
* cell: fix incorrect parameter typeBrian Paul2008-10-142-2/+2
* cell: support for cubemapsBrian Paul2008-10-148-41/+214
* cell: fall-through case for TGSI_OPCODE_TXBBrian Paul2008-10-141-0/+2
* cell: support NPOT textures, clamp/repeat mode, normalized/unorm texcoordsBrian Paul2008-10-143-42/+117
* cell: fix npot texture tiling bugsBrian Paul2008-10-141-4/+12
* cell: fix broken negative texcoord conversionBrian Paul2008-10-141-4/+4
* cell: use minify vs magnify filtersBrian Paul2008-10-143-21/+53
* cell: fix assertionsBrian Paul2008-10-141-5/+5
* cell: basic mipmap filtering works nowBrian Paul2008-10-145-61/+79
* cell: fix tex image stride bugsBrian Paul2008-10-141-5/+9
* cell: now do texture twiddling in the right way, at the right time.Brian Paul2008-10-144-148/+83
* cell: remove old code, clean-ups, etc.Brian Paul2008-10-144-44/+35
* cell: more clean-up in spu_tri.cBrian Paul2008-10-131-84/+16
* cell: remove dead code, clean-up, reformattingBrian Paul2008-10-131-90/+24
* cell: finish-up perspective-corrected interpolationBrian Paul2008-10-131-45/+82
* cell: initial work for mipmap texture filteringBrian Paul2008-10-1310-77/+176
* cell: remove old texture-related fieldsBrian Paul2008-10-132-5/+0
* cell: use fewer memory references in sample_texture4_bilinear_2()Brian Paul2008-10-131-25/+31
* cell: remove more old texture codeBrian Paul2008-10-131-26/+0
* cell: bilinear texture filtering using integer arithmeticBrian Paul2008-10-132-0/+149
* cell: remove old texture codeBrian Paul2008-10-136-181/+7
* cell: do texture sampling/filtering for four pixels at a time.Brian Paul2008-10-135-10/+161
* cell: added spu_unpack_A8R8G8B8_transpose4()Brian Paul2008-10-131-7/+42
* cell: more instruction scheduling optimizations (MIN/MAX/LERP/etc)Brian Paul2008-10-101-61/+140
* cell: pass texture unit (sampler number) to txp() functionBrian Paul2008-10-102-2/+7
* cell: fix function prologue/epilogue code for large stack framesBrian Paul2008-10-101-7/+37
* CELL: fixing stencil bugsRobert Ellison2008-10-101-18/+70
* cell: call cell_flush_int() at end of cell_create_context()Brian Paul2008-10-101-0/+3
* cell: fix LERP when dst reg is a src regBrian Paul2008-10-101-5/+7
* cell: fix fm/fs copy & paste bug from a few commits agoBrian Paul2008-10-101-1/+1
* cell: fix bug in emit_FLR() when src reg == dst regBrian Paul2008-10-101-7/+6
* cell: fix bug in emit_FRC() when src register == dst register.Brian Paul2008-10-101-7/+7
* cell: updates in response to draw's struct vertex_info changesBrian Paul2008-10-101-2/+2
* cell: implement basic TXP instruction in fragment shadersBrian Paul2008-10-093-24/+138
* cell: better immediate value allocation, better commentsBrian Paul2008-10-091-19/+20
* cell: massage the emit functions to get better instruction schedulingBrian Paul2008-10-091-56/+74
* cell: more accurate commentsBrian Paul2008-10-091-5/+6
* cell: implement function calls from shader code. fslight demo runs now.Brian Paul2008-10-082-62/+109
* cell: implement more built-in shader functions, link spu code with -lmBrian Paul2008-10-081-21/+44
* cell: increase SPU_MAX_FRAGMENT_PROGRAM_INSTSBrian Paul2008-10-081-1/+1
* cell: add support for fragment shader constant buffersBrian Paul2008-10-077-7/+63
* cell: fix incorrect extended swizzle term code in get_src_reg()Brian Paul2008-10-071-24/+26
* cell: fix formattingBrian Paul2008-10-071-6/+3
* cell: remove old codeBrian Paul2008-10-071-26/+0
* cell: memset() key to zeroBrian Paul2008-10-071-0/+1
* cell: use new keymap to save/re-use fragment ops codeBrian Paul2008-10-073-0/+103
* CELL: changes to generate SPU code for stencilingRobert Ellison2008-10-0310-116/+834
* cell: checkpoint: more work in emit_function_call()Brian Paul2008-09-261-6/+39
* cell: stub-out sin/cos function bodies to avoid trashing caller's stack for nowBrian Paul2008-09-261-0/+10