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path:
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src
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gallium
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drivers
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cell
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spu
Commit message (
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Author
Age
Files
Lines
*
CELL: two-sided stencil fixes
Robert Ellison
2008-11-11
6
-17
/
+31
*
CELL: stencil bug fixes
Robert Ellison
2008-10-30
4
-7
/
+5
*
cell: use simd utilities for pow, exp2, log2
Brian Paul
2008-10-29
1
-22
/
+6
*
cell: fix a number of fence issues
Brian Paul
2008-10-28
1
-1
/
+1
*
cell: implement fencing for texture buffers
Brian Paul
2008-10-22
2
-4
/
+36
*
cell: use an approximation in compute_lambda_2d() to avoid sqrt
Brian Paul
2008-10-17
1
-2
/
+12
*
cell: add new debug flag (cache) to report texture cache stats on exit
Brian Paul
2008-10-17
2
-2
/
+5
*
cell: use 7-bit weights in sample_texture_2d_bilinear_int()
Brian Paul
2008-10-17
1
-31
/
+31
*
cell: pass spu_texture_level ptr to get_four_texels()
Brian Paul
2008-10-16
1
-11
/
+11
*
cell: implement KIL instruction
Brian Paul
2008-10-16
2
-4
/
+7
*
cell: trilinear mipmap interpolation
Brian Paul
2008-10-16
1
-9
/
+46
*
cell: update comments
Brian Paul
2008-10-16
1
-5
/
+2
*
cell: call proper sampler function in sample_texture_cube()
Brian Paul
2008-10-16
1
-4
/
+4
*
cell: clean up various texture-related things
Brian Paul
2008-10-16
5
-75
/
+83
*
cell: start some performance measurements
Brian Paul
2008-10-15
2
-1
/
+23
*
cell: updated debug code
Brian Paul
2008-10-15
1
-19
/
+7
*
cell: get rid of last usage of float4 union/typedef
Brian Paul
2008-10-15
1
-34
/
+29
*
cell: simplify triangle front/back face determination
Brian Paul
2008-10-15
1
-46
/
+23
*
cell: send rasterizer state to SPUs in proper way, remove front_winding hack
Brian Paul
2008-10-15
5
-4
/
+13
*
cell: remove some old, pre-batchbuffer stuff
Brian Paul
2008-10-15
1
-19
/
+0
*
cell: move some CELL_MAX constants
Brian Paul
2008-10-15
1
-9
/
+2
*
cell: remove obsolete spu_debug.h file
Brian Paul
2008-10-15
1
-51
/
+0
*
cell: simplify spu debug code
Brian Paul
2008-10-15
5
-48
/
+39
*
cell: propogate blend color to SPUs for the fallback fragment ops code
Brian Paul
2008-10-15
3
-9
/
+68
*
cell: updated vertex dump/debug code
Brian Paul
2008-10-15
1
-9
/
+14
*
cell: additional debug
Brian Paul
2008-10-15
1
-0
/
+1
*
cell: fix/add some fallback blend cases
Brian Paul
2008-10-15
1
-3
/
+46
*
cell: initial bits for 3D texture support
Brian Paul
2008-10-14
3
-6
/
+17
*
cell: fix incorrect parameter type
Brian Paul
2008-10-14
2
-2
/
+2
*
cell: support for cubemaps
Brian Paul
2008-10-14
5
-29
/
+186
*
cell: support NPOT textures, clamp/repeat mode, normalized/unorm texcoords
Brian Paul
2008-10-14
3
-42
/
+117
*
cell: fix broken negative texcoord conversion
Brian Paul
2008-10-14
1
-4
/
+4
*
cell: use minify vs magnify filters
Brian Paul
2008-10-14
3
-21
/
+53
*
cell: basic mipmap filtering works now
Brian Paul
2008-10-14
5
-61
/
+79
*
cell: more clean-up in spu_tri.c
Brian Paul
2008-10-13
1
-84
/
+16
*
cell: remove dead code, clean-up, reformatting
Brian Paul
2008-10-13
1
-90
/
+24
*
cell: finish-up perspective-corrected interpolation
Brian Paul
2008-10-13
1
-45
/
+82
*
cell: initial work for mipmap texture filtering
Brian Paul
2008-10-13
5
-45
/
+126
*
cell: remove old texture-related fields
Brian Paul
2008-10-13
2
-5
/
+0
*
cell: use fewer memory references in sample_texture4_bilinear_2()
Brian Paul
2008-10-13
1
-25
/
+31
*
cell: remove more old texture code
Brian Paul
2008-10-13
1
-26
/
+0
*
cell: bilinear texture filtering using integer arithmetic
Brian Paul
2008-10-13
2
-0
/
+149
*
cell: remove old texture code
Brian Paul
2008-10-13
6
-181
/
+7
*
cell: do texture sampling/filtering for four pixels at a time.
Brian Paul
2008-10-13
5
-10
/
+161
*
cell: added spu_unpack_A8R8G8B8_transpose4()
Brian Paul
2008-10-13
1
-7
/
+42
*
cell: pass texture unit (sampler number) to txp() function
Brian Paul
2008-10-10
1
-2
/
+3
*
cell: updates in response to draw's struct vertex_info changes
Brian Paul
2008-10-10
1
-2
/
+2
*
cell: implement basic TXP instruction in fragment shaders
Brian Paul
2008-10-09
2
-8
/
+45
*
cell: implement more built-in shader functions, link spu code with -lm
Brian Paul
2008-10-08
1
-21
/
+44
*
cell: add support for fragment shader constant buffers
Brian Paul
2008-10-07
2
-3
/
+27
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