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path: root/src/gallium/drivers/cell/spu
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* cell: use minify vs magnify filtersBrian Paul2008-10-143-21/+53
* cell: basic mipmap filtering works nowBrian Paul2008-10-145-61/+79
* cell: more clean-up in spu_tri.cBrian Paul2008-10-131-84/+16
* cell: remove dead code, clean-up, reformattingBrian Paul2008-10-131-90/+24
* cell: finish-up perspective-corrected interpolationBrian Paul2008-10-131-45/+82
* cell: initial work for mipmap texture filteringBrian Paul2008-10-135-45/+126
* cell: remove old texture-related fieldsBrian Paul2008-10-132-5/+0
* cell: use fewer memory references in sample_texture4_bilinear_2()Brian Paul2008-10-131-25/+31
* cell: remove more old texture codeBrian Paul2008-10-131-26/+0
* cell: bilinear texture filtering using integer arithmeticBrian Paul2008-10-132-0/+149
* cell: remove old texture codeBrian Paul2008-10-136-181/+7
* cell: do texture sampling/filtering for four pixels at a time.Brian Paul2008-10-135-10/+161
* cell: added spu_unpack_A8R8G8B8_transpose4()Brian Paul2008-10-131-7/+42
* cell: pass texture unit (sampler number) to txp() functionBrian Paul2008-10-101-2/+3
* cell: updates in response to draw's struct vertex_info changesBrian Paul2008-10-101-2/+2
* cell: implement basic TXP instruction in fragment shadersBrian Paul2008-10-092-8/+45
* cell: implement more built-in shader functions, link spu code with -lmBrian Paul2008-10-081-21/+44
* cell: add support for fragment shader constant buffersBrian Paul2008-10-072-3/+27
* CELL: changes to generate SPU code for stencilingRobert Ellison2008-10-036-20/+46
* cell: stub-out sin/cos function bodies to avoid trashing caller's stack for nowBrian Paul2008-09-261-0/+10
* cell: move command processing code into new spu_command.c fileBrian Paul2008-09-264-556/+611
* cell: move debug-related declarationsBrian Paul2008-09-262-2/+8
* cell: move debug macros into new spu_debug.hBrian Paul2008-09-262-27/+63
* cell: move really_clear_tiles()Brian Paul2008-09-263-40/+41
* cell: align instruction buffers to 8-byte, not 32-byte boundaryBrian Paul2008-09-262-6/+6
* cell: checkpoint: support for function calls in SPU shadersBrian Paul2008-09-264-1/+148
* cell: make sure the fragment ops and fragment shader code buffer is at a 32-b...Brian Paul2008-09-192-5/+7
* cell: issue warning to stderr when using fallback fragment opsBrian Paul2008-09-191-1/+9
* cell: the test for CELL_DEBUG_FRAGMENT_OP_FALLBACK in cmd_state_fragment_ops(...Brian Paul2008-09-191-1/+1
* CELL: mark several transient files as .gitignoreRobert Ellison2008-09-181-0/+1
* CELL: fleshing out the blending fragment opsRobert Ellison2008-09-171-50/+65
* cell: evaluate multiple fragment inputsBrian Paul2008-09-121-1/+7
* cell: implement colormask on fallback pathBrian Paul2008-09-121-54/+110
* cell: setup fragment program inputs in SOA formatBrian Paul2008-09-121-56/+56
* cell: initial support for fragment shader code generation.Brian Paul2008-09-113-1/+74
* cell: more comments, stub code for colormask/logicop/etcBrian Paul2008-09-111-37/+70
* cell: clean-up, commentsBrian Paul2008-09-111-20/+32
* cell: don't build unused sourcesBrian Paul2008-09-111-1/+4
* cell: asst. clean-upBrian Paul2008-09-113-48/+32
* cell: checkpoint: remove more of the old per-fragment codeBrian Paul2008-09-112-140/+12
* cell: begin new blending code (both codegen and fallback paths)Brian Paul2008-09-111-24/+208
* cell: fix shuffle in spu_unpack_B8G8R8A8()Brian Paul2008-09-111-3/+3
* cell: added cast in spu_splats() callBrian Paul2008-09-111-1/+1
* cell: remove old per-fragment code, replace with all new codeBrian Paul2008-09-113-331/+48
* cell: checkpoint commit of new per-fragment processingBrian Paul2008-09-116-7/+343
* cell: minor change to Z float/int conversion code (avoid switch)Brian Paul2008-09-113-21/+23
* cell: commentsBrian Paul2008-09-111-1/+4
* cell: comments, etc.Brian Paul2008-09-111-14/+30
* cell: code clean-up, commentsBrian Paul2008-09-052-32/+43
* cell: implement CELL_DEBUG env/options varBrian Paul2008-09-041-25/+46