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path: root/src/gallium/drivers/cell/spu/spu_texture.h
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* cell: clean up various texture-related thingsBrian Paul2008-10-161-20/+14
| | | | | Distinguish among texture targets in codegen. progs/demos/cubemap.c runs correctly now too.
* cell: fix incorrect parameter typeBrian Paul2008-10-141-1/+1
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* cell: support for cubemapsBrian Paul2008-10-141-5/+16
| | | | Though, progs/demos/cubemap.c doesn't quite work right...
* cell: basic mipmap filtering works nowBrian Paul2008-10-141-4/+4
| | | | Though, only GL_MIPMAP_NEAREST / GL_LINEAR works right now.
* cell: initial work for mipmap texture filteringBrian Paul2008-10-131-0/+6
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* cell: bilinear texture filtering using integer arithmeticBrian Paul2008-10-131-0/+5
| | | | Fewer float/int conversions involved.
* cell: remove old texture codeBrian Paul2008-10-131-8/+0
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* cell: do texture sampling/filtering for four pixels at a time.Brian Paul2008-10-131-0/+12
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* cell: checkpoint: more multi-texture workBrian2008-04-011-2/+2
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* Code reorganization: move files into their places.José Fonseca2008-02-151-0/+47
This is in a separate commit to ensure renames are properly preserved.