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path: root/src/gallium/drivers/cell/ppu
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* CELL: use variant-length fragment ops programsRobert Ellison2008-11-213-13/+74
* CELL: improve twiddling/untwiddling error textRobert Ellison2008-11-201-2/+2
* CELL: fix stencil twiddling, stencil invertRobert Ellison2008-11-131-2/+4
* CELL: fix stencil test bugsRobert Ellison2008-11-122-12/+15
* cell: include cell_surface.hBrian Paul2008-11-121-0/+1
* cell: include cell_pipe_state.hBrian Paul2008-11-121-0/+1
* cell: implement NRM3 opcodeBrian Paul2008-11-111-0/+48
* CELL: two-sided stencil fixesRobert Ellison2008-11-113-186/+74
* CELL: fix several stencil problemsRobert Ellison2008-11-072-87/+79
* cell: minor reformatting, var renamingBrian Paul2008-11-051-7/+11
* CELL: fix use of stencil value maskRobert Ellison2008-10-301-42/+112
* cell: Protected use of non-initialized untile buffersJonathan White2008-10-301-4/+7
* CELL: stencil bug fixesRobert Ellison2008-10-301-6/+19
* cell: Added check for PIPE_FLUSH_RENDER_CACHE to cell_flush to fix black blo...Jonathan White2008-10-301-1/+1
* cell: add scalar param to emit_function_call() to indicate scalar function callsBrian Paul2008-10-291-34/+69
* cell: fix a number of fence issuesBrian Paul2008-10-283-6/+29
* cell: don't include libmisc.hBrian Paul2008-10-281-1/+0
* cell: fix some problems when displaying to a PIPE_FORMAT_B8G8R8A8_UNORM screenBrian Paul2008-10-271-0/+3
* cell: Added support for untwiddling textures during glReadPixels. This allo...Jonathan White2008-10-272-7/+152
* cell: include pthread.hBrian Paul2008-10-221-0/+1
* cell: implement fencing for texture buffersBrian Paul2008-10-2210-15/+306
* cell: set cell->num_texturesBrian Paul2008-10-221-0/+2
* cell: note that dst reg writing needs clampingBrian Paul2008-10-221-0/+16
* cell: minor improvements to batch buffer functionsBrian Paul2008-10-201-4/+7
* cell: temporarily disable freeing of tiled texture memoryBrian Paul2008-10-201-0/+6
* cell: add new debug flag (cache) to report texture cache stats on exitBrian Paul2008-10-171-0/+1
* cell: more efficient state emit for textures/samplersBrian Paul2008-10-173-45/+58
* cell: implement KIL instructionBrian Paul2008-10-161-0/+80
* cell: CELL_NUM_SPUS env varBrian Paul2008-10-161-0/+4
* cell: clean up various texture-related thingsBrian Paul2008-10-161-5/+24
* cell: start some performance measurementsBrian Paul2008-10-151-0/+31
* cell: send rasterizer state to SPUs in proper way, remove front_winding hackBrian Paul2008-10-152-1/+7
* cell: query # cells tooBrian Paul2008-10-152-3/+5
* cell: query number SPUs with spe_cpu_info_get()Brian Paul2008-10-151-3/+4
* cell: use CELL_MAX_SPUS consistently.Brian Paul2008-10-152-6/+4
* cell: remove some old, pre-batchbuffer stuffBrian Paul2008-10-152-6/+2
* cell: simplify spu debug codeBrian Paul2008-10-151-0/+1
* cell: propogate blend color to SPUs for the fallback fragment ops codeBrian Paul2008-10-152-0/+2
* cell: need to flush draw module when constants changeBrian Paul2008-10-151-0/+2
* cell: initial bits for 3D texture supportBrian Paul2008-10-141-0/+2
* cell: replace FREE() with align_free()Brian Paul2008-10-141-1/+1
* cell: support for cubemapsBrian Paul2008-10-142-12/+27
* cell: fall-through case for TGSI_OPCODE_TXBBrian Paul2008-10-141-0/+2
* cell: fix npot texture tiling bugsBrian Paul2008-10-141-4/+12
* cell: fix assertionsBrian Paul2008-10-141-5/+5
* cell: fix tex image stride bugsBrian Paul2008-10-141-5/+9
* cell: now do texture twiddling in the right way, at the right time.Brian Paul2008-10-144-148/+83
* cell: remove old code, clean-ups, etc.Brian Paul2008-10-144-44/+35
* cell: initial work for mipmap texture filteringBrian Paul2008-10-134-30/+46
* cell: more instruction scheduling optimizations (MIN/MAX/LERP/etc)Brian Paul2008-10-101-61/+140