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gallium_va_encpackedheader01
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path:
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src
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gallium
/
drivers
/
cell
/
common.h
Commit message (
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)
Author
Age
Files
Lines
*
cell: fix the usual cell breakage
Marc Dietrich
2010-02-08
1
-2
/
+1
*
gallium: Generalize the alignment macros to other compilers and any alignment.
José Fonseca
2010-01-12
1
-1
/
+2
*
cell: fix compilation
Marc Dietrich
2009-08-30
1
-1
/
+1
*
cell: allocate batch buffers w/ 16-byte alignment
Jonathan Adamczewski
2009-01-12
1
-11
/
+32
*
CELL: use variant-length fragment ops programs
Robert Ellison
2008-11-21
1
-9
/
+22
*
CELL: two-sided stencil fixes
Robert Ellison
2008-11-11
1
-1
/
+5
*
CELL: fix several stencil problems
Robert Ellison
2008-11-07
1
-1
/
+1
*
cell: implement fencing for texture buffers
Brian Paul
2008-10-22
1
-0
/
+25
*
cell: add new debug flag (cache) to report texture cache stats on exit
Brian Paul
2008-10-17
1
-0
/
+1
*
cell: start some performance measurements
Brian Paul
2008-10-15
1
-0
/
+1
*
cell: send rasterizer state to SPUs in proper way, remove front_winding hack
Brian Paul
2008-10-15
1
-4
/
+14
*
cell: use CELL_MAX_SPUS consistently.
Brian Paul
2008-10-15
1
-1
/
+1
*
cell: remove some old, pre-batchbuffer stuff
Brian Paul
2008-10-15
1
-14
/
+0
*
cell: move some CELL_MAX constants
Brian Paul
2008-10-15
1
-1
/
+5
*
cell: simplify spu debug code
Brian Paul
2008-10-15
1
-0
/
+1
*
cell: propogate blend color to SPUs for the fallback fragment ops code
Brian Paul
2008-10-15
1
-0
/
+4
*
cell: initial bits for 3D texture support
Brian Paul
2008-10-14
1
-0
/
+1
*
cell: support for cubemaps
Brian Paul
2008-10-14
1
-0
/
+1
*
cell: initial work for mipmap texture filtering
Brian Paul
2008-10-13
1
-2
/
+4
*
cell: increase SPU_MAX_FRAGMENT_PROGRAM_INSTS
Brian Paul
2008-10-08
1
-1
/
+1
*
cell: add support for fragment shader constant buffers
Brian Paul
2008-10-07
1
-0
/
+1
*
CELL: changes to generate SPU code for stenciling
Robert Ellison
2008-10-03
1
-0
/
+1
*
cell: checkpoint: support for function calls in SPU shaders
Brian Paul
2008-09-26
1
-1
/
+17
*
CELL: fleshing out the blending fragment ops
Robert Ellison
2008-09-17
1
-6
/
+5
*
cell: export CELL_DEBUG=asm to dump SPU assembly code
Brian Paul
2008-09-15
1
-1
/
+2
*
cell: initial support for fragment shader code generation.
Brian Paul
2008-09-11
1
-0
/
+15
*
cell: remove old state CMDs, added comments
Brian Paul
2008-09-11
1
-6
/
+10
*
cell: remove old blend/depth/stencil/logicop structs
Brian Paul
2008-09-11
1
-29
/
+0
*
cell: checkpoint: remove more of the old per-fragment code
Brian Paul
2008-09-11
1
-0
/
+2
*
cell: checkpoint commit of new per-fragment processing
Brian Paul
2008-09-11
1
-3
/
+17
*
cell: implement CELL_DEBUG env/options var
Brian Paul
2008-09-04
1
-0
/
+4
*
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
2008-08-24
1
-1
/
+0
*
cell: more work for multi-texture support
Brian
2008-03-31
1
-4
/
+13
*
cell: initial work to support multi-texture
Brian
2008-03-31
1
-2
/
+6
*
cell: updated comments: s/test/SPE/
Brian
2008-03-31
1
-3
/
+3
*
cell: Implement code-gen for logic op
Ian Romanick
2008-03-26
1
-2
/
+9
*
cell: Use code-gen for alpha blend
Ian Romanick
2008-03-20
1
-0
/
+10
*
cell: Initial code-gen for alpha / stencil / depth testing
Ian Romanick
2008-03-17
1
-0
/
+10
*
Cell: Remove erroneous ALIGN16_ATTRIB attributes
Ian Romanick
2008-02-21
1
-3
/
+3
*
Cell: Initial pass at unified data cache
Ian Romanick
2008-02-21
1
-0
/
+8
*
Cell: emit vertex shaders and uniforms more intelligently
Ian Romanick
2008-02-19
1
-11
/
+11
*
Cell: Enable code gen for SPE attribute fetch
Ian Romanick
2008-02-15
1
-4
/
+11
*
Code reorganization: move files into their places.
José Fonseca
2008-02-15
1
-0
/
+220