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* gallium/st: add pipe_context::generate_mipmap()Charmaine Lee2016-01-142-0/+13
* gallium: add PIPE_CAP_INVALIDATE_BUFFERNicolai Hähnle2016-01-141-0/+2
* gallium: add a RESQ opcode to query info about a resourceIlia Mirkin2016-01-081-0/+12
* gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENTIlia Mirkin2016-01-081-0/+4
* gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERSIlia Mirkin2016-01-081-0/+4
* tgsi: update atomic op docsIlia Mirkin2016-01-081-46/+47
* gallium: add caps for POSITION and FACE system valuesMarek Olšák2016-01-082-6/+18
* gallium: add caps to expose support for multi indirect drawsIlia Mirkin2016-01-071-0/+5
* gallium: add PIPE_CAP_TGSI_PACK_HALF_FLOAT to indicate UP2H/PK2H supportIlia Mirkin2016-01-031-0/+2
* gallium: document PK2H/UP2HIlia Mirkin2016-01-031-2/+14
* gallium: add PIPE_CAP_DRAW_PARAMETERSIlia Mirkin2015-12-301-2/+4
* gallium: add baseinstance/drawid semanticsIlia Mirkin2015-12-301-0/+13
* gallium: add support for gl_HelperInvocation semanticIlia Mirkin2015-11-121-0/+8
* gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototypeIlia Mirkin2015-11-112-0/+6
* gallium: expose a debug message callback settable by context ownerIlia Mirkin2015-11-051-0/+3
* gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATSMarek Olšák2015-10-281-1/+3
* gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTMarek Olšák2015-10-201-0/+4
* gallium: add new properties for clip and cull distance usageMarek Olšák2015-10-201-0/+10
* gallium: add PIPE_CAP_SHAREABLE_SHADERSMarek Olšák2015-10-201-0/+2
* gallium: add per-sample interpolation control into rasterizer statOAeMarek Olšák2015-10-031-0/+9
* gallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS is supportedIlia Mirkin2015-09-131-0/+1
* tgsi: add a TXQS opcode to retrieve the number of texture samplesIlia Mirkin2015-09-131-1/+11
* gallium: add an interface for EXT_depth_bounds_testMarek Olšák2015-08-141-0/+3
* gallium: add support for GLES texture float extensions (v3)Marek Olšák2015-08-141-0/+6
* gallium: add interface for writable shader imagesMarek Olšák2015-07-161-8/+8
* gallium: add BIND flags for R/W buffers and imagesMarek Olšák2015-07-161-2/+4
* gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGSMarek Olšák2015-07-161-0/+4
* gallium/docs: s/treaded/treated/ typo in tgsi.rstBrian Paul2015-07-091-1/+1
* gallium/docs: remove out-of-date document about D3D11 featuresMarek Olšák2015-07-051-462/+0
* tgsi: update docs for ArrayID usageRob Clark2015-07-031-0/+1
* gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZEGrigori Goronzy2015-06-291-0/+2
* tgsi: update docs for SVIEW usage with TEX* instructionsRob Clark2015-06-211-0/+12
* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-051-0/+2
* gallium: add set_tess_state to configure default tessellation parametersIlia Mirkin2015-05-161-0/+5
* gallium: add tessellation shader propertiesIlia Mirkin2015-05-161-0/+33
* gallium: add new semantics for tessellationIlia Mirkin2015-05-161-0/+37
* gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERYMarek Olšák2015-05-121-0/+2
* gallium: add pipe_screen::get_driver_query_group_infoSamuel Pitoiset2015-05-061-0/+10
* gallium: introduce get_device_vendor() entrypoint for pipesGiuseppe Bilotta2015-03-231-0/+6
* galahad: remove driverEmil Velikov2015-03-212-13/+0
* gallium/docs: remove information about identity driverEmil Velikov2015-03-211-7/+0
* gallium: add FMA and DFMA opcodes (v3)Marek Olšák2015-03-162-0/+28
* gallium/docs: add some freedreno compiler docsRob Clark2015-03-086-1/+457
* st/vega: Remove.Jose Fonseca2015-03-041-13/+0
* gallium: add shader cap for dldexp/dfracexp supportIlia Mirkin2015-02-191-0/+2
* gallium: add a cap to enable double rounding opcodesIlia Mirkin2015-02-191-0/+2
* gallium: add some more double opcodes to avoid unnecessary loweringIlia Mirkin2015-02-191-0/+39
* gallium: add double opcodes and TGSI execution (v4.2)Dave Airlie2015-02-201-13/+79
* gallium: add interface and state tracker support for GL_AMD_pinned_memoryMarek Olšák2015-02-171-0/+6
* gallium: Add MULTISAMPLE_Z_RESOLVE capAxel Davy2015-02-061-0/+3