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*
gallium: add per-sample interpolation control into rasterizer statOAe
Marek Olšák
2015-10-03
1
-0
/
+9
*
gallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS is supported
Ilia Mirkin
2015-09-13
1
-0
/
+1
*
tgsi: add a TXQS opcode to retrieve the number of texture samples
Ilia Mirkin
2015-09-13
1
-1
/
+11
*
gallium: add an interface for EXT_depth_bounds_test
Marek Olšák
2015-08-14
1
-0
/
+3
*
gallium: add support for GLES texture float extensions (v3)
Marek Olšák
2015-08-14
1
-0
/
+6
*
gallium: add interface for writable shader images
Marek Olšák
2015-07-16
1
-8
/
+8
*
gallium: add BIND flags for R/W buffers and images
Marek Olšák
2015-07-16
1
-2
/
+4
*
gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
Marek Olšák
2015-07-16
1
-0
/
+4
*
gallium/docs: s/treaded/treated/ typo in tgsi.rst
Brian Paul
2015-07-09
1
-1
/
+1
*
gallium/docs: remove out-of-date document about D3D11 features
Marek Olšák
2015-07-05
1
-462
/
+0
*
tgsi: update docs for ArrayID usage
Rob Clark
2015-07-03
1
-0
/
+1
*
gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
Grigori Goronzy
2015-06-29
1
-0
/
+2
*
tgsi: update docs for SVIEW usage with TEX* instructions
Rob Clark
2015-06-21
1
-0
/
+12
*
tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarations
Marek Olšák
2015-06-05
1
-0
/
+2
*
gallium: add set_tess_state to configure default tessellation parameters
Ilia Mirkin
2015-05-16
1
-0
/
+5
*
gallium: add tessellation shader properties
Ilia Mirkin
2015-05-16
1
-0
/
+33
*
gallium: add new semantics for tessellation
Ilia Mirkin
2015-05-16
1
-0
/
+37
*
gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
Marek Olšák
2015-05-12
1
-0
/
+2
*
gallium: add pipe_screen::get_driver_query_group_info
Samuel Pitoiset
2015-05-06
1
-0
/
+10
*
gallium: introduce get_device_vendor() entrypoint for pipes
Giuseppe Bilotta
2015-03-23
1
-0
/
+6
*
galahad: remove driver
Emil Velikov
2015-03-21
2
-13
/
+0
*
gallium/docs: remove information about identity driver
Emil Velikov
2015-03-21
1
-7
/
+0
*
gallium: add FMA and DFMA opcodes (v3)
Marek Olšák
2015-03-16
2
-0
/
+28
*
gallium/docs: add some freedreno compiler docs
Rob Clark
2015-03-08
6
-1
/
+457
*
st/vega: Remove.
Jose Fonseca
2015-03-04
1
-13
/
+0
*
gallium: add shader cap for dldexp/dfracexp support
Ilia Mirkin
2015-02-19
1
-0
/
+2
*
gallium: add a cap to enable double rounding opcodes
Ilia Mirkin
2015-02-19
1
-0
/
+2
*
gallium: add some more double opcodes to avoid unnecessary lowering
Ilia Mirkin
2015-02-19
1
-0
/
+39
*
gallium: add double opcodes and TGSI execution (v4.2)
Dave Airlie
2015-02-20
1
-13
/
+79
*
gallium: add interface and state tracker support for GL_AMD_pinned_memory
Marek Olšák
2015-02-17
1
-0
/
+6
*
gallium: Add MULTISAMPLE_Z_RESOLVE cap
Axel Davy
2015-02-06
1
-0
/
+3
*
gallium: add a cap to determine whether the driver supports offset_clamp
Ilia Mirkin
2015-02-02
1
-0
/
+2
*
gallium/docs: fix docs wrt ARL/ARR/FLR
Roland Scheidegger
2015-01-29
1
-10
/
+8
*
gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEX
Roland Scheidegger
2014-12-16
2
-5
/
+55
*
gallium/docs: clarify fragment shader position input w component.
Roland Scheidegger
2014-12-10
1
-2
/
+4
*
gallium/docs: (trivial) remove STR opcode description.
Roland Scheidegger
2014-12-06
1
-9
/
+0
*
gallium: Drop the unused CND opcode.
Eric Anholt
2014-11-24
1
-13
/
+0
*
gallium: Drop unused BRA opcode.
Eric Anholt
2014-11-24
1
-9
/
+0
*
gallium: Drop the unused SFL/STR opcodes.
Eric Anholt
2014-11-24
1
-13
/
+0
*
gallium: Drop the unused RFL opcode.
Eric Anholt
2014-11-24
1
-17
/
+0
*
gallium: Drop unused X2D opcode.
Eric Anholt
2014-11-24
1
-16
/
+0
*
gallium: Drop the unused ARA opcode.
Eric Anholt
2014-11-24
1
-8
/
+0
*
gallium: Drop the unused RCC opcode.
Eric Anholt
2014-11-24
1
-11
/
+0
*
gallium: Drop the NRM and NRM4 opcodes.
Eric Anholt
2014-11-24
1
-34
/
+0
*
gallium/docs: fix NRM, NRM4 docs
Brian Paul
2014-11-01
1
-12
/
+24
*
gallium: introduce PIPE_CAP_CLIP_HALFZ.
Mathias Fröhlich
2014-10-24
1
-0
/
+3
*
gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
Marek Olšák
2014-10-21
1
-0
/
+2
*
gallium: Add PIPE_SHADER_IR_NATIVE to enum pipe_shader_ir
Tom Stellard
2014-10-16
1
-2
/
+2
*
gallium: add doc note about cube textures and can_create_resource()
Brian Paul
2014-09-30
1
-0
/
+2
*
gallium: add a texture target to sampler view and a CAP to use it
Ilia Mirkin
2014-09-12
1
-0
/
+4
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