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* gallium: add PIPE_CAP_TGSI_FS_FBFETCHIlia Mirkin2017-01-161-0/+2
* gallium: add FBFETCH opcode to retrieve the current sample valueIlia Mirkin2017-01-161-0/+13
* tgsi: add DDIV instructionNicolai Hähnle2017-01-161-0/+9
* gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELYMarek Olšák2017-01-051-0/+3
* gallium-docs: Add documentation for when using several contextsAxel Davy2016-12-201-0/+23
* gallium-docs: Add documentation for threading requirementsAxel Davy2016-12-201-0/+10
* gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTSNicolai Hähnle2016-11-301-0/+2
* gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLDMarek Olšák2016-11-151-0/+4
* tgsi: align the definition of BFI & [UI]BFE with GLSLNicolai Hähnle2016-11-021-20/+15
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-0/+3
* gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTSNicolai Hähnle2016-10-121-0/+8
* gallium: add PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCKSamuel Pitoiset2016-10-071-0/+4
* gallium: add pipe_context::set_device_reset_callbackNicolai Hähnle2016-10-051-0/+15
* gallium: add opcode and types for 64-bit integers. (v3)Dave Airlie2016-09-211-0/+240
* gallium/docs: document alpha_to_coverage and alpha_to_one blend stateBrian Paul2016-09-161-0/+12
* tgsi: document semantics for compute shadersSamuel Pitoiset2016-09-121-0/+28
* gallium: remove PIPE_BIND_TRANSFER_READ/WRITEMarek Olšák2016-09-081-2/+0
* gallium/docs: clarify render_condition_enabled parameter to clear functionsBrian Paul2016-08-311-0/+4
* gallium: add cap to export device pointer sizeJan Vesely2016-08-291-0/+2
* gallium: add a cap to expose whether driver supports mixed color/zs bitsIlia Mirkin2016-08-231-0/+6
* gallium: change pipe_sampler_view::first_element/last_element -> offset/sizeMarek Olšák2016-08-171-2/+2
* gallium: add a pipe_context parameter to fence_finishMarek Olšák2016-08-101-6/+4
* gallium: add render_condition_enable param to clear_render_target/depth_stencilMarek Olšák2016-08-101-3/+4
* mesa: standardize naming Mesa3D, MESA -> MesaVedran Miletić2016-07-261-2/+2
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-231-2/+3
* gallium: add PIPE_FLUSH_DEFERREDMarek Olšák2016-07-221-0/+10
* gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)Józef Kucia2016-07-201-0/+2
* tgsi: Add WORK_DIM System ValueHans de Goede2016-07-021-0/+8
* gallium: Add a cap for offset_units_unscaledAxel Davy2016-06-252-0/+8
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-231-1/+1
* gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all driversIlia Mirkin2016-06-181-0/+2
* gallium: add API for setting window rectanglesIlia Mirkin2016-06-181-3/+14
* gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowedIlia Mirkin2016-06-061-0/+1
* gallium: add VOTE_* opcodes to implement GL_ARB_shader_group_voteIlia Mirkin2016-06-061-0/+17
* gallium: Add a pipe cap for whether primitive restart works for patches.Kenneth Graunke2016-05-231-0/+2
* tgsi: remove culldist semantic.Dave Airlie2016-05-231-4/+18
* gallium: Add a pipe cap for arb_cull_distanceTobias Klausmann2016-05-141-0/+2
* nouveau: codegen: LOAD: Take src swizzle into accountHans de Goede2016-04-271-0/+3
* gallium: Add capability for ARB_robust_buffer_access_behavior.Bas Nieuwenhuizen2016-04-121-0/+5
* gallium: add pipe_context::set_active_query_state for pausing queriesMarek Olšák2016-04-121-0/+3
* tgsi/doc: fix spelling errorOded Gabbay2016-04-111-1/+1
* gallium: Add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENTEdward O'Callaghan2016-04-071-0/+8
* gallium: distinguish between shader IR in get_compute_paramBas Nieuwenhuizen2016-04-021-9/+9
* gallium: add threads per block TGSI propertyBas Nieuwenhuizen2016-04-021-0/+6
* gallium/docs: s/gven/given/Brian Paul2016-03-291-1/+1
* gallium: add TGSI property NEXT_SHADERMarek Olšák2016-03-191-0/+8
* tgsi: add TGSI_PROPERTY_FS_EARLY_DEPTH_STENCILNicolai Hähnle2016-03-141-0/+6
* gallium: add CAPs returning PCI device locationMarek Olšák2016-03-091-0/+4
* gallium/docs - add OpenSWR documentationTim Rowley2016-03-025-0/+381
* gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGESIlia Mirkin2016-02-151-0/+1