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* gallium: add tessellation shader propertiesIlia Mirkin2015-05-161-0/+33
* gallium: add new semantics for tessellationIlia Mirkin2015-05-161-0/+37
* gallium: add FMA and DFMA opcodes (v3)Marek Olšák2015-03-161-0/+26
* gallium: add some more double opcodes to avoid unnecessary loweringIlia Mirkin2015-02-191-0/+39
* gallium: add double opcodes and TGSI execution (v4.2)Dave Airlie2015-02-201-13/+79
* gallium/docs: fix docs wrt ARL/ARR/FLRRoland Scheidegger2015-01-291-10/+8
* gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEXRoland Scheidegger2014-12-161-5/+47
* gallium/docs: clarify fragment shader position input w component.Roland Scheidegger2014-12-101-2/+4
* gallium/docs: (trivial) remove STR opcode description.Roland Scheidegger2014-12-061-9/+0
* gallium: Drop the unused CND opcode.Eric Anholt2014-11-241-13/+0
* gallium: Drop unused BRA opcode.Eric Anholt2014-11-241-9/+0
* gallium: Drop the unused SFL/STR opcodes.Eric Anholt2014-11-241-13/+0
* gallium: Drop the unused RFL opcode.Eric Anholt2014-11-241-17/+0
* gallium: Drop unused X2D opcode.Eric Anholt2014-11-241-16/+0
* gallium: Drop the unused ARA opcode.Eric Anholt2014-11-241-8/+0
* gallium: Drop the unused RCC opcode.Eric Anholt2014-11-241-11/+0
* gallium: Drop the NRM and NRM4 opcodes.Eric Anholt2014-11-241-34/+0
* gallium/docs: fix NRM, NRM4 docsBrian Paul2014-11-011-12/+24
* gallium: add opcodes/cap for fine derivative supportIlia Mirkin2014-08-141-2/+10
* gallium/docs: Document TEX2/TXL2/TXB2 instructions and fix up other tex docRoland Scheidegger2014-08-051-25/+102
* gallium/docs: minor clarification for TXQ instructionBrian Paul2014-07-101-0/+4
* gallium: add INTERP_* opcodes to support interpolateAt*Ilia Mirkin2014-07-091-0/+23
* gallium: switch dedicated centroid field to interpolation locationIlia Mirkin2014-07-091-0/+5
* gallium: add vertex stream argument to EMIT/ENDPRIMIlia Mirkin2014-07-011-4/+4
* gallium: implement ARB_texture_query_levelsMarek Olšák2014-06-191-1/+5
* gallium: create TGSI_PROPERTY to disable viewport and clippingChristoph Bumiller2014-06-021-0/+9
* gallium: add new opcodes for ARB_gs5 bit manipulation supportIlia Mirkin2014-04-281-0/+75
* gallium: add GS_INVOCATIONS propertyIlia Mirkin2014-04-261-0/+8
* gallium: add INVOCATIONID semanticIlia Mirkin2014-04-261-0/+6
* gallium: add basic support for ARB_sample_shadingIlia Mirkin2014-04-261-0/+20
* gallium: add support for LODQ opcodes.Dave Airlie2014-04-071-0/+12
* gallium/docs: fix silent math failures due to ~ and &Ilia Mirkin2014-04-011-60/+60
* gallium/docs: line up some of the equationsIlia Mirkin2014-04-011-28/+16
* gallium/docs: fix incorrect/missing referencesIlia Mirkin2014-04-011-1/+1
* gallium/docs: fix use of _ in math sectionsIlia Mirkin2014-04-011-10/+10
* gallium/docs: fix a lot of bad formattingIlia Mirkin2014-04-011-242/+262
* gallium/docs: update SLT, SGE, SFL, STR opcode docsBrian Paul2014-03-181-10/+10
* gallium: add texture gather support to gallium (v3)Dave Airlie2014-02-251-0/+36
* gallium/tgsi: correct typo propagated from NV_vertex_program1_1Erik Faye-Lund2014-02-071-1/+1
* gallium: Make TGSI_SEMANTIC_FOG register four-component wide.José Fonseca2013-11-211-7/+4
* gallium: Add support for 32x32 muls with 64 bit resultsZack Rusin2013-10-091-0/+30
* gallium: add new float comparison instructions returning integer masksRoland Scheidegger2013-08-131-16/+76
* gallium: clarify SVIEWINFO opcodeRoland Scheidegger2013-08-081-1/+9
* gallium: clarify shift behavior with shift count >= 32Roland Scheidegger2013-08-021-12/+18
* gallivm: handle texel swizzles correctly for d3d10-style sample opcodesRoland Scheidegger2013-07-271-0/+2
* gallium: fixup definitions of the rsq and sqrtZack Rusin2013-07-111-3/+3
* tgsi: rename the TGSI fragment kill opcodesBrian Paul2013-07-121-2/+4
* tgsi: fix-up KILP commentsBrian Paul2013-07-121-5/+5
* gallium/draw: add limits to the clip and cull distancesZack Rusin2013-06-131-0/+23
* gallium: add a cull distance semanticZack Rusin2013-06-101-0/+11