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* llvmpipe: bump glsl version to 140Roland Scheidegger2013-03-021-11/+4
| | | | | | | | | | | | | texel offsets should have been the last missing feature for 130, and in fact 140 as well (last there were texture buffers). In any case we still don't do OpenGL 3.0 (missing MSAA which will be difficult, plus EXT_packed_float, ARB_depth_buffer_float and EXT_framebuffer_sRGB). v2: bump to 140 instead - we have everything except we crash when not writing to gl_Position (but softpipe crashes as well) so let's just say this is a bug instead. Also (by Dave Airlie's suggestion) update llvm-todo.txt. Reviewed-by: Jose Fonseca <[email protected]>
* gallium: add llvm-related TODOs. (v2)Dave Airlie2012-03-061-0/+21
This is just a simple text file containing a list of goals for gallivm/llvmpipe and some info on what is required to get there along with some info on who is looking at things. v2: add EXT_texture_array. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]>