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* draw/gs: fix emitting inactive primitives crashDave Airlie2020-06-112-1/+6
* gallium/hud: do not specify potentially invalid depth-rangeErik Faye-Lund2020-06-101-1/+1
* draw: add disk caching for draw shadersDave Airlie2020-06-111-17/+126
* draw: add disk cache callbacks for draw shadersDave Airlie2020-06-113-1/+35
* gallivm: don't cache shaders that use fetch functions.Dave Airlie2020-06-111-1/+5
* gallivm: add cache interface to mcjitDave Airlie2020-06-113-1/+49
* gallivm: skip operations if we have a cached object.Dave Airlie2020-06-111-0/+5
* gallivm: add support for a cache objectDave Airlie2020-06-115-9/+31
* gallivm: rework debug printf hook to use global mapping.Dave Airlie2020-06-113-7/+9
* gallivm: rework coroutine malloc/free callouts.Dave Airlie2020-06-114-11/+32
* llvmpipe/draw: drop variant number from function names.Dave Airlie2020-06-111-10/+5
* gallium/u_vbuf: add a faster path for uploading non-interleaved attribsMarek Olšák2020-06-091-34/+83
* gallium/u_vbuf: get rid of some pointer dereferencesMarek Olšák2020-06-091-9/+11
* android: util: fix build for GL4.1 supportMauro Rossi2020-06-061-0/+2
* util: Add util functionality for GL4.1 supportNeha Bhende2020-06-058-0/+680
* llvmpipe: move coroutines out of noopt caseDave Airlie2020-06-041-3/+3
* nir: add callback to nir_remove_dead_variables()Timothy Arceri2020-06-031-1/+1
* nir: gather which images are MSAAMarek Olšák2020-06-021-1/+0
* gallium: add shader caps INT16 and FP16_DERIVATIVESMarek Olšák2020-06-022-0/+4
* meson: use gnu_symbol_visibility argumentDylan Baker2020-06-012-9/+14
* util: Initialize pipe_shader_state for passthrough and transform shadersNeha Bhende2020-05-283-8/+8
* gallium/draw: Use SATURATEAlyssa Rosenzweig2020-05-262-7/+7
* gallium/auxiliary/vl: Fix compute shader scale_y for interlaced videosThong Thai2020-05-203-2/+7
* Revert "gallium/gallivm: fix compilation issues with llvm 11"Michel Dänzer2020-05-198-20/+13
* gallivm/nir: add sample_mask_in supportDave Airlie2020-05-193-0/+5
* llvmpipe: add interp instruction supportDave Airlie2020-05-191-0/+1
* gallivm/nir: add an interpolation interface.Dave Airlie2020-05-194-0/+74
* gallium/auxiliary/vl: Fix compute shader scaling for non-square pixelsThong Thai2020-05-161-1/+2
* gallium/u_threaded: execute transfer_unmap with THREAD_SAFE directlyMarek Olšák2020-05-151-0/+15
* ttn: Implement disk cacheAxel Davy2020-05-131-2/+82
* ttn: Add new allow_disk_cache parameterAxel Davy2020-05-132-2/+6
* gallium: remove more "state tracker" occurencesMarek Olšák2020-05-133-3/+3
* gallium: change comments to remove 'state tracker'Marek Olšák2020-05-1317-20/+20
* gallium: rename 'state tracker' to 'frontend'Marek Olšák2020-05-1312-14/+14
* gallium/util: Fix leak in the live shader cacheAxel Davy2020-05-111-1/+4
* llvmpipe: make sample position a global array.Dave Airlie2020-05-071-2/+2
* tgsi_to_nir: translate non-vec4 image stores correctlyMarek Olšák2020-05-061-2/+5
* gallivm/nir: hooks up texture samples queriesDave Airlie2020-05-061-3/+21
* gallivm/sample: add num samples query for txqs (v2)Dave Airlie2020-05-064-0/+9
* nir/tgsi: translate the interp locationDave Airlie2020-05-061-0/+5
* gallivm: add mask api to force maskDave Airlie2020-05-062-0/+14
* gallivm: add sample id/pos intrinsic supportDave Airlie2020-05-063-0/+15
* draw: disable point/line smoothing for multisample (v2)Dave Airlie2020-05-063-12/+12
* gallium/util: split out zstencil clearing code.Dave Airlie2020-05-062-89/+123
* util: add a resource wrapper to get resource samplesDave Airlie2020-05-061-0/+5
* draw: add support for num_samples + sample_stride to the image pathsDave Airlie2020-05-065-6/+33
* draw: introduce sampler num samples + stride membersDave Airlie2020-05-065-2/+27
* gallivm/nir: add multisample image operationsDave Airlie2020-05-061-0/+6
* gallivm/nir: add multisample support to image sizeDave Airlie2020-05-061-0/+3
* gallivm/nir/tgsi: add multisample texture sampling.Dave Airlie2020-05-062-1/+13