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Commit message (
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Author
Age
Files
Lines
*
llvmpipe: store zero into all alloca'd values
Keith Whitwell
2010-10-09
1
-0
/
+1
*
gallivm: Do size computations simultanously for all dimensions (AoS).
José Fonseca
2010-10-09
4
-92
/
+177
*
gallivm: make use of new iround code in lp_bld_conv.
Roland Scheidegger
2010-10-09
1
-4
/
+4
*
gallivm: optimize soa linear clamp to edge wrap mode a bit
Roland Scheidegger
2010-10-09
1
-23
/
+30
*
gallivm: avoid unnecessary URem in linear wrap repeat case
Roland Scheidegger
2010-10-09
1
-3
/
+7
*
gallivm: more linear tex wrap mode calculation simplification
Roland Scheidegger
2010-10-09
1
-12
/
+9
*
gallivm: optimize some tex wrap mode calculations a bit
Roland Scheidegger
2010-10-09
1
-6
/
+11
*
gallivm: replace sub/floor/ifloor combo with ifloor_fract
Roland Scheidegger
2010-10-09
1
-5
/
+1
*
gallivm: faster iround implementation for sse2
Roland Scheidegger
2010-10-09
1
-1
/
+53
*
gallivm: fix trunc/itrunc comment
Roland Scheidegger
2010-10-09
1
-6
/
+6
*
gallivm: Remove unnecessary header.
Vinson Lee
2010-10-08
1
-1
/
+0
*
gallivm: Help for combined extraction and broadcasting.
José Fonseca
2010-10-08
3
-15
/
+102
*
llvmpipe: First minify the texture size, then broadcast.
José Fonseca
2010-10-08
3
-32
/
+42
*
gallivm: Move into the as much of the second level code as possible.
José Fonseca
2010-10-08
5
-219
/
+120
*
gallivm: Warn when doing inefficient integer comparisons.
José Fonseca
2010-10-08
1
-2
/
+18
*
gallivm: round rather than truncate in new 4x4f->1x16ub conversion path
Keith Whitwell
2010-10-08
1
-17
/
+42
*
gallivm: Use the wrappers for SSE pack intrinsics.
José Fonseca
2010-10-08
1
-15
/
+3
*
gallivm: special case conversion 4x4f to 1x16ub
Keith Whitwell
2010-10-08
1
-0
/
+84
*
gallivm: Implement brilinear filtering.
José Fonseca
2010-10-08
1
-1
/
+89
*
gallivm: Fix copy'n'paste typo in previous commit.
José Fonseca
2010-10-08
1
-2
/
+2
*
gallivm: Clamp mipmap level and zero mip weight simultaneously.
José Fonseca
2010-10-08
4
-14
/
+52
*
gallivm: Use lp_build_ifloor_fract for lod computation.
José Fonseca
2010-10-08
1
-5
/
+3
*
gallivm: Don't compute the second mipmap level when frac(lod) == 0
José Fonseca
2010-10-08
2
-139
/
+175
*
gallivm: Simplify lp_build_mipmap_level_sizes' interface.
José Fonseca
2010-10-08
4
-67
/
+42
*
gallivm: Do not do mipfiltering when magnifying.
José Fonseca
2010-10-08
2
-16
/
+16
*
gallivm: Vectorize the rho computation.
José Fonseca
2010-10-07
3
-37
/
+92
*
util: Cleanup util_pack_z_stencil and friends.
José Fonseca
2010-10-06
1
-22
/
+28
*
gallivm: Compute lod as integer whenever possible.
José Fonseca
2010-10-06
4
-95
/
+158
*
gallivm: Only apply min/max_lod when necessary.
José Fonseca
2010-10-06
2
-15
/
+38
*
gallivm: don't apply zero lod_bias
Keith Whitwell
2010-10-06
2
-1
/
+7
*
gallivm: Combined ifloor & fract helper.
José Fonseca
2010-10-06
4
-28
/
+65
*
gallivm: Fast implementation of iround(log2(x))
José Fonseca
2010-10-06
2
-0
/
+39
*
gallivm: Use a faster (and less accurate) log2 in lod computation.
José Fonseca
2010-10-06
3
-0
/
+53
*
gallivm: Take the type signedness in consideration in round/ceil/floor.
José Fonseca
2010-10-06
1
-48
/
+59
*
pb: fix numDelayed accounting
Dave Airlie
2010-10-05
1
-0
/
+1
*
pb: don't keep checking buffers after first busy
Dave Airlie
2010-10-05
1
-13
/
+19
*
draw: check for null sampler pointers
Brian Paul
2010-09-30
1
-4
/
+6
*
gallivm: added some comments
Brian Paul
2010-09-30
2
-8
/
+16
*
Revert "Prefer intrinsics to handrolled atomic ops."
Tom Fogal
2010-09-30
1
-2
/
+2
*
Prefer intrinsics to handrolled atomic ops.
Tom Fogal
2010-09-30
1
-2
/
+2
*
Implement x86_64 atomics for compilers w/o intrinsics.
Tom Fogal
2010-09-30
1
-0
/
+47
*
gallivm: check for level=0 case in lp_build_minify()
Brian Paul
2010-09-30
1
-3
/
+10
*
gallivm: More comprehensive border usage logic.
José Fonseca
2010-09-30
3
-29
/
+51
*
gallium/util: remove duplicated include
Nicolas Kaiser
2010-09-30
1
-2
/
+0
*
gallium/rtasm: remove duplicated include
Nicolas Kaiser
2010-09-30
1
-1
/
+0
*
gallivm: Use SSE4.1's ROUNDSS/ROUNDSD for scalar rounding.
José Fonseca
2010-09-29
1
-21
/
+71
*
draw: pass sampler state down to llvm jit state
Brian Paul
2010-09-29
3
-0
/
+26
*
llvmpipe: fix swizzling of texture border color
Brian Paul
2010-09-27
1
-2
/
+2
*
ureg: support centroid interpolation
Luca Barbieri
2010-09-27
2
-9
/
+31
*
util/u_blitter: fix leak
Joakim Sindholt
2010-09-26
1
-1
/
+1
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