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* gallium/util: don't modify usage in pipe_buffer_writeMarek Olšák2016-07-231-9/+2
| | | | | | All drivers were already doing it except virgl. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-234-119/+74
| | | | | | | | | | | | | | | | | | | | | | | | | | to reduce the call indirections with u_resource_vtbl. The worst call tree you could get was: - u_transfer_inline_write_vtbl - u_default_transfer_inline_write - u_transfer_map_vtbl - driver_transfer_map - u_transfer_unmap_vtbl - driver_transfer_unmap That's 6 indirect calls. Some drivers only had 5. The goal is to have 1 indirect call for drivers that care. The resource type can be determined statically at most call sites. The new interface is: pipe_context::buffer_subdata(ctx, resource, usage, offset, size, data) pipe_context::texture_subdata(ctx, resource, level, usage, box, data, stride, layer_stride) v2: fix whitespace, correct ilo's behavior Reviewed-by: Nicolai Hähnle <[email protected]> Acked-by: Roland Scheidegger <[email protected]>
* gallium/os: use CLOCK_MONOTONIC for sleeps (v2)Marek Olšák2016-07-222-6/+14
| | | | | | v2: handle EINTR, remove backslashes Reviewed-by: Eric Engestrom <[email protected]>
* gallium/pb_cache: reduce the number of pointer dereferencesMarek Olšák2016-07-191-7/+9
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/pb_cache: divide the cache into buckets for reducing cache missesMarek Olšák2016-07-193-22/+43
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/pb_cache: check parameters that are more likely to fail firstMarek Olšák2016-07-191-8/+7
| | | | | | This makes Bioshock Infinite with deferred flushing 2% faster. Reviewed-by: Nicolai Hähnle <[email protected]>
* vl: fix memory leakEric Engestrom2016-07-191-7/+1
| | | | | | | CovID: 1363008 Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Nayan Deshmukh <[email protected]> Reviewed-by: Christian König <[email protected]>
* vl/dri3: fix a memory leak from front bufferLeo Liu2016-07-181-0/+1
| | | | | | | | | | | | | | | | | Inspired by fix for mem leak of vdpau interop, resource_from_handle set texture reference count, that need to be decreased and released, recall there is a similar case for DRI3, that is with VA-API glx extension, there is temporary TFP(texture from pixmap), we target it through dma-buf. leak happens when without count down the reference. Checked and found with mpv vo=opengl case, there only one static TFP, the leak happens once, but for totem player using gstreamer VA-API glx, the dynamic TFP for each frame, so leak quite a bit. This fixes mem leak for mpv and totem. Signed-off-by: Leo Liu <[email protected]> Cc: "12.0" <[email protected]>
* compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.Kenneth Graunke2016-07-171-3/+3
| | | | | | | | | | | | | | | | | Likewise, rename the enum type to glsl_interp_mode. Beyond the GLSL front-end, talking about "interpolation modes" seems more natural than "interpolation qualifiers" - in the IR, we're removed from how exactly the source language specifies how to interpolate an input. Also, SPIR-V calls these "decorations" rather than "qualifiers". Generated by: $ find . -regextype egrep -regex '.*\.(c|cpp|h)' -type f -exec sed -i \ -e 's/INTERP_QUALIFIER_/INTERP_MODE_/g' \ -e 's/glsl_interp_qualifier/glsl_interp_mode/g' {} \; Signed-off-by: Kenneth Graunke <[email protected]> Acked-by: Dave Airlie <[email protected]>
* gallium/u_queue: add optional cleanup callbackRob Clark2016-07-162-2/+10
| | | | | | | | | | | | Adds a second optional cleanup callback, called after the fence is signaled. This is needed if, for example, the queue has the last reference to the object that embeds the util_queue_fence. In this case we cannot drop the ref in the main callback, since that would result in the fence being destroyed before it is signaled. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* Use correct names for dlopen()ed files on CygwinYaakov Selkowitz2016-07-151-0/+2
| | | | | Signed-off-by: Yaakov Selkowitz <[email protected]> Reviewed-by: Jon Turney <[email protected]>
* gallivm: add helper lp_add_attr_dereferenceableMarek Olšák2016-07-132-0/+14
| | | | | | | | | Not sure if this is the right way to do it, but it seems to work. v2: make it a no-op on LLVM <= 3.5 Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* vl/compositor: set layer of y or uv to renderLeo Liu2016-07-122-0/+42
| | | | | | Signed-off-by: Leo Liu <[email protected]> Acked-by: Christian König <[email protected]> Tested-by: Julien Isorce <[email protected]>
* vl/compositor: add weave to yuv shaderLeo Liu2016-07-122-0/+43
| | | | | | | | This shader will make interlaced yuv to progressive yuv. Signed-off-by: Leo Liu <[email protected]> Acked-by: Christian König <[email protected]> Tested-by: Julien Isorce <[email protected]>
* vl/compositor: move weave shader out from rgb weavingLeo Liu2016-07-122-76/+83
| | | | | | | | We'll use weave shader in the later patch. Signed-off-by: Leo Liu <[email protected]> Acked-by: Christian König <[email protected]> Tested-by: Julien Isorce <[email protected]>
* gallivm: set LLVMNoUnwindAttribute on all intrinsicsMarek Olšák2016-07-111-2/+4
| | | | | | | | | RadeonSI stats: Mostly 0% difference, but Valley shows a small improvement: Application Files SGPRs VGPRs SpillSGPR SpillVGPR Code Size LDS Max Waves Waits unigine_valley 278 0.00 % -0.29 % 0.00 % 0.00 % 0.01 % 0.00 % 0.17 % 0.00 % Reviewed-by: Jose Fonseca <[email protected]>
* gallium/u_queue: assert that users must wait on fences before destroying themNicolai Hähnle2016-07-111-0/+1
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* gallium/u_queue: guard fence->signalled checks with fence->mutexNicolai Hähnle2016-07-111-3/+0
| | | | | | | | | | | | | | I have seen a hang during application shutdown that could be explained by the following race condition which this patch fixes: 1. Worker thread enters util_queue_fence_signal, sets fence->signalled = true. 2. Main thread calls util_queue_job_wait, which returns immediately. 3. Main thread deletes the job and fence structures, leaving garbage behind. 4. Worker thread calls pipe_condvar_broadcast, which gets stuck forever because it is accessing garbage. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* vl: add half pixel to v_tex before adding offsetsNayan Deshmukh2016-07-081-0/+2
| | | | | | | | Since pixel center lies at 0.5, add half_pixel to vtex before adding offsets to it. Signed-off-by: Nayan Deshmukh <[email protected]> Reviewed-by: Christian König <[email protected]>
* gallium/util: make util_copy_framebuffer_state(src=NULL) workRob Clark2016-07-061-11/+26
| | | | | | | | Be more consistent with the other u_inlines util_copy_xyz_state() helpers and support NULL src. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* tgsi: Add WORK_DIM System ValueHans de Goede2016-07-021-0/+1
| | | | | | | | | | | Add a new WORK_DIM SV type, this is will return the grid dimensions (1-4) for compute (opencl) kernels. This is necessary to implement the opencl get_work_dim() function. Signed-off-by: Hans de Goede <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* vl: add a bicubic interpolation filter(v5)Nayan Deshmukh2016-07-013-0/+528
| | | | | | | | | | | | | | | This is a shader based bicubic interpolater which uses cubic Hermite spline algorithm. v2: set dst_area and dst_clip during scaling (Christian) v3: clear the render target before rendering v4: intialize offsets while initializing shaders use a constant buffer to send dst_size to frag shader small changes to reduce calculation in shader v5: send half pixel offset instead of sending dst_size Signed-off-by: Nayan Deshmukh <[email protected]> Reviewed-by: Christian König <[email protected]>
* gallium/util: check for window cliprects in util_can_blit_via_copy_region()Brian Paul2016-06-301-0/+1
| | | | | | We can't blit with resource_copy_region() if there are window clip rects. Reviewed-by: Roland Scheidegger <[email protected]>
* gallium/util: add tight_format_check param to util_can_blit_via_copy_region()Brian Paul2016-06-302-11/+30
| | | | | | | | The VMware driver will use this for implementing GL_ARB_copy_image. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* gallium/util: simplify a few things in util_can_blit_via_copy_region()Brian Paul2016-06-301-12/+8
| | | | | | | | | Since only the src box can have negative dims for flipping, just comparing the src/dst box sizes is enough to detect flips. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* gallium/util: new util_try_blit_via_copy_region() functionBrian Paul2016-06-302-15/+32
| | | | | | | | | Pulled out of the util_try_blit_via_copy_region() function. Subsequent changes build on this. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* pipe_loader_sw: Fix fd leak when instantiated via pipe_loader_sw_probe_kmsHans de Goede2016-06-281-0/+7
| | | | | | | | | | | | Make pipe_loader_sw_probe_kms take ownership of the passed in fd, like pipe_loader_drm_probe_fd does. The only caller is dri_kms_init_screen which passes in a dupped fd, just like dri2_init_screen passes in a dupped fd to pipe_loader_drm_probe_fd. Signed-off-by: Hans de Goede <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* gallium/u_queue: allow the execute function to differ per jobMarek Olšák2016-06-242-10/+12
| | | | | | so that independent types of jobs can use the same queue. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/u_queue: reduce the number of mutexes by 2Marek Olšák2016-06-242-20/+35
| | | | | | by converting semaphores to condvars and using the main mutex Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/u_queue: add an option to name threadsMarek Olšák2016-06-242-0/+11
| | | | | | | | for debugging v2: correct the snprintf use Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/u_queue: add an option to have multiple worker threadsMarek Olšák2016-06-242-15/+63
| | | | | | | | independent jobs don't have to be stuck on only one thread v2: use CALLOC & FREE Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/u_queue: rewrite util_queue_fence to allow multiple waitersMarek Olšák2016-06-242-16/+43
| | | | | | | | Checking "signalled" is first done without a mutex, then with a mutex. Also, checking without waiting doesn't lock the mutex. This is racy, but should be safe. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/u_queue: use a ring instead of a stackMarek Olšák2016-06-242-18/+45
| | | | | | | | and allow specifying its size in util_queue_init. v2: use CALLOC & FREE Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/util: fix some 4-space indentation in blitter codeBrian Paul2016-06-231-21/+21
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* translate: fix start_instance parameter in sse versionIlia Mirkin2016-06-211-7/+7
| | | | | | | | | The generic version gets this right already, but this was using an incorrect formula in SSE. Signed-off-by: Ilia Mirkin <[email protected]> Cc: "11.2 12.0" <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* gallium/u_blitter: implement mipmap generationMarek Olšák2016-06-212-114/+238
| | | | | | | | | for pipe_context::generate_mipmap first move some of the blit code from util_blitter_blit_generic to a separate function, then use it from util_blitter_generate_mipmap Reviewed-by: Nicolai Hähnle <[email protected]>
* gallivm: don't use integer min/max sse intrinsics with llvm >= 3.9Roland Scheidegger2016-06-201-2/+4
| | | | | | | | | | | | | | | | | | | Apparently, these are deprecated. There's some AutoUpgrade feature which is supposed to promote these to cmp/select, which apparently doesn't work with jit code. It is possible it's not actually even meant to work (see the bug filed against llvm which couldn't provide an answer neither) but in any case this is meant to be only temporary unless the intrinsics are really illegal. So, just use the fallback code (which should be cmp/select, we're actually doing cmp/sext/trunc/select, but in any case llvm 3.9 manages to optimize this back to pmin/pmax in the end). This addresses https://llvm.org/bugs/show_bug.cgi?id=28176 CC: <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Tested-by: Vinson Lee <[email protected]> Tested-by: Aaron Watry <[email protected]>
* vl: support luma keying for interlaced surfaces as wellChristian König2016-06-161-35/+41
| | | | | | We had the CSC code twice in there, factor it out into a separate function. Signed-off-by: Christian König <[email protected]>
* auxilary/os: allow appending to GALLIUM_LOG_FILEBrian Paul2016-06-151-2/+13
| | | | | | | | | | If the log file specified by the GALLIUM_LOG_FILE begins with '+', open the file in append mode. This is useful to log all gallium output for an entire piglit run, for example. v2: put GALLIUM_LOG_FILE support inside an #ifdef DEBUG block. Reviewed-by: Jose Fonseca <[email protected]>
* gallium/util: import the multithreaded job queue from amdgpu winsys (v2)Marek Olšák2016-06-153-0/+211
| | | | | | v2: rename the event to util_queue_fence Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/util: don't use blocksize for minify for assertionsRoland Scheidegger2016-06-141-20/+8
| | | | | | | | | | | | | | | | The previous assertions required for texture sizes smaller than block_size that src_box.x + src_box.width still be block size. (e.g. for a texture with width 3, and src_box.x = 0, src_box.width would have to be 4 to not assert.) This caused some assertions with some other state tracker. It looks though like callers aren't expected to round up widths to block sizes (for sizes larger than block size the assertion would still have verified it wouldn't have been rounded up) so we simply shouldn't use a minify which rounds up to block size. (No piglit change with llvmpipe.) Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/va: ensure linear memory for dmabufJulien Isorce2016-06-141-1/+1
| | | | | | | | | | | | | | | | In order to do zero-copy between two different devices the memory should not be tiled. Tested with GStreamer on a laptop that has 2 GPUs: 1- gstvaapidecode: HW decoding and dmabuf export with nouveau driver on Nvidia GPU. 2- glimagesink: EGLImage imports dmabuf on Intel GPU. TEST: DRI_PRIME=1 gst-launch vaapidecodebin ! glimagesink Signed-off-by: Julien Isorce <[email protected]> Reviewed-by: Christian König <[email protected]>
* mesa/gallium: Move u_bit_scan{,64} from gallium to util.Mathias Fröhlich2016-06-141-148/+1
| | | | | | | | | | | | | | | The functions are also useful for mesa. Introduce src/util/bitscan.{h,c}. Move ffs function implementations from src/mesa/main/imports.{h,c}. Move bit scan related functions from src/gallium/auxiliary/util/u_math.h. Merge platform handling with what is available from within mesa. v2: Try to fix MSVC compile. Reviewed-by: Brian Paul <[email protected]> Tested-by: Brian Paul <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
* util: update some assertions in util_resource_copy_region()Brian Paul2016-06-131-4/+8
| | | | | | | | To cope with copies of compressed images which are not multiples of the block size. Suggested by Jose. Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Roland Scheidegger <sroland@[email protected]>
* vl: Fix trivial sign compare warningsJan Vesely2016-06-137-18/+15
| | | | | | | | | v2: add whitepace fixes Signed-off-by: Jan Vesely <[email protected]> Acked-by: Jose Fonseca <[email protected]> [Emil Velikov: squash a few more whitespace issues] Reviewed-by: Emil Velikov <[email protected]>
* Android: move libdrm settings to top-level Android.common.mkRob Herring2016-06-131-3/+0
| | | | | | | | | | | | | | Fix warnings like these due to HAVE_LIBDRM being inconsistently defined: external/libdrm/include/drm/drm.h:839:30: warning: redefinition of typedef 'drm_clip_rect_t' is a C11 feature [-Wtypedef-redefinition] typedef struct drm_clip_rect drm_clip_rect_t; HAVE_LIBDRM needs to be set project wide to fix this. This change also harmlessly links libdrm with everything, but simplifies the makefiles a bit. Signed-off-by: Rob Herring <[email protected]> Acked-by: Emil Velikov <[email protected]>
* gallivm: Fix trivial sign warningsJan Vesely2016-06-138-21/+22
| | | | | | | v2: include whitespace fixes Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* util: update util_resource_copy_region() for GL_ARB_copy_imageBrian Paul2016-06-101-20/+95
| | | | | | | This primarily means added support for copying between compressed and uncompressed formats. Reviewed-by: Charmaine Lee <[email protected]>
* gallium: Fix region overlap conditions for rectangles with a shared edgeAnuj Phogat2016-06-101-4/+4
| | | | | | | | | | | | | | | | | | | | | >From OpenGL 4.0 spec, section 4.3.2 "Copying Pixels": "The pixels corresponding to these buffers are copied from the source rectangle bounded by the locations (srcX0, srcY 0) and (srcX1, srcY 1) to the destination rectangle bounded by the locations (dstX0, dstY 0) and (dstX1, dstY 1). The lower bounds of the rectangle are inclusive, while the upper bounds are exclusive." So, the rectangles sharing just an edge shouldn't overlap. ----------- | | ------- --- | | | | | | ------- --- Cc: "12.0" <[email protected]> Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallivm: more 64-bit integer prep work.Dave Airlie2016-06-111-8/+8
| | | | | | | This converts one other place to using the new helper. Reviewed-by: Nicolai Hähnle <[email protected]> Signed-off-by: Dave Airlie <[email protected]>