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* util/prim: add u_reduced_prims_for_vertices()Chia-I Wu2013-05-031-0/+20
* util/prim: assorted fixes for u_decomposed_prims_for_vertices()Chia-I Wu2013-05-031-11/+11
* util/prim: use vertex count info in u_validate_pipe_prim()Chia-I Wu2013-05-031-32/+2
* util/prim: fix the name of the include guardChia-I Wu2013-05-031-2/+2
* draw: use u_assembled_prim() instead of u_assembled_primitive()Chia-I Wu2013-05-033-11/+3
* util/prim: clean up and add commentsChia-I Wu2013-05-031-60/+107
* util/prim: fix primitive trimming for triangles with adjacencyChia-I Wu2013-05-031-2/+2
* draw/gs: don't crash when vs/gs signatures don't matchZack Rusin2013-05-021-39/+54
* tgsi: allow negation of all integer typesZack Rusin2013-05-022-3/+2
* gallivm: Fix build with LLVM 3.3Armin K2013-05-021-1/+3
* gallivm: Fix altivec intrinsics for 8xi16 add/subAdam Jackson2013-05-021-2/+2
* vl/buffer: use 2D_ARRAY instead of 3D texturesChristian König2013-05-013-20/+22
* vl/compositor: cleanup background clearingChristian König2013-05-012-4/+6
* build: Remove HAVE_PIPE_LOADER_SW.Matt Turner2013-04-301-4/+0
* build: Rename PIPE_LOADER_HAVE_XCB to HAVE_PIPE_LOADER_XCB.Matt Turner2013-04-301-2/+2
* draw: don't crash if GS doesn't emit anythingZack Rusin2013-04-272-0/+18
* Gallium: Use mmap on Haiku for executable memory vs mallocAlexander von Gluck IV2013-04-291-1/+1
* draw/so: fix overflow calculationZack Rusin2013-04-271-8/+18
* draw/so: indicate overflow when buffer is missingZack Rusin2013-04-271-0/+4
* gallivm: fix indirect addressing of temps in soa modeZack Rusin2013-04-271-0/+11
* tgsi/ureg: Add a function to return the number of outputsZack Rusin2013-04-262-0/+15
* draw/so: Fix overflow calculationsZack Rusin2013-04-261-3/+8
* draw/llvm: fix viewport transformationsZack Rusin2013-04-261-4/+5
* Revert "draw: Yield zeros for LLVM fetches of non-existing vertex elements."José Fonseca2013-04-261-16/+10
* gallivm: Fix trivial out-of-bounds indirection in lp_build_cube_lookup().José Fonseca2013-04-261-1/+1
* draw: Yield zeros for LLVM fetches of non-existing vertex elements.José Fonseca2013-04-251-21/+28
* util/u_sse: Fix _mm_shuffle_epi8 prototype for clang.José Fonseca2013-04-251-1/+6
* draw/gs: preserve leading vertex info for gsZack Rusin2013-04-231-1/+1
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-239-28/+37
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-2320-20/+20
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-239-9/+9
* gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...José Fonseca2013-04-2318-27/+39
* gallium/u_blitter: implement buffer clearingMarek Olšák2013-04-232-8/+97
* gallivm: Fix build with LLVM >= r180063Tom Stellard2013-04-232-0/+8
* draw: use the prim count for ia primitivesZack Rusin2013-04-221-1/+2
* tgsi/scan: set correct input limits for geometry shaderZack Rusin2013-04-221-0/+17
* draw: add code to reset instance dependent dataZack Rusin2013-04-225-1/+31
* gallium: Add a new clip_halfz rasterizer state.José Fonseca2013-04-226-24/+19
* gallivm: Fix assignment of unsigned values to OUT register.José Fonseca2013-04-221-77/+52
* Revert "gallivm: Emit vector selects."José Fonseca2013-04-211-2/+14
* gallivm: Disable LLVM 2.7 workaround on other versions.José Fonseca2013-04-201-2/+1
* gallivm: Emit vector selects.José Fonseca2013-04-201-12/+2
* gallivm: implement switch opcodeRoland Scheidegger2013-04-203-12/+340
* gallivm: use uint build context for mask instead of floatRoland Scheidegger2013-04-201-1/+1
* gallivm/tgsi: fix up breakcRoland Scheidegger2013-04-203-2/+6
* gallivm: increase nesting limit to 66Roland Scheidegger2013-04-201-2/+4
* draw: implement primitive assemblerZack Rusin2013-04-187-4/+386
* util/prim: fix decomposed counts for adjacency primitivesZack Rusin2013-04-181-4/+4
* draw/so: uses the correct index with the pre clipped coordinatesZack Rusin2013-04-181-6/+6
* gallivm: Fix half floats with MCJIT.José Fonseca2013-04-191-0/+3