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Author
Age
Files
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...
*
gallivm: fix indirect addressing of temps in soa mode
Zack Rusin
2013-04-27
1
-0
/
+11
*
tgsi/ureg: Add a function to return the number of outputs
Zack Rusin
2013-04-26
2
-0
/
+15
*
draw/so: Fix overflow calculations
Zack Rusin
2013-04-26
1
-3
/
+8
*
draw/llvm: fix viewport transformations
Zack Rusin
2013-04-26
1
-4
/
+5
*
Revert "draw: Yield zeros for LLVM fetches of non-existing vertex elements."
José Fonseca
2013-04-26
1
-16
/
+10
*
gallivm: Fix trivial out-of-bounds indirection in lp_build_cube_lookup().
José Fonseca
2013-04-26
1
-1
/
+1
*
draw: Yield zeros for LLVM fetches of non-existing vertex elements.
José Fonseca
2013-04-25
1
-21
/
+28
*
util/u_sse: Fix _mm_shuffle_epi8 prototype for clang.
José Fonseca
2013-04-25
1
-1
/
+6
*
draw/gs: preserve leading vertex info for gs
Zack Rusin
2013-04-23
1
-1
/
+1
*
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
2013-04-23
9
-28
/
+37
*
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
2013-04-23
20
-20
/
+20
*
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Kenneth Graunke
2013-04-23
9
-9
/
+9
*
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...
José Fonseca
2013-04-23
18
-27
/
+39
*
gallium/u_blitter: implement buffer clearing
Marek Olšák
2013-04-23
2
-8
/
+97
*
gallivm: Fix build with LLVM >= r180063
Tom Stellard
2013-04-23
2
-0
/
+8
*
draw: use the prim count for ia primitives
Zack Rusin
2013-04-22
1
-1
/
+2
*
tgsi/scan: set correct input limits for geometry shader
Zack Rusin
2013-04-22
1
-0
/
+17
*
draw: add code to reset instance dependent data
Zack Rusin
2013-04-22
5
-1
/
+31
*
gallium: Add a new clip_halfz rasterizer state.
José Fonseca
2013-04-22
6
-24
/
+19
*
gallivm: Fix assignment of unsigned values to OUT register.
José Fonseca
2013-04-22
1
-77
/
+52
*
Revert "gallivm: Emit vector selects."
José Fonseca
2013-04-21
1
-2
/
+14
*
gallivm: Disable LLVM 2.7 workaround on other versions.
José Fonseca
2013-04-20
1
-2
/
+1
*
gallivm: Emit vector selects.
José Fonseca
2013-04-20
1
-12
/
+2
*
gallivm: implement switch opcode
Roland Scheidegger
2013-04-20
3
-12
/
+340
*
gallivm: use uint build context for mask instead of float
Roland Scheidegger
2013-04-20
1
-1
/
+1
*
gallivm/tgsi: fix up breakc
Roland Scheidegger
2013-04-20
3
-2
/
+6
*
gallivm: increase nesting limit to 66
Roland Scheidegger
2013-04-20
1
-2
/
+4
*
draw: implement primitive assembler
Zack Rusin
2013-04-18
7
-4
/
+386
*
util/prim: fix decomposed counts for adjacency primitives
Zack Rusin
2013-04-18
1
-4
/
+4
*
draw/so: uses the correct index with the pre clipped coordinates
Zack Rusin
2013-04-18
1
-6
/
+6
*
gallivm: Fix half floats with MCJIT.
José Fonseca
2013-04-19
1
-0
/
+3
*
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
2013-04-18
2
-0
/
+46
*
gallivm: change cubemaps / derivatives handling, take 55
Roland Scheidegger
2013-04-18
3
-104
/
+119
*
gallivm: Add no_rho_approx debug option
Roland Scheidegger
2013-04-18
3
-118
/
+185
*
gallivm: Drop pos arg from lp_build_tgsi_soa.
José Fonseca
2013-04-18
3
-6
/
+0
*
draw/so: respect leading/provoking vertex info
Zack Rusin
2013-04-17
1
-1
/
+1
*
gallivm/gs: fix indirect addressing in geometry shaders
Zack Rusin
2013-04-17
3
-6
/
+30
*
draw/gs: make sure geometry shaders don't overflow
Zack Rusin
2013-04-16
5
-11
/
+81
*
draw/gs: Return early if the passed geometry shader is null
Zack Rusin
2013-04-16
1
-0
/
+3
*
draw: implement pipeline statistics in the draw module
Zack Rusin
2013-04-16
10
-20
/
+112
*
gallivm/gs: fix the end primitive calls
Zack Rusin
2013-04-16
2
-27
/
+50
*
tgsi/exec: geometry shaders are executed on a single primitive
Zack Rusin
2013-04-16
1
-13
/
+17
*
tgsi/exec: fix the udiv and umod instructions
Zack Rusin
2013-04-16
1
-8
/
+8
*
gallivm: JIT symbol resolution with linux perf.
José Fonseca
2013-04-17
5
-59
/
+101
*
draw: Silence uninitialized var warnings.
José Fonseca
2013-04-17
2
-3
/
+7
*
gallium: Disambiguate TGSI_OPCODE_IF.
José Fonseca
2013-04-17
8
-1
/
+47
*
gallium: Eliminate TGSI_OPCODE_IFC.
José Fonseca
2013-04-17
4
-4
/
+1
*
gallium/hud: fix FPS computation for framerate > 4.2k
Marek Olšák
2013-04-16
1
-1
/
+2
*
gallium/hud: increase vertex buffer size for background black rectangles
Marek Olšák
2013-04-16
1
-1
/
+1
*
gallium/hud: update the contents of GALLIUM_HUD=help
Marek Olšák
2013-04-16
1
-2
/
+17
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