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* draw: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITIONMarek Olšák2014-12-097-10/+44
* Remove useless checks for NULL before freeingMatt Turner2014-12-081-8/+4
* draw: (trivial): remove double semicolonRoland Scheidegger2014-12-091-1/+1
* freedreno/a3xx: fix alpha-blending on RGBX formatsIlia Mirkin2014-12-062-0/+26
* draw: use the prim type from prim_info not emit in passthrough emitRoland Scheidegger2014-12-061-2/+2
* draw: use correct output prim for non-adjacent topologies in prim assembler.Roland Scheidegger2014-12-061-4/+4
* draw: kill off unneded prim assembler code for handling adjacency vertsRoland Scheidegger2014-12-062-60/+0
* util/primconvert: Avoid point arithmetic; apply offset on all cases.José Fonseca2014-12-051-1/+2
* util/primconvert: take ib offset into accountIlia Mirkin2014-12-051-1/+1
* util/primconvert: support instanced renderingIlia Mirkin2014-12-051-0/+2
* util/primconvert: pass index bias throughIlia Mirkin2014-12-051-0/+1
* gallivm: Update for RTDyldMemoryManager becoming an unique_ptr.José Fonseca2014-12-031-0/+4
* gallium: add include path to fix building of pipe-loader codeBrian Paul2014-12-011-0/+1
* util: Move u_atomic.h to src/util.Matt Turner2014-12-011-401/+0
* util/u_snprintf: Don't redefine HAVE_STDINT_H as 0.José Fonseca2014-11-261-1/+1
* gallivm: Removed unused variable.José Fonseca2014-11-261-1/+1
* draw,gallivm,llvmpipe: Avoid implicit casts of 32-bit shifts to 64-bits.José Fonseca2014-11-263-4/+4
* auxiliary/vl: rework the build of the VL codeEmil Velikov2014-11-264-5/+26
* auxiliary/vl: split the vl sources list into VL_SOURCESEmil Velikov2014-11-264-2/+8
* auxiliary/vl: add galliumvl_stub.laEmil Velikov2014-11-263-0/+155
* gallium: Drop the unused CND opcode.Eric Anholt2014-11-246-47/+1
* gallium: Drop unused BRA opcode.Eric Anholt2014-11-245-13/+1
* gallium: Drop the unused SFL/STR opcodes.Eric Anholt2014-11-245-83/+2
* gallium: Drop the unused RFL opcode.Eric Anholt2014-11-244-61/+1
* gallium: Drop unused X2D opcode.Eric Anholt2014-11-245-54/+1
* gallium: Drop the unused ARA opcode.Eric Anholt2014-11-245-13/+1
* gallium: Drop the unused RCC opcode.Eric Anholt2014-11-246-29/+1
* gallium: Drop the NRM and NRM4 opcodes.Eric Anholt2014-11-245-176/+2
* util: Prefer atomic intrinsics to inline assembly.Matt Turner2014-11-241-2/+2
* draw: allow LLVM use on non-SSE2 X86 cpusDavid Heidelberg2014-11-221-14/+1
* rtasm,translate: Re-enable SSE on Mingw64.José Fonseca2014-11-202-2/+2
* draw: fixes for vertex shaders outputting layer or viewport indexRoland Scheidegger2014-11-197-17/+21
* draw: Fixed inline commentsAndres Gomez2014-11-182-2/+2
* gallivm: fix alignment issue for vertex data fetchRoland Scheidegger2014-11-188-13/+48
* st/mesa: add a fallback for clear_with_quad when no vs_layerIlia Mirkin2014-11-172-0/+76
* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-181-0/+28
* gallium/auxiliary: add contained and rect checks (v6)Christoph Bumiller2014-11-182-0/+136
* gallium/auxiliary: add inc and dec alternative with return (v4)Christoph Bumiller2014-11-181-0/+52
* gallium/auxiliary: implement sw_probe_wrapped (v2)Christoph Bumiller2014-11-182-0/+34
* tgsi/ureg: add ureg_UARL shortcut (v2)Christoph Bumiller2014-11-181-0/+1
* draw: Make it more clear that *_jit_context points to pipe_viewport_state str...José Fonseca2014-11-163-13/+13
* draw: Fix breakage due to removal pipe_viewport_state::translate[3] and scale...José Fonseca2014-11-161-2/+6
* gallium/auxiliary: Fix build without LLVM.José Fonseca2014-11-161-6/+6
* gallium/auxiliary: Remove GALLIVM_CPP_SOURCESJosé Fonseca2014-11-163-9/+1
* auxiliary: ship all files in the distribution tarballEmil Velikov2014-11-162-61/+281
* pipe-loader: consolidate sources into Makefile.sourcesEmil Velikov2014-11-162-8/+10
* gallium: remove unused pipe_viewport_state::translate[3] and scale[3]Marek Olšák2014-11-1613-24/+1
* tgsi/ureg: simplify code for declaring propertiesMarek Olšák2014-11-163-177/+13
* gallium/util: add a test for TGSI_PROPERTY_VS_WINDOW_SPACE_POSITIONMarek Olšák2014-11-163-0/+308
* gallium/util: add a window_space option to the passthrough vertex shaderMarek Olšák2014-11-165-7/+16