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* gallium/u_blitter: document custom meta helpersMarek Olšák2012-08-152-7/+16
* r600g: implement MSAA color resolveMarek Olšák2012-08-152-0/+69
* r600g: implement MSAA depth-stencil decompression and resolveMarek Olšák2012-08-152-0/+3
* gallium/u_blitter: implement X and Y texture flippingMarek Olšák2012-08-151-11/+26
* gallium/u_blitter: implement blitting multisample resourcesMarek Olšák2012-08-156-99/+342
* gallium: add TGSI support for multisample texturesMarek Olšák2012-08-153-1/+6
* gallium/tgsi: fix TGSI text parserMarek Olšák2012-08-151-77/+97
* gallium/u_blit: set dst format from pipe_resource, not pipe_surfaceMarek Olšák2012-08-151-1/+1
* cso: rearrange some structure fields for consistencyBrian Paul2012-08-101-2/+3
* gallivm: fix crash in lp_sampler_static_state()Brian Paul2012-08-101-4/+3
* gallivm: remove unused src_elem_type variableBrian Paul2012-08-081-2/+1
* translate: Fix typo in is_legal_int_format_combo.Vinson Lee2012-08-071-1/+1
* gallivm: Add constructor for raw_debug_ostream.Vinson Lee2012-08-061-0/+4
* util: Move dereference after null check in util_resource_copy_region.Vinson Lee2012-08-041-3/+3
* gallium/u_blitter: add a query for checking whether copying is supportedMarek Olšák2012-08-042-32/+68
* gallium/u_blitter: remove fallback for stencil copy that all drivers skippedMarek Olšák2012-08-042-13/+3
* gallium/u_blitter: add ability to blit only depth or only stencilMarek Olšák2012-08-042-13/+16
* gallium/u_blitter: minor cleanupMarek Olšák2012-08-042-8/+8
* gallium/tgsi: fixup texture name stringsMarek Olšák2012-08-041-4/+4
* gallium/u_blitter: set sample mask to ~0Marek Olšák2012-08-042-0/+20
* gallium/u_blit: bail out if src is a multisample textureMarek Olšák2012-08-041-0/+6
* gallium/u_blit: check nr_samples before using resource_copy_regionMarek Olšák2012-08-041-1/+2
* gallium: set sample mask to ~0 for clear, blit and gen_mipmapMarek Olšák2012-08-044-1/+23
* draw: Ensure channel in convert_to_soa is initialized.Vinson Lee2012-08-031-1/+1
* u_blitter: Move a pointer dereference after null check.Vinson Lee2012-08-031-2/+3
* Use C99 NAN and INFINITY macrosMatt Turner2012-08-031-10/+3
* cso: remove unreachable break statementsBrian Paul2012-08-031-5/+0
* cso: 80-column wrapping, remove trailing whitespace, etcBrian Paul2012-08-031-33/+54
* gallium: consolidate CSO sampler and sampler_view functionsBrian Paul2012-08-037-254/+150
* gallium/util: Use GCC built-in functions for NaN and infinity.Vinson Lee2012-07-301-0/+5
* Fix compile time errors when building against uclibcAnthony G. Basile2012-07-241-0/+2
* gallivm: Prefer the standard JIT engine whenever possible.José Fonseca2012-07-231-4/+4
* pipe_loader: Try to connect with the X server before probing pciids v2Tom Stellard2012-07-231-0/+61
* gallivm: silence uninitialized variable warningsBrian Paul2012-07-173-3/+6
* gallium/util: add util_bit_last - finds the last bit set in a wordMarek Olšák2012-07-171-0/+14
* gallivm: (trivial) remove unnecessary bogus includeRoland Scheidegger2012-07-171-1/+0
* gallivm,draw,llvmpipe: Support wider native registers.José Fonseca2012-07-1746-2247/+4156
* gallivm: Allow to force nearest filtering on a per-axis basis.José Fonseca2012-07-172-47/+79
* gallium/util, mesa: Refactor etc1 unpack functionChad Versace2012-07-161-24/+1
* draw,gallivm: Fix draw_get_shader_param.José Fonseca2012-07-133-12/+103
* gallivm: Use %.9g to print floats.José Fonseca2012-07-121-3/+6
* st/mesa: implement accelerated stencil blitting using shader stencil exportMarek Olšák2012-07-124-38/+176
* st/mesa: set colormask to zero when blitting depthMarek Olšák2012-07-121-4/+8
* gallium/u_blit: remove useless memset callsMarek Olšák2012-07-121-6/+0
* gallium/u_blit: drop not-very-useful wrapper around util_blit_pixels_writemaskMarek Olšák2012-07-124-52/+19
* gallium/u_blit: don't do two copies for non-2D texturesMarek Olšák2012-07-121-33/+39
* gallium/util: move pipe_tex_to_tgsi_tex helper function into u_inlinesMarek Olšák2012-07-122-30/+30
* gallium/u_blitter: accelerate stencil-only copyingMarek Olšák2012-07-123-1/+79
* gallium/u_blitter: accelerate depth-stencil copying using shader stencil exportMarek Olšák2012-07-124-12/+147
* gallium: add util_format_stencil_only helper functionMarek Olšák2012-07-121-0/+29