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* gallium: free samplers, textures in destroy()Brian2008-03-222-0/+13
* gallium: fix mem leak (fee pstipple stage)Brian2008-03-221-0/+2
* gallium: Remove pedantic asserts.José Fonseca2008-03-221-11/+7
* gallium: set fb.width/heightBrian2008-03-202-0/+4
* gallium: enable vp input semantic infoBrian2008-03-201-9/+6
* gallium: create one vertex buffer and re-useBrian2008-03-201-5/+75
* gallium: use sizeof(vertex buffer)Brian2008-03-201-1/+1
* gallium: Give some chance for the table to actually grow.José Fonseca2008-03-201-2/+1
* gallium: Fix build on Windows.Michal Krol2008-03-201-1/+1
* gallium: Fix build on Windows.Michal Krol2008-03-201-2/+2
* gallium: remove unused local varKeith Whitwell2008-03-201-1/+1
* gallium: create vertex buffer once and re-use.Brian2008-03-201-6/+65
* gallium: added util_draw_vertex_buffer()Brian2008-03-202-20/+55
* gallium: temporarily disable the memcmp() in cso_set_framebuffer()Brian2008-03-201-1/+2
* gallium: added util_make_fragment_passthrough_shader()Brian2008-03-202-0/+107
* gallium: add debug facility to dump random blobs as hexKeith Whitwell2008-03-201-0/+18
* gallium: add face, dirtyLevels params to pipe->texture_update()Brian Paul2008-03-193-2/+4
* gallium: fix bug in cso_single_sampler_done() in computation of nr_samplersBrian Paul2008-03-191-2/+4
* gallium: Fix broken logic.José Fonseca2008-03-191-1/+1
* gallium: explict float castsKeith Whitwell2008-03-191-1/+5
* gallium: implement CSO save/restore functions for use by meta operations (bli...Brian2008-03-196-150/+357
* gallium: Add generic enum and flags dumping utility functions.José Fonseca2008-03-191-0/+59
* gallium: added braces to silence warningBrian2008-03-181-1/+2
* gallium: s/copy_pixels_state/blit_stateBrian2008-03-181-1/+1
* gallium: added cso_unset_*() functionsBrian2008-03-182-1/+48
* gallium: new pixel blit codeBrian2008-03-184-0/+338
* gallium: protect against multi-#includeBrian2008-03-181-0/+8
* added u_simple_shaders.cBrian2008-03-182-0/+2
* gallium: make the gen_mipmap_state struct privateBrian2008-03-182-12/+14
* gallium: use new simple shader utility routinesBrian2008-03-181-248/+12
* gallium: utilities for creating simple vertex/fragment shadersBrian2008-03-182-0/+315
* d3d: Allow to iterate over the handle table.José Fonseca2008-03-182-0/+31
* d3d: Add function to walk through all items in the hash table.José Fonseca2008-03-182-1/+27
* gallium: Don't be pedantic about removing non exiting items from the table.José Fonseca2008-03-181-2/+6
* gallium: fix a mix-up in the uint[1] do_row() caseBrian2008-03-181-2/+2
* gallium: utility for packing color, z values according to pipe_formatBrian2008-03-181-0/+125
* gallium: Silencium warnings on Windows.Michal Krol2008-03-181-3/+3
* gallium: initial gen mipmap s/w fallback codeBrian2008-03-171-2/+607
* cell: Don't free NULL code pointersIan Romanick2008-03-171-1/+3
* cell: Fix simple register allocatorIan Romanick2008-03-171-6/+6
* gallium: added new u_draw_quad.c and u_gen_mipmap.c files.Brian2008-03-172-0/+4
* gallium: new mipmap generation codeBrian2008-03-172-0/+558
* gallium: new util_draw_texquad() function.Brian2008-03-172-0/+149
* gallium: improvements, or extensions at least, to the passthrough pathKeith Whitwell2008-03-172-98/+257
* gallium: Ensure we don't add null objects to the table, as they mark empty ha...José Fonseca2008-03-151-0/+4
* gallium: add explicit control for point sprites (convert points to textured q...Brian2008-03-145-2/+24
* tgsi: Use debug_printf().Michal Krol2008-03-141-2/+2
* scons: Remove second occurence of draw_passthrough.c.Michal Krol2008-03-141-2/+1
* gallium: print warning rather than assert(0) for LOG/EXP opcodesBrian Paul2008-03-141-2/+32
* gallium: added some debug code (disabled)Brian2008-03-141-0/+13