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* util: Add util_memcpy_cpu_to_le32() v3Tom Stellard2014-07-281-0/+17
* targets/dri: fix freedreno targetsRob Clark2014-07-231-2/+10
* util/tgsi: Fix ureg_EMIT/ENDPRIM prototype.José Fonseca2014-07-151-2/+2
* gallium: add INTERP_* opcodes to support interpolateAt*Ilia Mirkin2014-07-091-0/+4
* targets/dri-swrast: Convert to static/shared pipe-driverEmil Velikov2014-07-101-0/+36
* targets/dri: cleanup conversion leftoversEmil Velikov2014-07-101-8/+3
* targets/dri: Add __driDriverGetExtensions_vmwgfxEmil Velikov2014-07-101-0/+12
* targets/dri: Add __driDriverGetExtensions_i965 symbolEmil Velikov2014-07-101-0/+12
* targets/dri: Add __driDriverGetExtensions_i915 symbolEmil Velikov2014-07-101-0/+12
* targets/dri: Add __driDriverGetExtensions_freedreno symbolEmil Velikov2014-07-101-0/+12
* targets/dri: Add __driDriverGetExtensions_(r300|r600|radeonsi) symbolsEmil Velikov2014-07-101-0/+36
* targets/dri: Add __driDriverGetExtensions_nouveau symbolEmil Velikov2014-07-101-0/+12
* tgsi: add interpolation location modifier support to text parserIlia Mirkin2014-07-091-0/+17
* gallium: switch dedicated centroid field to interpolation locationIlia Mirkin2014-07-098-15/+25
* gallium/u_blitter: fix some shader memory leaksBrian Paul2014-07-091-0/+9
* tgsi: properly parse indirect dimension references (e.g. for UBOs)Ilia Mirkin2014-07-091-0/+7
* gallium: fix u_default_transfer_inline_write for texturesMarek Olšák2014-07-081-2/+2
* gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORTIlia Mirkin2014-07-031-1/+1
* gallium: Add PIPE_SHADER_CAP_DOUBLESTom Stellard2014-07-022-0/+4
* target-helpers: don't use designated initializersRoland Scheidegger2014-07-021-4/+4
* gallium/u_vbuf: get draw info from an indirect buffer if there's anyMarek Olšák2014-07-021-44/+72
* gallium: add facilities for indirect drawingChristoph Bumiller2014-07-023-0/+54
* gallium: add an index argument to create_queryIlia Mirkin2014-07-011-3/+3
* gallium: add vertex stream argument to EMIT/ENDPRIMIlia Mirkin2014-07-011-2/+2
* auxiliary/vl: Remove no longer used SPLIT_TARGETSEmil Velikov2014-06-261-8/+0
* draw: (trivial) fix clamping of viewport indexRoland Scheidegger2014-06-241-1/+1
* targets/vdpau-nouveau: convert to static/shared pipe-driversEmil Velikov2014-06-222-1/+25
* gallivm: Fix build after LLVM commit 211259Aaron Watry2014-06-201-1/+3
* gallivm: set mcpu when initializing llvm execution engineRoland Scheidegger2014-06-191-2/+20
* target-helpers: add dd_configuration(), dd_driver_name()Emil Velikov2014-06-191-0/+78
* target-helpers: add dd_create_screen() helperEmil Velikov2014-06-191-0/+206
* target-helpers: add a note about debug wrappersEmil Velikov2014-06-191-0/+4
* pipe-loader: add pipe_loader_ops::configuration()Emil Velikov2014-06-195-0/+53
* pipe-loader: note that we leak pipe_loader_drm_device->base->driver_nameEmil Velikov2014-06-191-0/+1
* gallium: implement ARB_texture_query_levelsMarek Olšák2014-06-191-1/+1
* gallivm: fix SCALED -> NORM conversionsRoland Scheidegger2014-06-181-16/+23
* util/u_format: move utility function from r600gGrigori Goronzy2014-06-182-0/+14
* cso: fix stream-out clean up in cso_release_all()Brian Paul2014-06-121-1/+1
* tgsi_exec: use defines for max inputs/outputsDave Airlie2014-06-112-4/+4
* tgsi/gs: bound max output vertices in shaderDave Airlie2014-06-112-0/+9
* vl: add more avc profilesLeo Liu2014-06-041-0/+4
* wgl: Disable CRT message boxes when Windows system error messages boxes are d...José Fonseca2014-06-042-0/+41
* gallium: create TGSI_PROPERTY to disable viewport and clippingChristoph Bumiller2014-06-023-0/+21
* util: Do not use __builtin_clrsb with Intel C++ Compiler.Vinson Lee2014-05-301-1/+1
* gallivm: Disable workaround for PR12833 on LLVM 3.2+.José Fonseca2014-05-231-2/+2
* gallivm: Support MCJIT on Windows.José Fonseca2014-05-231-0/+9
* tgsi: add GS_INVOCATIONS to property names arrayIlia Mirkin2014-05-211-1/+2
* llvmpipe: do IR counting for shader cache management after optimization.Roland Scheidegger2014-05-192-2/+20
* gallivm: (trivial) fix compilation with llvm 3.1, 3.2Roland Scheidegger2014-05-171-0/+4
* gallivm: print out how long it takes to optimize shader IR.Roland Scheidegger2014-05-163-1/+31