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* draw: Add inline keyword to inline function.José Fonseca2010-06-291-1/+1
| | | | Otherwise gcc will warn about unusued functions.
* util: reference surfaces and sampler views in blitter when saving themMarek Olšák2010-06-292-5/+46
| | | | Ooops. This should possibly fix some bugs...
* glhd: Re-integrate with the debug systemJakob Bornecrantz2010-06-281-0/+8
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* Merge branch 'gallium-drm-driver-drescriptor'Jakob Bornecrantz2010-06-283-0/+133
|\ | | | | | | | | | | | | | | | | Conflicts: src/gallium/state_trackers/egl/x11/native_dri2.c src/gallium/state_trackers/egl/x11/native_x11.c src/gallium/state_trackers/egl/x11/native_x11.h src/gallium/state_trackers/xorg/xorg_driver.c src/gallium/winsys/radeon/drm/radeon_drm.c
| * gallium: Add debug target helperJakob Bornecrantz2010-06-241-0/+36
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| * gallium: Remove drm_api and all references to itJakob Bornecrantz2010-06-241-46/+0
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| * target-helpers: Add inline helpersJakob Bornecrantz2010-06-232-0/+97
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| * gallium: drm api compat helperJakob Bornecrantz2010-06-061-0/+46
| | | | | | | | | | This is temporary untill all drivers have moved to the new drm driver descriptor interface.
* | util: fix a memory leak in blitterMarek Olšák2010-06-271-6/+1
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* | draw: fix build with llvm and makeMarek Olšák2010-06-261-0/+1
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* | draw: Remove unnecessary header.Vinson Lee2010-06-261-1/+0
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* | draw: deleted by mistakeZack Rusin2010-06-251-0/+1
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* | draw: initialize headers in the none post paths as wellZack Rusin2010-06-251-0/+8
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* | draw: limit the number of vertex shader variants kept aroundZack Rusin2010-06-258-62/+324
| | | | | | | | | | | | | | we used to create and cache unltimited number of variant, this change limits the number of variants kept around to a fixed number. the change is based on a similar patch by Roland for llvmpipe fragment shaders.
* | draw: initialize vertex headerZack Rusin2010-06-253-43/+16
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* | gallium/util: fix pipe_sampler_view_reference() callsBrian Paul2010-06-251-7/+2
| | | | | | | | The conditionals aren't needed.
* | draw: Work around an invalid write.Chia-I Wu2010-06-251-1/+1
| | | | | | | | | | SSE vertex shader does not seem to honor the execution mask. Pad the output array as a workaround.
* | draw: use gallium's TRUE/FALSEBrian Paul2010-06-232-2/+2
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* | draw: don't try to precalculate the pipeline output primitiveKeith Whitwell2010-06-238-34/+46
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We were previously calculating a value which was either the geometry shader output primitive or the application's input primitive, and passing that to the various front/middle/back components for use as the ultimate rendering primtive. Unfortunately, this was not correct -- if the vcache decomposition path is active and geometry shaders are *not* active, we can end up with a third primitive -- specifically the decomposed version of the input primitive. Rather than trying to precalculate this, just let the individual components inform their successors about which primitive type they are recieving.
* | draw: mask off DRAW_PIPE_FLAG_MASK bits in prim decompose codeBrian Paul2010-06-231-25/+25
| | | | | | | | | | | | | | | | Any elt may potentially have flags bits set so mask off those bits everywhere. Fixes crashes with demos/gamma.c, redbook/polys.c, etc. but polygon stippling is still broken.
* | u_math: Add align function npot alignmentsJakob Bornecrantz2010-06-221-0/+14
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* | gallium: add a timestamp disjoint queryZack Rusin2010-06-221-1/+1
| | | | | | | | | | | | allows application to not only request the frequency of the TIME_ELAPSED clock but also to detect if that frequency was consistent throughout the entire bracketed range of graphics commands.
* | gallium: add a temporary array register fileZack Rusin2010-06-189-131/+324
| | | | | | | | | | | | | | | | | | | | | | | | | | | | like normal temporaries, but allows to define a number of distinct arrays, all of which make it explicit that they contain /indexable/ registers. as a side-effect we're adding support for multi-dimensional destination registers. The whole thing looks like this: DCL TEMPX[0][0..128] # 0 array with 128 registers ADD TEMPX[0][0], IN[0], IMM[0] ADD TEMPX[0][1], IN[0], IMM[0] ABS OUT[0], TEMPX[0][TEMP[0]]
* | gallium: add a new register file - immediate arrayZack Rusin2010-06-188-59/+227
| | | | | | | | | | | | allows one to specify a safe (bound checked) array filled with immediates. it works just like a const array and declares much like our current immediates.
* | draw: implement triangle strips with adjacency in geometry shaderZack Rusin2010-06-171-1/+12
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* | draw: implement triangle lists with adjacency support in gsZack Rusin2010-06-172-1/+31
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* | draw: fix a silly errorZack Rusin2010-06-171-1/+1
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* | draw: implement line strip adjacencyZack Rusin2010-06-171-0/+5
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* | draw: implement lines with adjacency in geometry shadersZack Rusin2010-06-172-18/+48
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* | draw: validate stream output buffersZack Rusin2010-06-171-1/+16
| | | | | | | | fixes a crash.
* | draw: fix some unsigned issueZack Rusin2010-06-171-4/+4
| | | | | | | | spotted by Vinson
* | draw: make sure we correctly iterate over output buffers on stream outZack Rusin2010-06-161-5/+11
| | | | | | | | | | we kept overwriting the first attribute of a vertex in a single-stream- out-buffer case
* | draw: add stream output decomposition fileZack Rusin2010-06-161-0/+123
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* | draw: rewrite stream output to handle all the dark cornersZack Rusin2010-06-166-124/+190
| | | | | | | | | | register masks, multiple output buffers, multiple primitives, non-linear vertices (elts) and stride semantics.
* | translate: don't crash on elts paths with instancesZack Rusin2010-06-161-10/+13
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* | util: add alloc checkAlan Hourihane2010-06-161-0/+2
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* | draw: add alloc checkAlan Hourihane2010-06-161-0/+2
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* | draw: handle some out of memory conditionsAlan Hourihane2010-06-1612-35/+69
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* | draw: Remove unnecessary headers.Vinson Lee2010-06-152-2/+0
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* | gs: make sure we end primitives when finishing executing shadersZack Rusin2010-06-153-26/+23
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* | draw/gs: make sure gs works with elts and doesn't overrun the bufferZack Rusin2010-06-152-11/+43
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* | draw: run the pipeline with the correct number of vertsZack Rusin2010-06-151-1/+1
| | | | | | | | verts per primitive, not total count
* | draw: fix primitive indexing in the pipelineZack Rusin2010-06-151-2/+4
| | | | | | | | spotted by Keith
* | draw: finish the new pipeline setupZack Rusin2010-06-159-245/+238
| | | | | | | | | | | | | | Keith came up with a new way of running the pipeline which involves passing a few info structs around (for fetch, vertices and prims) and allows us to correctly handle cases where we endup with multiple primitives generated by the pipeline itself.
* | draw wipKeith Whitwell2010-06-158-319/+342
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* | gallivm: Omit references to NoFramePointerElimNonLeafJosé Fonseca2010-06-141-3/+0
| | | | | | | | It was added after 2.7.
* | util: Use int type for format field width.José Fonseca2010-06-141-1/+1
| | | | | | | | As suggested by gcc warning.
* | gallivm: Override some of the default target options.José Fonseca2010-06-142-0/+31
| | | | | | | | | | | | | | In particular: - enable LLVM <-> GDB integration for JIT code - disable frame-pointer elimination on debug/profile builds - enable fast-math.
* | gallivm: Use func_to_pointer().José Fonseca2010-06-141-16/+1
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* | util: Add a func_to_pointer util function too.José Fonseca2010-06-141-0/+11
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