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* draw: vertex fetch can be validated too early leading to an assertion... disableKeith Whitwell2008-03-251-1/+5
* draw: don't use fetch_and_store for bypass_vs mode, it's not quite rightKeith Whitwell2008-03-251-4/+1
* draw: take primitive into account when deciding if the pipeline is activeKeith Whitwell2008-03-254-37/+69
* gallium: Fix default option on Windows.José Fonseca2008-03-251-7/+6
* gallium: be smarter about picking the sampler unit for pstipple, aaalinesBrian2008-03-242-21/+74
* gallium: fix a few bugs, warnings in the p_debug codeBrian2008-03-241-2/+2
* gallium: move sampler_unit field to pstip_fragment_shader since it's per-shaderBrian2008-03-241-5/+16
* gallium: make a copy of the vertex shader's token array.Brian2008-03-243-3/+17
* gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)Brian2008-03-242-4/+17
* gallium: added tgsi_num_tokens() function to return number of tokens in token...Brian2008-03-242-0/+17
* gallium: Simple cross platform get-opt system.José Fonseca2008-03-241-0/+144
* gallium: cleanup p_debugJosé Fonseca2008-03-241-19/+12
* gallium: move filter assignment out of loopBrian2008-03-241-2/+4
* gallium: Remove util_gen_mipmap_filter().Michal Krol2008-03-242-18/+0
* gallium: pass the filter mode to util_gen_mipmap().Brian2008-03-242-16/+11
* gallium: tweak coords in u_gen_mipmap codeMichal Krol2008-03-241-8/+8
* draw: pre-declare referenced structsKeith Whitwell2008-03-241-0/+2
* Revert "draw: Fix #include order to fix Linux build."Keith Whitwell2008-03-241-1/+1
* draw: Fix #include order to fix Linux build.Michel Dänzer2008-03-241-1/+1
* draw: check need_pipeline() in passthroughKeith Whitwell2008-03-231-1/+1
* draw: tweak the definition of draw_need_pipeline, fix minor bugKeith Whitwell2008-03-231-11/+15
* draw: fix crlfKeith Whitwell2008-03-232-204/+204
* draw: rename emit functions to match pipe_format namesKeith Whitwell2008-03-231-22/+17
* draw: restructure fetch/emit as a pair of function callsKeith Whitwell2008-03-231-109/+152
* gallium: Add util_gen_mipmap_filter().Michal Krol2008-03-232-4/+28
* gallium: Fix memory leak.José Fonseca2008-03-231-19/+22
* gallium: Remove the debug_mask_* stuff.José Fonseca2008-03-231-34/+0
* gallium: Fix typo.José Fonseca2008-03-231-1/+1
* gallium: Memory debugging utilities.José Fonseca2008-03-232-0/+173
* draw: fix some unsigned vs ushort confusionKeith Whitwell2008-03-233-10/+9
* gallium: beginnings of draw module vertex reworkKeith Whitwell2008-03-2311-19/+1169
* gallium: free samplers, textures in destroy()Brian2008-03-222-0/+13
* gallium: fix mem leak (fee pstipple stage)Brian2008-03-221-0/+2
* gallium: Remove pedantic asserts.José Fonseca2008-03-221-11/+7
* gallium: set fb.width/heightBrian2008-03-202-0/+4
* gallium: enable vp input semantic infoBrian2008-03-201-9/+6
* gallium: create one vertex buffer and re-useBrian2008-03-201-5/+75
* gallium: use sizeof(vertex buffer)Brian2008-03-201-1/+1
* gallium: Give some chance for the table to actually grow.José Fonseca2008-03-201-2/+1
* gallium: Fix build on Windows.Michal Krol2008-03-201-1/+1
* gallium: Fix build on Windows.Michal Krol2008-03-201-2/+2
* gallium: remove unused local varKeith Whitwell2008-03-201-1/+1
* gallium: create vertex buffer once and re-use.Brian2008-03-201-6/+65
* gallium: added util_draw_vertex_buffer()Brian2008-03-202-20/+55
* gallium: temporarily disable the memcmp() in cso_set_framebuffer()Brian2008-03-201-1/+2
* gallium: added util_make_fragment_passthrough_shader()Brian2008-03-202-0/+107
* gallium: add debug facility to dump random blobs as hexKeith Whitwell2008-03-201-0/+18
* gallium: add face, dirtyLevels params to pipe->texture_update()Brian Paul2008-03-193-2/+4
* gallium: fix bug in cso_single_sampler_done() in computation of nr_samplersBrian Paul2008-03-191-2/+4
* gallium: Fix broken logic.José Fonseca2008-03-191-1/+1