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* gallium/tgsi: Add support for barriers.Francisco Jerez2012-05-111-0/+4
* gallium/tgsi: Define system values used to query the compute grid parameters.Francisco Jerez2012-05-111-1/+5
* gallium/tgsi: Add resource write-back support.Francisco Jerez2012-05-114-0/+11
* gallium/tgsi: Add support for raw resources.Francisco Jerez2012-05-113-2/+24
* gallium/tgsi: Define the TGSI_BUFFER texture target.Francisco Jerez2012-05-113-3/+3
* gallium/tgsi: Introduce the compute processor.Francisco Jerez2012-05-114-4/+8
* gallium/tgsi: Move interpolation info from tgsi_declaration to a separate token.Francisco Jerez2012-05-1113-52/+105
* gallium/tgsi: Split sampler views from shader resources.Francisco Jerez2012-05-1112-107/+175
* gallivm: implement iabs/issg opcode.Dave Airlie2012-05-092-1/+26
* radeon/llvm: add support for TXQ/TXF/DDX/DDY instructionsVadim Girlin2012-05-081-2/+0
* auxiliary/os: Add missing signal.h include.Baldo Davide2012-05-051-0/+1
* gallivm: fix comment typoBrian Paul2012-05-041-1/+1
* gallivm: Use debug_printf in lp_build_printf.José Fonseca2012-05-021-6/+9
* gallivm: Avoid LLVMAddGlobalMapping() in lp_bld_assert().José Fonseca2012-05-022-26/+16
* gallivm: Add a lp_build_const_func_pointer() helper.José Fonseca2012-05-023-15/+44
* gallivm: Cleanup/simplify lp_build_const_string_variable.José Fonseca2012-05-025-29/+29
* gallivm: Added lp_build_const_mask_aos_swizzledJames Benton2012-05-023-2/+30
* gallivm: Move loop var declaration to beginning of scope.José Fonseca2012-05-021-1/+3
* gallivm: added a debug function which allows llvm to print vectors of 16 unsi...James Benton2012-05-022-0/+29
* llvmpipe: Check when a shader does not satisfy 0 < imm < 1.James Benton2012-05-022-2/+11
* gallivm: fixed memory leak in lp_build_tgsi_aosJames Benton2012-05-021-0/+1
* llvmpipe: Added support for color masks in AoS blending.James Benton2012-05-021-0/+13
* gallivm: added aligned pointer get/setJames Benton2012-05-024-0/+81
* gallivm: llvm c-style for loops, allows us to create loops with conditions on...James Benton2012-05-022-0/+94
* u_vbuf: unbind vertex buffers on destroyMarek Olšák2012-04-291-0/+2
* u_blitter: fix resource leakMarek Olšák2012-04-291-0/+1
* gallivm: Use lp_build_alloca instead of LLVMBuildAlloca on the loop limiter.José Fonseca2012-04-251-4/+1
* u_vbuf: don't call u_vbuf_upload_buffers if there's nothing to uploadMarek Olšák2012-04-241-2/+8
* u_vbuf: don't upload user buffers if the driver supports themMarek Olšák2012-04-241-1/+1
* u_vbuf: optimize u_vbuf_translate_find_free_vb_slotsMarek Olšák2012-04-241-27/+15
* u_vbuf: turn bool arrays into bitmasks and loops into bitwise operationsMarek Olšák2012-04-241-110/+88
* u_vbuf: take advantage of all new vertex fetch capsMarek Olšák2012-04-242-9/+16
* u_vbuf: simplify u_vbuf_set_vertex_buffersMarek Olšák2012-04-241-23/+16
* u_vbuf: rename native_attribs -> driver_attribsMarek Olšák2012-04-241-5/+5
* gallium: make user vertex buffers optionalMarek Olšák2012-04-244-187/+236
* u_vbuf: pull u_vbuf_draw_max_vertex_count into r300gMarek Olšák2012-04-242-51/+0
* u_vbuf: make use of the new CAPs to determine what to doMarek Olšák2012-04-242-30/+35
* u_vbuf: remove u_vbuf_resourceMarek Olšák2012-04-241-13/+0
* u_vbuf: use user_ptr from pipe_resourceMarek Olšák2012-04-242-11/+12
* u_vbuf: override draw_vboMarek Olšák2012-04-242-25/+32
* u_vbuf: override create/bind/destroy_vertex_elements_stateMarek Olšák2012-04-242-56/+48
* u_vbuf: override set_vertex_buffersMarek Olšák2012-04-242-49/+50
* u_vbuf: override set_index_bufferMarek Olšák2012-04-242-11/+30
* gallium/util: use cso_draw_arrays in util_draw_vertex_bufferMarek Olšák2012-04-241-5/+4
* cso: add set_index_buffer and draw_vbo passthrough functionsMarek Olšák2012-04-242-0/+48
* pipebuffer: split up assertionBrian Paul2012-04-181-1/+2
* gallium/u_gen_mipmap: don't release vertex buffer at end of frame / in glFlushMarek Olšák2012-04-182-19/+4
* gallium/u_blit: don't release vertex buffer at end of frame / in glFlushMarek Olšák2012-04-182-18/+4
* gallium: remove PIPE_TRANSFER_NOOVERWRITE, use equivalent UNSYNCHRONIZEDMarek Olšák2012-04-181-1/+1
* u_blitter: align vertex buffer suballocations to 4Marek Olšák2012-04-131-1/+1