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* vl: add drm support for vl_screenLeo Liu2015-11-083-1/+85
| | | | | | | | | | This will allow the state trackers to use render nodes with screen creation v2: dup fd for pipe loader Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Christian König <[email protected]>
* vl/buffers: add RGBX and BGRX to the supported formatsJulien Isorce2015-11-061-0/+18
| | | | | | | | | | Useful is one wants to create RGBX or BGRX surfaces. The infrastructure is such that it required just a few definitions to support these formats. Signed-off-by: Julien Isorce <[email protected]> Reviewed-by: Christian K<C3><B6>nig <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* gallium: expose a debug message callback settable by context ownerIlia Mirkin2015-11-052-0/+34
| | | | | | | This will allow gallium drivers to send messages to KHR_debug endpoints Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* u_vbuf: minor code reformatting / line wrappingBrian Paul2015-11-041-4/+8
| | | | Trivial.
* u_vbuf: add some const qualifiersBrian Paul2015-11-041-2/+2
| | | | Trivial.
* util/indices: replace #define tokens with enum typeBrian Paul2015-11-043-86/+91
| | | | | | To ease debugging in gdb. Reviewed-by: Charmaine Lee <[email protected]>
* gallivm: fix sampling for s3tc srgb formats when using texture cacheRoland Scheidegger2015-11-041-1/+3
| | | | | | | | | This actually stored the values as 8bit linear values in the cache, then did another srgb->linear conversion... We don't want to do the former (decoding 8bit srgb values to 8bit linear completely defeats the purpose of srgb in the first place), so just decode to 8bit srgb. Fixes piglit.spec.ext_texture_srgb.texwrap formats-s3tc tests.
* llvmpipe: add cache for compressed texturesRoland Scheidegger2015-11-0412-8/+621
| | | | | | | | | | | | | | | | | | | | | | compressed textures are very slow because decoding is rather complex (and because there's no jit code code to decode them too for non-technical reasons). Thus, add some texture cache which holds a couple of decoded blocks. Right now this handles only s3tc format albeit it could be extended to work with other formats rather trivially as long as the result of decode fits into 32bit per texel (ideally, rgtc actually would decode to more than 8 bits per channel, but even then making it work for it shouldn't be too difficult). This can improve performance noticeably but don't expect wonders (uncompressed is unsurprisingly still faster). It's also possible it might be slower in some cases (using nearest filtering for example or if there's otherwise not many cache hits, the cache is only direct mapped which isn't great). Also, actual decode of a block relies on util code, thus even though always full blocks are decoded it is done texel by texel - this could obviously benefit greatly from simd-optimized code decoding full blocks at once... Note the cache is per (raster) thread, and currently only used for fragment shaders. Reviewed-by: Jose Fonseca <[email protected]>
* gallivm: disable f16c when not using AVXRoland Scheidegger2015-10-261-0/+3
| | | | | | | | | | | | | | | | | f16c intrinsic can only be emitted when AVX is used. So when we disable AVX due to forcing 128bit vectors we must not use this intrinsic (depending on llvm version, this worked previously because llvm used AVX even when we didn't tell it to, however I've seen this fail with llvm 3.3 since 718249843b915decf8fccec92e466ac1a6219934 which seems to have the side effect of disabling avx in llvm albeit it only touches sse flags really, but with ea421e919ae6e72e1319fb205c42a6fb53ca2f82 it's now really disabled). Albeit being able to use AVX with 128bit vectors also would have its uses, the code as is really was meant to emulate jit code creation for less capable cpus. v2: add some (ifdefed out) missing de-featuring options for simulating less capable cpus. Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* gallivm: fix tex offsets with mirror repeat linearRoland Scheidegger2015-10-241-4/+5
| | | | | | | | Can't see why anyone would ever want to use this, but it was clearly broken. This fixes the piglit texwrap offset test using this combination. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* gallivm: fix sampling with texture offsets in SoA pathRoland Scheidegger2015-10-241-3/+8
| | | | | | | | | | | | | When using nearest filtering and clamp / clamp to edge wrapping results could be wrong for negative offsets. Fix this by adding the offset before doing the conversion to int coords (could also use floor instead of trunc int conversion but probably more complex on "typical" cpu). This fixes the piglit texwrap offset failures with this filter/wrap combo (which only leaves the linear/mirror repeat combination broken). Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* util/format: add helper util_format_is_snorm8Marek Olšák2015-10-242-0/+22
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* gallium/util: add a test for NULL fragment shadersMarek Olšák2015-10-241-0/+38
| | | | | | Just to validate that radeonsi doesn't crash. Reviewed-by: Michel Dänzer <[email protected]>
* gallivm: Explicitly disable unsupported CPU features.Jose Fonseca2015-10-231-38/+34
| | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92214 CC: "10.6 11.0" <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* virgl/vtest: add vtest driverDave Airlie2015-10-231-0/+12
| | | | | | | | | | | | | | | | | | | | | virgl/vtest is a swrast driver that allows the virgl acceleration to be tested without having a virtual machine. The backend has a unix socket server that this connects to. This is run by setting LIBGL_ALWAYS_SOFTWARE=y GALLIUM_DRIVER=virpipe In this mode all renderering is sent over a socket to the remote renderer, and the results are readback and copies to the screen using drisw. This works well enough to develop new features and to help debug. Signed-off-by: Dave Airlie <[email protected]>
* virgl: add driver for virtio-gpu 3D (v2)Dave Airlie2015-10-231-0/+42
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | virgl is the 3D acceleration backend for the virtio-gpu shipping with qemu. The 3D acceleration is designed around gallium and TGSI as the virtualisation layer. The backend renderer translates the virgl interface into OpenGL currently. This is the initial import of the driver to mesa. The kernel driver portions are lined up for drm-next. Currently this driver supports up to GL3.3 and some misc extensions if the host driver exposes it. It is planned to iterate the virgl API to new GL levels as mesa host drivers gain features. v2: fix resource tracking across flushes to avoid ->bind hack in mapping. consolidate mapping and waiting code for transfers. use u_range for dirt tracking. handle larger shaders in protocol. include virtgpu_drm.h in mesa for now. add translation layer for gallium tgsi to virgl tgsi. Signed-off-by: Dave Airlie <[email protected]>
* tgsi: try and handle overflowing shaders. (v2)Dave Airlie2015-10-232-3/+9
| | | | | | | | | | This is used to detect error in virgl if we overflow the shader dumping buffers. v2: return a bool. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* tgsi: add option to dump floats as hex valuesDave Airlie2015-10-233-2/+30
| | | | | | | | | | | This adds support to the parser to accept hex values as floats, and then adds support to the dumper to allow the user to select to dump float as 32-bit hex numbers. This is required to get accurate values for virgl use of TGSI. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gallivm: Translate all util_cpu_caps bits to LLVM attributes.Jose Fonseca2015-10-221-2/+34
| | | | | | | | | | | | | | This should prevent disparity between features Mesa and LLVM believe are supported by the CPU. http://lists.freedesktop.org/archives/mesa-dev/2015-October/thread.html#96990 Tested on a i7-3720QM w/ LLVM 3.3 and 3.6. v2: Increase SmallVector initial size as suggested by Gustaw Smolarczyk. Reviewed-by: Roland Scheidegger <[email protected]> CC: "10.6 11.0" <[email protected]>
* draw: fix splitting of line loops (v2)Brian Paul2015-10-204-8/+32
| | | | | | | | | | | | | | | | | When the draw module splits long line loops, the sections are emitted as line strips. But the primitive type wasn't set correctly so each section was being drawn as a loop, introducing extra line segments. To fix this, we pass a new DRAW_LINE_LOOP_AS_STRIP flag to the run() function. The linear/elt_run() functions have to check for this flag and set their primitive type accordingly. No piglit regressions. Fixes piglit's lineloop with -count 4097 or higher. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81174 Reviewed-by: Roland Scheidegger <[email protected]>
* gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTMarek Olšák2015-10-202-0/+4
| | | | | | | | | | | | | | This avoids a serious r600g bug leading to a GPU hang. The chances this bug will get fixed are pretty low now. I deeply regret listening to others and not pushing this patch, leaving other users with a GPU-crashing driver. Yes, it should be fixed in the compiler and it's ugly, but users couldn't care less about that. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86720 Cc: 11.0 10.6 <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* tgsi/scan: use properties for clip/cull distance writemasksMarek Olšák2015-10-201-14/+14
| | | | | | No changes needed for drivers already relying on tgsi_shader_info. Reviewed-by: Brian Paul <[email protected]>
* gallium: add new properties for clip and cull distance usageMarek Olšák2015-10-201-0/+2
| | | | | | | | The TGSI usage mask can't be used, because these are declared as an output array of 2 elements. Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallivm: implement the correct version of LRPMarek Olšák2015-10-171-6/+13
| | | | | | | | | The previous version has precision issues. This can be a problem with tessellation. Sadly, I can't find the article where I read it anymore. I'm not sure if the unsafe-fp-math flag would be enough to revert this. v2: added the comment
* gallivm: set correct opcode info from unary/binary/ternary emitsMarek Olšák2015-10-171-3/+6
| | | | | | | | and clear the emit_data structure. The new radeonsi min/max opcode implementation requires this. (it looks good according to Roland S.)
* tgsi: move pipe_shader_from_tgsi_processor function to utilMarek Olšák2015-10-172-24/+24
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* gallium/hud: fix possible NULL pointer dereferenceMarek Olšák2015-10-171-0/+3
| | | | Trivial.
* tgsi: initialize ctx.file in tgsi_dump_instruction()Brian Paul2015-10-161-0/+1
| | | | | Fixes segfault because of uninitialized file pointer. Trivial.
* gallium/util: fix debug_get_flags_option on 32-bit harderRob Clark2015-10-151-3/+3
| | | | | | | | (yes, we want PRI?64, but we want the x version rather than the u version) Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* u_vbuf: fix vb slot assignment for translated buffersNicolai Hähnle2015-10-121-0/+1
| | | | | | | | | | | Vertex attributes of different categories (constant/per-instance/ per-vertex) go into different buffers for translation, and this is now properly reflected in the vertex buffers passed to the driver. Fixes e.g. piglit's point-vertex-id divisor test. Cc: [email protected] Reviewed-by: Marek Olšák <[email protected]>
* tgsi: (trivial) kill c99-ism.Roland Scheidegger2015-10-091-2/+3
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* tgsi/scan: add info about declared samplers (v2)Marek Olšák2015-10-092-0/+3
| | | | v2: get it from declarations, not instructions
* tgsi: add a utility for emulating some GL featuresMarek Olšák2015-10-093-0/+208
| | | | | | | | st/mesa will use this, but drivers can use it too. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Brian Paul <[email protected]>
* glsl: move shader_enums into nirRob Clark2015-10-091-1/+1
| | | | | | | | | | | | | | | | | | | | First step towards inverting the dependency between glsl and nir (so nir can be used without glsl). Also solves this issue with 'make distclean' Making distclean in mesa make[2]: Entering directory '/mnt/sdb1/Src64/Mesa-git/mesa/src/mesa' Makefile:2486: ../glsl/.deps/shader_enums.Plo: No such file or directory make[2]: *** No rule to make target '../glsl/.deps/shader_enums.Plo'. Stop. make[2]: Leaving directory '/mnt/sdb1/Src64/Mesa-git/mesa/src/mesa' Makefile:684: recipe for target 'distclean-recursive' failed make[1]: *** [distclean-recursive] Error 1 make[1]: Leaving directory '/mnt/sdb1/Src64/Mesa-git/mesa/src' Makefile:615: recipe for target 'distclean-recursive' failed make: *** [distclean-recursive] Error 1 Reported-by: Andy Furniss <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* tgsi: add const qualifier to silence warningBrian Paul2015-10-061-1/+1
| | | | Trivial.
* tgsi/scan: add interpolation info into tgsi_shader_infoMarek Olšák2015-10-032-3/+101
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* gallivm: Allow drivers and state trackers to initialize gallivm LLVM targets v2Tom Stellard2015-10-022-7/+32
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Drivers and state trackers that use LLVM for generating code, must register the targets they use with LLVM's global TargetRegistry. The TargetRegistry is not thread-safe, so all targets must be added to the registry before it can be queried for target information. When drivers and state trackers initialize their own targets, they need a way to force gallivm to initialize its targets at the same time. Otherwise, there can be a race condition in some multi-threaded applications (e.g. glx-multihreaded-shader-compile in piglit), when one thread creates a context for a driver that uses LLVM (e.g. radeonsi) and another thread creates a gallivm context (glxContextCreate does this). The race happens when the driver thread initializes its LLVM targets and then starts using the registry before the gallivm thread has a chance to register its targets. This patch allows users to force gallivm to register its targets by calling the gallivm_init_llvm_targets() function. v2: - Use call_once and remove mutexes and static initializations. - Replace gallivm_init_llvm_{begin,end}() with gallivm_init_llvm_targets(). Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Mathias Fröhlich <[email protected]> Reviewed-by: Emil Velikov <[email protected]> CC: "10.6 11.0" <[email protected]>
* gallium/util: avoid unreferencing random memory on buffer alloc failureIlia Mirkin2015-09-281-1/+1
| | | | | | | | Found by Coverity Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Albert Freeman <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium/u_blitter: handle allocation failuresMarek Olšák2015-09-241-0/+6
| | | | | | Cc: 11.0 <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* gallium/ttn: Convert to using VARYING_SLOT_* / FRAG_RESULT_*.Eric Anholt2015-09-162-14/+173
| | | | | | | | | | | | | | | This avoids exceeding the size of the .index bitfield since it got truncated, and should make our NIR look more like the NIR that the rest of the NIR developers are working on. v2: split out vc4 updates, first patch uses varying_slot_to_tgsi_semantic() helper, and second patch does the actual conversion. v3: add frag_result_to_tgsi_semantic() helper and don't try to map frag_results to semantic name/index as if they were varying_slot's v4: use VERT_ATTRIB_ for VS inputs v5: Fix vc4 build. Signed-off-by: Rob Clark <[email protected]>
* tgsi: add a TXQS opcode to retrieve the number of texture samplesIlia Mirkin2015-09-131-1/+2
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* tgsi/scan: add support to figure out max nesting depthRob Clark2015-09-132-0/+21
| | | | | | | | | Sometimes a useful thing for compilers (or, for example, tgsi_to_nir) to know. And pretty trivial for scan to figure this out for us. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* tgsi, softpipe: Constify tgsi_sampler in query_lod vfuncKrzesimir Nowak2015-09-111-1/+1
| | | | | | | | | | A followup from previous commit - since all functions called by query_lod take pointers to const sp_sampler_view and const sp_sampler, which are taken from tgsi_sampler subclass, we can the tgsi_sampler as const itself now. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* tgsi,softpipe: capitalize the tgsi_sampler_control enum valuesBrian Paul2015-09-112-24/+25
| | | | | | | We use capitalized enum values everywhere else. This improves understanding a bit too. Reviewed-by: Roland Scheidegger <[email protected]>
* tgsi: Add code for handling lodq opcodeKrzesimir Nowak2015-09-102-0/+56
| | | | | | | | | | | | This introduces new vfunc in tgsi_sampler just for this opcode. I decided against extending get_samples vfunc to return the mipmap level and LOD - the function's prototype is already too scary and doing the sampling for textureQueryLod would be a waste of time. v2: - splitted too long lines Reviewed-by: Brian Paul <[email protected]>
* tgsi: Remove trailing backslash in commentKrzesimir Nowak2015-09-101-1/+1
| | | | | | It clearly is here by accident. Reviewed-by: Brian Paul <[email protected]>
* gallium/ttn: fix cursor handling vs builderRob Clark2015-09-091-8/+6
| | | | | | | | | | | After inserting instructions the cursor.option becomes _after_instr (even if it started life as an _after_block). So we cannot simply stash the current cursor on the if/loop_stack. Otherwise we end up inserting instructions after the endif/endloop in the block preceeding the if/ loop. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* auxiliary: rework the python generated sources rulesEmil Velikov2015-09-091-12/+17
| | | | | | | | | | | | | | | | | | There are a few bits this commit aims to resolve: One can generalise the mkdir rule to a simple MKDIR_P $(@D) which will expand appropriately for even if we change the subdir name, and/or add new rules. We can also drop the explicit $(srcdir) prefix for the dependency rules, they they are not strictly required, nor used elsewhere in mesa. Finally replace $< with explicit filename to be consistent through the file, and honour PYTHON_FLAGS. v2: Add comprehensive commit summary/message (Ian, Matt) Cc: 11.0 <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* llvmpipe: convert double to long long instead of unsigned long longOded Gabbay2015-09-041-1/+1
| | | | | | | | | | | | | | | | | round(val*dscale) produces a double result, as val and dscale are double. However, LLVMConstInt receives unsigned long long, so there is an implicit conversion from double to unsigned long long. This is an undefined behavior. Therefore, we need to first explicitly convert the round result to long long, and then let the compiler handle conversion from that to unsigned long long. This bug manifests itself in POWER, where all IMM values of -1 are being converted to 0 implicitly, causing a wrong LLVM IR output. Signed-off-by: Oded Gabbay <[email protected]> CC: "10.6 11.0" <[email protected]> Reviewed-by: Tom Stellard <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallium/pb_bufmgr_cache: add a way to remove buffers from the cache explicitlyMarek Olšák2015-09-032-6/+41
| | | | | | | | This must be done before exporting a buffer as dmabuf fds, because we lose track of who is using it and can't trust the reference counter. Cc: 11.0 <[email protected]> Reviewed-by: Alex Deucher <[email protected]>