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* cso: add CSO_BITS_ALL_SHADERSBrian Paul2016-02-161-0/+6
* cso: make most of the cso_save/restore_x() functions staticBrian Paul2016-02-162-85/+70
* postprocess: use new cso_save/restore_state() functionsBrian Paul2016-02-161-38/+20
* gallium/hud: use new cso_save/restore_state() functionsBrian Paul2016-02-161-37/+19
* gallium/util: use new cso_save/restore_state() functionsBrian Paul2016-02-161-34/+18
* cso: add new cso_save/restore_state() functionsBrian Paul2016-02-162-0/+133
* cso: remove commentBrian Paul2016-02-161-1/+0
* cso: add new cso_set_viewport_dims() helperBrian Paul2016-02-162-0/+20
* Handle removal of LLVMAddTargetData in SVN revision 260919Matthew Dawson2016-02-161-0/+2
* tgsi: show textual format representationIlia Mirkin2016-02-152-4/+11
* gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGESIlia Mirkin2016-02-152-0/+2
* gallium: make image views non-persistent objectsIlia Mirkin2016-02-151-11/+0
* tgsi/ureg: add shared variables support for compute shadersSamuel Pitoiset2016-02-136-0/+45
* gallium: add PIPE_SHADER_CAP_SUPPORTED_IRSSamuel Pitoiset2016-02-132-0/+4
* gallium/cso: add support for compute shadersSamuel Pitoiset2016-02-132-0/+34
* include,gallium: Remove pre-MSVC 2013 compatibility.Jose Fonseca2016-02-111-2/+1
* scons: Eliminate MSVC2008 compatibility.Jose Fonseca2016-02-112-2/+2
* configure: Eliminate MSVC2008 compatibility.Jose Fonseca2016-02-111-2/+2
* nir: Separate texture from sampler in nir_tex_instrJason Ekstrand2016-02-091-0/+1
* nir/tex_instr: Rename sampler to textureJason Ekstrand2016-02-091-4/+4
* ttn: use const_index helpersRob Clark2016-02-091-5/+5
* ttn: small logic cleanupRob Clark2016-02-091-1/+1
* draw: use util_pstipple_* function for stipple pattern textures and samplersNicolai Hähnle2016-02-093-112/+18
* draw: use util_pstipple_create_fragment_shaderNicolai Hähnle2016-02-091-197/+12
* tgsi: minor whitespace fixes in tgsi_scan.cBrian Paul2016-02-081-4/+2
* tgsi: s/true/TRUE/ in tgsi_scan.cBrian Paul2016-02-081-13/+13
* tgsi: use switches instead of big if/else ifsBrian Paul2016-02-081-24/+36
* tgsi: break gigantic tgsi_scan_shader() function into piecesBrian Paul2016-02-081-364/+375
* gallium/util: whitespace, formatting fixes in u_debug_stack.cBrian Paul2016-02-081-29/+32
* gallium/util: whitespace, formatting fixes in u_staging.[ch] filesBrian Paul2016-02-082-33/+41
* gallium/util: switch over to new u_debug_image.[ch] codeBrian Paul2016-02-083-351/+3
* gallium/util: put image dumping functions into separate fileBrian Paul2016-02-082-0/+422
* gallium/util: whitespace, formatting fixes in u_debug.cBrian Paul2016-02-081-95/+106
* tgsi: use TGSI_WRITEMASK_XYZW instead of hardcoding the maskSamuel Pitoiset2016-02-062-4/+4
* st/nine: Fix use of uninitialized memoryPatrick Rudolph2016-02-041-0/+12
* vl: add zig zag scan for list 4x4Leo Liu2016-02-022-0/+8
* tgsi/scan: add tgsi_shader_info::reads_samplemaskMarek Olšák2016-02-022-0/+3
* tgsi: set correct src type for UP2HMarek Olšák2016-02-021-0/+1
* gallivm: add PK2H/UP2H supportRoland Scheidegger2016-02-022-7/+9
* gallivm: add PK2H/UP2H supportRoland Scheidegger2016-02-025-2/+119
* tgsi: add PK2H/UP2H supportRoland Scheidegger2016-02-022-3/+48
* mesa: fix typo in python scriptsRoland Scheidegger2016-02-021-1/+1
* virgl: reuse screen when fd is already openRob Herring2016-02-021-6/+1
* gallium: Add DragonFly supportFrançois Tigeot2016-01-311-1/+1
* tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsicsIlia Mirkin2016-01-291-1/+1
* glsl: move to compiler/Emil Velikov2016-01-261-1/+1
* nir: move to compiler/Emil Velikov2016-01-263-6/+6
* nir: move shader_enums.[ch] to compilerEmil Velikov2016-01-261-1/+1
* llvmpipe,i915: add back NEW_RASTERIZER dependency when computing vertex infoRoland Scheidegger2016-01-211-0/+6
* util/u_pstipple.c: copy immediates during transformationNicolai Hähnle2016-01-191-0/+1