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path: root/src/gallium/auxiliary
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* draw: fix incorrect color of flat-shaded clipped linesBrian Paul2014-02-031-1/+12
* gallium/auxiliary/indices: replace free() with FREE()Brian Paul2014-02-031-1/+1
* gallivm: fix opcode and function nestingZack Rusin2014-02-032-157/+317
* gallivm: add a few const qualifiersBrian Paul2014-02-022-4/+4
* translate: reindent translate_sse.cBrian Paul2014-02-021-472/+474
* gallivm: Workaround http://llvm.org/PR18600José Fonseca2014-01-281-2/+4
* util/u_vbuf: correct map offset calculation for crazy offsetsIlia Mirkin2014-01-271-1/+1
* translate: deal with size overflows by casting to ptrdiff_tIlia Mirkin2014-01-272-3/+7
* gallium/rtasm: handle mmap failures appropriatelyEmil Velikov2014-01-271-3/+7
* draw: Save original driver functions earlier.José Fonseca2014-01-232-14/+14
* os/os_thread: Revert pipe_barrier pre-processing logic.José Fonseca2014-01-231-1/+1
* gallium: Use C11 thread abstractions.José Fonseca2014-01-231-230/+32
* os: Remove pipe_static_condvar.José Fonseca2014-01-231-12/+0
* gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formatsMarek Olšák2014-01-231-0/+3
* gallium/u_upload_mgr: don't expose u_upload_flushMarek Olšák2014-01-232-22/+4
* gallium/hud: just unmap the upload vertex buffer instead of recreating itMarek Olšák2014-01-231-1/+1
* gallium/vl: use u_upload_mgr to upload vertices for vl_compositorMarek Olšák2014-01-232-32/+20
* draw: fix points with negative w coords for d3d style point clippingRoland Scheidegger2014-01-211-2/+6
* draw: use some cast wrappers in draw_pt_fetch_shade_pipeline*.cBrian Paul2014-01-202-19/+29
* draw: whitespace and formatting fixes in draw_pt_fetch_shade_pipeline*.cBrian Paul2014-01-202-81/+105
* draw: fix incorrect vertex size computation in LLVM drawing codeBrian Paul2014-01-202-11/+30
* draw: clean up d3d style point clippingRoland Scheidegger2014-01-205-25/+42
* pipe-loader: Fix buildArmin K2014-01-191-0/+1
* pipe-loader: add support for non-pci (platform) devicesEmil Velikov2014-01-182-0/+3
* pipe-loader: use loader util libEmil Velikov2014-01-182-81/+14
* loader: introduce the loader util libEmil Velikov2014-01-181-0/+1
* s/Tungsten Graphics/VMware/José Fonseca2014-01-17177-361/+361
* gallium: add bits for clipping points as tris (d3d-style)Roland Scheidegger2014-01-176-7/+47
* llvmpipe: do constant buffer bounds checking in shadersZack Rusin2014-01-165-39/+154
* gallium/util: easy fixes for NULL colorbuffersMarek Olšák2014-01-132-1/+7
* st/mesa: bind NULL colorbuffers as specified by glDrawBuffersMarek Olšák2014-01-132-0/+25
* cso_context: Fix cso_context::sample_mask initial value.José Fonseca2014-01-071-1/+1
* gallium/draw: remove double semicolonDave Airlie2014-01-071-1/+1
* pipe_loader/sw: close dev->lib when initialization failsAaron Watry2013-12-231-1/+4
* gallium/u_blitter: implement shader-based MSAA resolve with bilinear filteringMarek Olšák2013-12-143-31/+149
* gallium/u_blitter: implement shader-based MSAA resolveMarek Olšák2013-12-143-23/+158
* gallium/u_blitter: remove useless parameters from some functionsMarek Olšák2013-12-142-22/+13
* gallivm: fix pointer type for stmxcsr/ldmxcsrRoland Scheidegger2013-12-141-2/+7
* swrast* (gallium, classic): add MESA_copy_sub_buffer support (v3)Dave Airlie2013-12-131-1/+1
* util: fix compile breakageBrian Paul2013-12-121-1/+1
* util: move variable declaration out of for-loopBrian Paul2013-12-121-1/+3
* gallium/util: implement new color clear API in u_blitterMarek Olšák2013-12-121-3/+42
* gallium: allow choosing which colorbuffers to clearMarek Olšák2013-12-123-5/+6
* draw: fix vbuf caching of vertices with inject front faceZack Rusin2013-12-101-0/+1
* llvmpipe: fix blending with half-float formatsZack Rusin2013-12-102-0/+82
* st/mesa: implement layered framebuffer clear for the clear_with_quad fallbackMarek Olšák2013-12-032-0/+25
* gallium/util: implement layered framebuffer clear in u_blitterMarek Olšák2013-12-036-25/+106
* trace: Dump PIPE_QUERY_* enums.José Fonseca2013-11-282-0/+36
* gallium/cso: fix sampler / sampler_view countsRoland Scheidegger2013-11-281-11/+16
* gallium: new shader cap bit for the amount of sampler viewsRoland Scheidegger2013-11-281-0/+2