| Commit message (Collapse) | Author | Age | Files | Lines |
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This allows the driver to give a hint to the HUD so that GALLIUM_HUD=help is
less spammy.
Reviewed-by: Marek Olšák <[email protected]>
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Previously (with the inline ones) things were embedded into the
pipe-loader, which means that we cannot control/select what we want in
each target.
That also meant that at runtime we ended up with the empty
sw_screen_create() as the GALLIUM_SOFTPIPE/LLVMPIPE were not set.
v2: Cover all the targets, not just dri.
Cc: "11.1" <[email protected]>
Cc: Ilia Mirkin <[email protected]>
Cc: Edward O'Callaghan <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Tested-by: Oded Gabbay <[email protected]>
Tested-by: Nick Sarnie <[email protected]>
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Feeling rather dirty copying the inline ones, yet we need the inline
ones for swrast only targets like libgl-xlib, osmesa.
Cc: "11.1" <[email protected]>
Cc: Ilia Mirkin <[email protected]>
Cc: Edward O'Callaghan <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Tested-by: Oded Gabbay <[email protected]>
Tested-by: Nick Sarnie <[email protected]>
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With earlier commit we've dropped the manual iteration over the fixed
size array and prepemtively set the variable storing the size, that is
to be returned. Yet we forgot to adjust the comparison, as before we
were comparing the index, now we're comparing the size.
Fixes: ff9cd8a67ca "pipe-loader: directly use
pipe_loader_sw_probe_null() at probe time"
Cc: [email protected]
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93091
Reported-by: Tom Stellard <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Tested-by: Tom Stellard <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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This was a silly hack that kept growing and growing. Instead, just write
NULLs for those functions. No need to have helpers that just assert(0)
when you call them.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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Whether or not the loader has libdrm support is up-to it. Anyone using
the loader should just include it whenever they depend on it.
Cc: [email protected]
Fixes: 0f39f9cb7ad "pipe-loader: add a dummy 'static' pipe-loader"
Reported-by: Jon TURNEY <[email protected]>
Tested-by: Jon TURNEY <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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v2: do the same in tgsi_to_nir (Samuel)
v3: added missing cases after rebase (Iago)
v4: Add a blank space after '#' in one of the comments (Matt)
Reviewed-by: Iago Toral Quiroga <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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They're exclusive at build time, but the ilo entry is always present, so
we'd try to use it and fail out.
v2: Add comment in the code, from Emil.
Cc: [email protected]
Reviewed-by: Emil Velikov <[email protected]>
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Cc: [email protected]
Fixes: 17d3a5f8579 "target-helpers: add a non-inline drm_helper.h"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93063
Signed-off-by: Igor Gnatenko <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Fixes non Linux builds.
Trivial.
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Otherwise we risk things blowing up due to conflicting symbols.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Ported from an identically named commit in st/xa
commit 35cf3831d71770211f29da6608313dc1f6213d7b
Author: Thomas Hellstrom <[email protected]>
Date: Thu Jul 3 02:07:36 2014 -0700
st/xa: Don't close the drm fd on failure v2
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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As of earlier all the targets use the non inline version. Don't forget
to remove the function prototypes/declarations.
v2: rebase on top of virgl support.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Analogous to previous commit.
v2: rebase on top of vl_winsys_drm.c addition
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Covert DRI to use only the pipe-loader interface.
With drisw_create_screen and kms_swrast_create_screen replaced by their
pipe-loader equivalent, we can now drop them.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Add a 'static' pipe-loader build, which will be used with follow-up
commits.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Chih-Wei Huang <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Add a 'static' pipe-loader build, which will be used with follow-up
commits.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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We cannot use this C99 feature here quite yet, as the code needs to be
build with MSVC prior to 2013.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Unlike the inline ones, here we'd want to have an extern definition of
the functions. This is required as with follow-up commits, we'll
gradually start using the static pipe-loader, with the latter needing
the symbols.
These are direct copy from the inline version.
v2:
- rebase on top of virgl support
- add "driver missing" printfs (Nicolai)
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Rather than having all targets include the file, with only some defining
the relevant guard macro, just move things where they are used.
v2: rebase on top of virgl support.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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As of last few commits we have a static and dynamic pipe-loader. Either
of which will be used with (almost) all targets..
We can look into allowing the user to select which way the targets are
built, be that 'static for all' or 'per target' in follow up commits.
After which we can look into building only the static or dynamic
version, although building both shouldn't cause any issues.
Hack/workaround alert:
Control the standalone pipe-drivers via HAVE_CLOVER. Will need to be
fixed as the targets are converted/configure knobs are in.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Analogous to previous commit with a small catch.
As the sw inline helpers are mere wrappers, and the screen <> winsys
split is more prominent (with the latter not being part of the final
pipe-driver), things will just work.
v2: rebase on top of earlier 'consolitate teardown' changes
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Add a list of driver descriptors and select one from the list, during
probe time.
As we'll need to have all the driver pipe_foo_screen_create() functions
provided externally (i.e. from another static lib) we need a separate
(non-inline) drm_helper, which contains the function declarations.
v2: rebase on top of virgl support.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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It is to be used in contrast of the dynamic one. The state-tracker does
not need to know if the pipe-driver is built into the final blob or
a separate object. This will allow us to move the logic to the final
step (in target) where the appropriate pipe-loader will be chosen.
Cc: Tom Stellard <[email protected]>
Cc: Francisco Jerez <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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With the next commits we'll introduce a 'static' version, which will
essentially load the statically linked-in pipe-drivers, rather than the
standalone pipe-$foo.so ones.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Rather than giving false hopes that things might work, just check at
probe time. This allows us to remove the duplication and consolidate
the code wrt the upcomming static pipe-loader.
Cc: Tom Stellard <[email protected]>
Cc: Francisco Jerez <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Already defined as such in struct pipe_loader_device::ops.
Cc: Tom Stellard <[email protected]>
Cc: Francisco Jerez <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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i.e. plug some (hard to hit) memory leaks.
v2: fix rebase fallout - really teardown the winsys (Brian)
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Move the winsys into the pipe-target, similar to the hardware
pipe-driver.
v2:
- move int declaration outside of loop (Brian)
- fold the teardown into a goto + separate function.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Due to the nature of the other sw winsys' we cannot use them during the
generic probe stage. As such there is little point in keeping the
abstraction layer.
Cc: Tom Stellard <[email protected]>
Cc: Francisco Jerez <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Allows us to fold the duplication in pipe_loader_sw_probe_*().
Cc: Tom Stellard <[email protected]>
Cc: Francisco Jerez <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Currently the location is determined at configure/build time and
consistently copied across gallium. Just remove the extra argument, and
use PIPE_SEARCH_DIR where appropriate.
This will allow us to remove the duplication in the *configuration and
*screen_create APIs by moving util_dl_get_proc_address() and friends to
probe time.
v2: rebase on top of vl_winsys_drm.c addition
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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... in favour of HAVE_LIBDRM. After all we solely want to build the code
when the latter is available.
In the not too distant future we will remove the libudev/sysfs
dependency and simplify configure.ac even further.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Will be used as a counterpart for target-helpers'
kms_swrast_create_screen().
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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Cc: Axel Davy <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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As of last commit we no longer need the defines in order to have the
function prototypes.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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They serve little to no purpose, as we don't need any additional
dependencies (headers and/or symbols). On the other hand dropping them
will allow us to use GALLIUM_PIPE_LOADER_DEFINES in only one single
place - the pipe-loader.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Rob Clark <[email protected]>
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This fixes CubeArrayShadow tests (where the shadow comes in via a second
arg to the TEX2 instruction).
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Cc: [email protected]
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v2 + v3: be more defensive about allocations
Reviewed-by: Samuel Pitoiset <[email protected]>
Tested-by: Samuel Pitoiset <[email protected]>
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Reviewed-by: Samuel Pitoiset <[email protected]>
Tested-by: Samuel Pitoiset <[email protected]>
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texel fetches don't use any samplers. Previously we just set the same
number for both texture and sampler unit (as per "ordinary" gl style
sampling where the numbers are always the same) however this would trigger
some assertions checking that the sampler index isn't over PIPE_MAX_SAMPLERS
limit elsewhere with d3d10, so just set to 0.
(Fixing the assertion instead isn't really an option, the sampler isn't
really used but might still pass an out-of-bound pointer around and even
copy some things from it.)
Reviewed-by: Jose Fonseca <[email protected]>
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Rewrap long(ish) lines, add space between struct foo and *.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Alex Deucher <[email protected]>
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Analogous to previous commit. While we're here prefix all functions
identically -> vl_dri2_foo
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Alex Deucher <[email protected]>
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As of last commit everyone is using the vl_screen dispatch, thus we can
hide this function from the headers and make it static.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Alex Deucher <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Alex Deucher <[email protected]>
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... just like every other place in gallium.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Alex Deucher <[email protected]>
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