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* gallivm: Fix build with LLVM 3.3.José Fonseca2014-10-231-0/+2
* gallivm: Properly update for removal of JITMemoryManager in LLVM 3.6.José Fonseca2014-10-232-38/+41
* gallivm: Fix white-space.José Fonseca2014-10-231-7/+7
* gallivm,llvmpipe,clover: Bump required LLVM version to 3.3.José Fonseca2014-10-234-70/+7
* u_blitter: put a comment on util_blitter_cache_all_shaders()Brian Paul2014-10-221-0/+7
* u_blitter: use ctx->bind_fs_state(), not pipe->bind_fs_state()Brian Paul2014-10-221-3/+3
* u_blitter: create basic fs shaders in util_blitter_cache_all_shaders()Brian Paul2014-10-221-1/+12
* u_blitter: do error checking assertions for shader cachingBrian Paul2014-10-221-21/+30
* gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesaMarek Olšák2014-10-212-0/+4
* auxilary/os: Add DragonFly BSD support in os_get_total_physical_memory.Vinson Lee2014-10-131-0/+2
* gallium: Rename freedreno parts of tgsi_lowering.[ch].Eric Anholt2014-10-083-31/+32
* gallium: Reformat tgsi_lowering.c for the normal style.Eric Anholt2014-10-082-1204/+1201
* gallium: Copy fd_lowering.[ch] to tgsi_lowering.[ch] for code sharing.Eric Anholt2014-10-082-0/+1662
* tgsi: change tgsi_shader_info::properties to a one-dimensional arrayMarek Olšák2014-10-045-9/+8
* tgsi: remove some not so useful variables from tgsi_shader_infoMarek Olšák2014-10-042-11/+0
* tgsi: simplify shader properties in tgsi_shader_infoMarek Olšák2014-10-045-68/+43
* gallium/util: add util_bitcount64Marek Olšák2014-10-041-0/+12
* util: Include in Android buildsTomasz Figa2014-10-031-1/+3
* gallium/hud: use u_sampler_view_default_template helperIlia Mirkin2014-10-021-6/+3
* st/vdpau: move common functions to utilLeo Liu2014-10-011-0/+74
* gallivm: Fix build for LLVM 3.2Mathias Fröhlich2014-10-014-3/+21
* llvmpipe: Reuse llvmpipes LLVMContext in the draw context.Mathias Fröhlich2014-09-304-8/+29
* llvmpipe: Make a llvmpipe OpenGL context thread safe.Mathias Fröhlich2014-09-304-18/+40
* llvmpipe: Use two LLVMContexts per OpenGL context instead of a global one.Mathias Fröhlich2014-09-304-24/+23
* tgsi: fix Semantic.Name assignment in tgsi_transform_input_decl()Brian Paul2014-09-301-1/+1
* util: simplify PIPE_TEXTURE_CUBE case in util_max_layer()Brian Paul2014-09-301-2/+3
* gallivm: More fallout from disabling with LLVM 3.6Michel Dänzer2014-09-264-8/+17
* mesa: Replace IS_NEGATIVE(x) with x < 0.0f.Matt Turner2014-09-251-6/+2
* util: use linear formats in util_blit_pixels()Brian Paul2014-09-241-2/+2
* util: simplify writemask parameters for util_blit_pixels()Brian Paul2014-09-242-15/+17
* util: s/PIPE_TEX_MIPFILTER/PIPE_TEX_FILTER/ in u_blit codeBrian Paul2014-09-241-5/+5
* mesa: Unifdef _WIN32_WCE.Matt Turner2014-09-241-9/+0
* gallivm: Wrap deleted inlcude in if HAVE_LLVM < 0x0306Tom Stellard2014-09-241-0/+2
* gallivm: Disable gallivm to fix build with LLVM 3.6Tom Stellard2014-09-241-0/+10
* targets/pipe-loader: drop unused authenticationEmil Velikov2014-09-241-1/+1
* gallivm: fix idivRoland Scheidegger2014-09-231-7/+5
* gallium: replace pipe_type enum with tgsi_return_type enumBrian Paul2014-09-225-15/+16
* draw: use new tgsi_transform inst/decl helpers in pstipple codeBrian Paul2014-09-221-68/+19
* draw: use new tgsi_transform inst/decl helpers in aapoint codeBrian Paul2014-09-221-202/+54
* draw: use new tgsi_transform inst/decl helpers in aaline codeBrian Paul2014-09-221-66/+21
* tgsi: add inst/decl helpers for tgsi_transform utilityBrian Paul2014-09-221-0/+333
* draw: use tgsi transform prolog callback in polygon stipple codeBrian Paul2014-09-221-125/+110
* draw: use tgsi transform prolog/epilog callbacks in AA line codeBrian Paul2014-09-221-90/+92
* draw: use tgsi transform prolog/epilog callbacks in AA point codeBrian Paul2014-09-221-305/+316
* tgsi: fix tgsi transform's epilog callbackBrian Paul2014-09-221-7/+15
* tgsi: add prolog() method to tgsi_transform_contextBrian Paul2014-09-222-0/+13
* target-helpers: add inline qualifier on configuration_query()Brian Paul2014-09-221-1/+1
* freedreno: add DRM_CONF_SHARE_FDRob Clark2014-09-211-1/+1
* gallivm: add information about different sampler/view units if analyzing shaderRoland Scheidegger2014-09-202-0/+10
* util: don't try to emit half-float intrinsics if avx isn't availableRoland Scheidegger2014-09-191-1/+1