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* gallium: Drop the unused CND opcode.Eric Anholt2014-11-246-47/+1
* gallium: Drop unused BRA opcode.Eric Anholt2014-11-245-13/+1
* gallium: Drop the unused SFL/STR opcodes.Eric Anholt2014-11-245-83/+2
* gallium: Drop the unused RFL opcode.Eric Anholt2014-11-244-61/+1
* gallium: Drop unused X2D opcode.Eric Anholt2014-11-245-54/+1
* gallium: Drop the unused ARA opcode.Eric Anholt2014-11-245-13/+1
* gallium: Drop the unused RCC opcode.Eric Anholt2014-11-246-29/+1
* gallium: Drop the NRM and NRM4 opcodes.Eric Anholt2014-11-245-176/+2
* util: Prefer atomic intrinsics to inline assembly.Matt Turner2014-11-241-2/+2
* draw: allow LLVM use on non-SSE2 X86 cpusDavid Heidelberg2014-11-221-14/+1
* rtasm,translate: Re-enable SSE on Mingw64.José Fonseca2014-11-202-2/+2
* draw: fixes for vertex shaders outputting layer or viewport indexRoland Scheidegger2014-11-197-17/+21
* draw: Fixed inline commentsAndres Gomez2014-11-182-2/+2
* gallivm: fix alignment issue for vertex data fetchRoland Scheidegger2014-11-188-13/+48
* st/mesa: add a fallback for clear_with_quad when no vs_layerIlia Mirkin2014-11-172-0/+76
* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-181-0/+28
* gallium/auxiliary: add contained and rect checks (v6)Christoph Bumiller2014-11-182-0/+136
* gallium/auxiliary: add inc and dec alternative with return (v4)Christoph Bumiller2014-11-181-0/+52
* gallium/auxiliary: implement sw_probe_wrapped (v2)Christoph Bumiller2014-11-182-0/+34
* tgsi/ureg: add ureg_UARL shortcut (v2)Christoph Bumiller2014-11-181-0/+1
* draw: Make it more clear that *_jit_context points to pipe_viewport_state str...José Fonseca2014-11-163-13/+13
* draw: Fix breakage due to removal pipe_viewport_state::translate[3] and scale...José Fonseca2014-11-161-2/+6
* gallium/auxiliary: Fix build without LLVM.José Fonseca2014-11-161-6/+6
* gallium/auxiliary: Remove GALLIVM_CPP_SOURCESJosé Fonseca2014-11-163-9/+1
* auxiliary: ship all files in the distribution tarballEmil Velikov2014-11-162-61/+281
* pipe-loader: consolidate sources into Makefile.sourcesEmil Velikov2014-11-162-8/+10
* gallium: remove unused pipe_viewport_state::translate[3] and scale[3]Marek Olšák2014-11-1613-24/+1
* tgsi/ureg: simplify code for declaring propertiesMarek Olšák2014-11-163-177/+13
* gallium/util: add a test for TGSI_PROPERTY_VS_WINDOW_SPACE_POSITIONMarek Olšák2014-11-163-0/+308
* gallium/util: add a window_space option to the passthrough vertex shaderMarek Olšák2014-11-165-7/+16
* tgsi: fixup the string of VS_WINDOW_SPACE_POSITIONMarek Olšák2014-11-161-1/+1
* gallivm: Fix build with LLVM 3.6 (r221751).José Fonseca2014-11-121-1/+10
* util/format: Fix clamping to 32bit integers.José Fonseca2014-11-081-0/+27
* util/format: Generate floating point constants for clamping.José Fonseca2014-11-081-4/+4
* gallivm: Disable frame-pointer-omission on x86 to ensure right stack alignment.José Fonseca2014-11-031-1/+3
* gallivm: When disassemble a function, start by printing out its name.José Fonseca2014-11-031-0/+1
* tgsi: add a tgsi_free_tokens() functionBrian Paul2014-10-312-0/+13
* util: simplify u_pstipple.c codeBrian Paul2014-10-311-123/+62
* util: simplify temp register selection in u_pstipple.cBrian Paul2014-10-311-27/+18
* util: simplify util_pstipple_create_fragment_shader() paramsBrian Paul2014-10-312-20/+13
* auxiliary/os: get the mmap/munmap wrappers working with androidEmil Velikov2014-10-231-5/+12
* u_math.h: fix 64 to 32 bit truncation warningAlon Levy2014-10-231-1/+1
* gallivm: Fix build with LLVM 3.3.José Fonseca2014-10-231-0/+2
* gallivm: Properly update for removal of JITMemoryManager in LLVM 3.6.José Fonseca2014-10-232-38/+41
* gallivm: Fix white-space.José Fonseca2014-10-231-7/+7
* gallivm,llvmpipe,clover: Bump required LLVM version to 3.3.José Fonseca2014-10-234-70/+7
* u_blitter: put a comment on util_blitter_cache_all_shaders()Brian Paul2014-10-221-0/+7
* u_blitter: use ctx->bind_fs_state(), not pipe->bind_fs_state()Brian Paul2014-10-221-3/+3
* u_blitter: create basic fs shaders in util_blitter_cache_all_shaders()Brian Paul2014-10-221-1/+12
* u_blitter: do error checking assertions for shader cachingBrian Paul2014-10-221-21/+30