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gallium
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auxiliary
Commit message (
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Author
Age
Files
Lines
*
vl: use a template for create_video_decoder
Christian König
2013-08-19
4
-41
/
+19
*
draw: handle nan clipdistance
Zack Rusin
2013-08-15
5
-4
/
+48
*
gallivm: revert accidentally commited hunk
Roland Scheidegger
2013-08-15
1
-12
/
+1
*
gallivm: do per-sample depth comparison instead of doing it post-filter
Roland Scheidegger
2013-08-15
2
-106
/
+195
*
tgsi: add info about MSAA samplers to tgsi_shader_info
Marek Olšák
2013-08-15
2
-0
/
+14
*
tgsi: fix the location of sample index
Marek Olšák
2013-08-15
1
-1
/
+3
*
gallivm: already pass coords in the right place in the sampler interface
Roland Scheidegger
2013-08-15
3
-99
/
+90
*
gallivm: change coordinate handling throughout functions
Roland Scheidegger
2013-08-15
3
-133
/
+133
*
gallivm: fix border color with normalized texture formats
Roland Scheidegger
2013-08-15
1
-13
/
+53
*
draw: make sure that the stages setup outputs
Zack Rusin
2013-08-14
5
-30
/
+62
*
vl: Add support for max level query v2
Rico Schüller
2013-08-14
2
-0
/
+21
*
gallivm: implement new float comparison instructions returning integer masks
Roland Scheidegger
2013-08-13
1
-2
/
+79
*
tgsi: implement new float comparison instructions returning integer masks
Roland Scheidegger
2013-08-13
4
-4
/
+102
*
gallivm: fix exec_mask interaction with geometry shader after end of main
Roland Scheidegger
2013-08-12
2
-16
/
+14
*
draw: simplify prim mask construction
Roland Scheidegger
2013-08-12
1
-22
/
+10
*
gallivm: simplify geometry shader mask handling a bit
Roland Scheidegger
2013-08-12
1
-36
/
+28
*
draw: (trivial) dump tgsi for geometry shaders with GALLIVM_DEBUG_TGSI
Roland Scheidegger
2013-08-12
1
-0
/
+5
*
gallivm: (trivial) fix typo in argument declaration of lp_build_size_query_soa
Roland Scheidegger
2013-08-12
1
-1
/
+1
*
gallivm: set non-existing values really to zero in size queries for d3d10
Roland Scheidegger
2013-08-09
3
-20
/
+20
*
gallivm: use texture target from shader instead of static state for size query
Roland Scheidegger
2013-08-09
5
-4
/
+75
*
gallivm: honor d3d10's wishes of out-of-bounds behavior for texture size query
Roland Scheidegger
2013-08-09
1
-8
/
+27
*
util: (trivial) fix asm input/output list for fxsave
Roland Scheidegger
2013-08-09
1
-1
/
+1
*
draw: rewrite primitive assembler
Zack Rusin
2013-08-08
9
-297
/
+180
*
draw: reset the vertex id when injecting new primitive id
Zack Rusin
2013-08-08
1
-0
/
+9
*
draw: cleanup the extra attribs
Zack Rusin
2013-08-08
1
-0
/
+1
*
util: (trivial) fix more compile errors in u_cpu_detect (gcc/x86 this time).
Dieter Nützel
2013-08-09
1
-1
/
+1
*
util: (trivial) fix compile error with MSVC on x86
Roland Scheidegger
2013-08-08
1
-1
/
+1
*
gallivm: honor d3d10 floating point rules for shadow comparisons
Roland Scheidegger
2013-08-08
1
-3
/
+17
*
gallivm: don't clamp reference value for shadow comparison for float formats
Roland Scheidegger
2013-08-08
1
-4
/
+17
*
gallivm: propagate scalar_lod to emit_size_query too
Roland Scheidegger
2013-08-08
5
-0
/
+10
*
gallivm: fix out-of-bounds behavior for fetch/ld
Roland Scheidegger
2013-08-08
3
-30
/
+88
*
util: try much harder to set DAZ flag
Roland Scheidegger
2013-08-08
3
-1
/
+31
*
util: implement table-based + linear interpolation linear-to-srgb conversion
Roland Scheidegger
2013-08-08
2
-11
/
+102
*
gallivm: fix comment wrt srgb accuracy.
Roland Scheidegger
2013-08-08
1
-2
/
+4
*
gallivm: Fix build - Remove TargetOptions.RealignStack for llvm>=3.4
Laurent Carlier
2013-08-06
1
-0
/
+2
*
draw: Change slot from unsigned to int.
Vinson Lee
2013-08-05
1
-1
/
+1
*
postprocess: Check ppq is null before calling pp_free_bos.
Vinson Lee
2013-08-05
1
-1
/
+3
*
draw: add back separate input assembler
Zack Rusin
2013-08-03
6
-4
/
+351
*
draw: implement proper primitive assembler as a pipeline stage
Zack Rusin
2013-08-03
12
-352
/
+280
*
draw: fix front face injection
Zack Rusin
2013-08-03
1
-9
/
+15
*
tgsi: remove unneeded File == TGSI_FILE_INPUT test
Brian Paul
2013-08-05
1
-1
/
+0
*
tgsi: clean up tgsi_scan_shader() function
Brian Paul
2013-08-05
1
-41
/
+42
*
draw: make sure clipping works with injected outputs
Zack Rusin
2013-08-02
1
-35
/
+54
*
draw: inject frontface info into wireframe outputs
Zack Rusin
2013-08-02
4
-0
/
+101
*
draw: stop crashing with extra shader outputs
Zack Rusin
2013-08-02
9
-15
/
+52
*
draw: use the vertex size
Zack Rusin
2013-08-02
1
-1
/
+1
*
draw/llvm: add some extra debugging output
Zack Rusin
2013-08-02
1
-0
/
+6
*
tgsi: detect prim id and front face usage in fs
Zack Rusin
2013-08-02
2
-2
/
+8
*
tgsi: add ucmp to the list of opcodes
Zack Rusin
2013-08-02
1
-0
/
+1
*
gallivm: obey clarified shift behavior
Roland Scheidegger
2013-08-02
2
-8
/
+24
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